Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Altersky420
Merlin
Level 8
God Stats
38W - 27L
1,769 SR
Queue Stats
66W - 40L
1,662 Elo+
Party 1
Ullr
Ullr
KingRaymondo
Ullr
Level 29
God Stats
2W - 2L
1,258 SR
Queue Stats
59W - 58L
1,415 Elo+
Solo
Geb
Geb
nob0dyexe_
Geb
Level 27
God Stats
13W - 9L
1,796 SR
Queue Stats
57W - 61L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
peachy_9678
Nu Wa
Level 28
God Stats
56W - 36L
1,776 SR
Queue Stats
388W - 428L
1,476 Elo+
Solo
Team Averages
Level 24
1,620 SR
1,500 Elo+

VS

Team Averages
Level 17
1,666 SR
1,411 Elo+
Izanami
Izanami
Beatdownn14
Izanami
Level 24
God Stats
92W - 101L
1,523 SR
Queue Stats
93W - 106L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
MaiqTheLiar563
Sun Wukong
Level 17
God Stats
0W - 1L
1,659 SR
Queue Stats
2W - 3L
1,300 Elo+
Solo
Guan Yu
Guan Yu
Theolesuisse
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
Zeus
Zeus
coco_neckbeard
Zeus
Level 28
God Stats
7W - 8L
1,808 SR
Queue Stats
78W - 98L
1,483 Elo+
Solo
Ra
Ra
illustrte
Ra
Level 13
God Stats
1W - 3L
1,839 SR
Queue Stats
66W - 62L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
7 / 4 / 10
11,922
994
13,003
11,049
5,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
19 / 0 / 8
14,845
1,237
27,679
9,166
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 1 / 22
11,363
947
10,171
7,409
3,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
0 / 2 / 16
10,473
873
8,198
12,937
15,161
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 1 / 17
11,506
959
13,437
4,322
1,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beatdownn14
Izanami
17
4 / 3 / 3
11,203
934
14,268
11,874
4,496
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
MaiqTheLiar563
Sun Wukong
16
0 / 6 / 6
10,094
841
4,665
22,526
14,810
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Theolesuisse
Guan Yu
16
0 / 6 / 3
9,558
797
3,060
11,630
5,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 5 / 3
9,460
788
3,738
6,559
2,104
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 10 / 3
11,289
941
9,143
23,136
8,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
26
30
Kills
8
8
Deaths
30
73
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
10
3
W
Merlin
19
0
8
23
L
Izanami
Beatdownn14
Izanami
4
3
3
1.83
W
1
1
22
12
L
Sun Wukong
MaiqTheLiar563
Sun Wukong
0
6
6
0.5
L
Guan Yu
Theolesuisse
Guan Yu
0
6
3
0.25
L
0
5
3
0.3
L
4
10
3
0.55
W
0
2
16
4
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,488
Damage
34,874
44,883
Taken
75,725
29,843
Mitigated
35,278
8,929
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,003
4,437
0
688
11,049
5,482
0
3,285
7,764
0
28,705
W
Merlin
27,679
987
1,547
2,589
9,166
3,856
0
2,474
6,692
64,174
0
L
Izanami
Beatdownn14
Izanami
14,268
8,411
0
0
11,874
4,496
0
8,186
3,688
0
40,337
W
10,171
5,321
0
1,946
7,409
3,422
0
3,060
4,349
0
33,346
L
Sun Wukong
MaiqTheLiar563
Sun Wukong
4,665
931
0
2,967
22,526
14,810
0
16,303
6,223
0
25,112
L
Guan Yu
Theolesuisse
Guan Yu
3,060
1,181
558
1,036
11,630
5,307
0
7,433
4,197
0
10,021
L
3,738
766
0
85
6,559
2,104
0
3,322
3,237
15,566
0
L
9,143
959
1,454
1,539
23,136
8,561
0
14,070
9,066
28,119
0
W
8,198
842
307
1,288
12,937
15,161
0
2,398
10,539
13,290
0
W
13,437
4,903
0
564
4,322
1,922
0
1,664
2,658
29,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,109
Gold Earned
51,604
227
Minions Killed
185
7
Camps Cleared
7
1,087,113
Distance Traveled
807,043
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,922
994
42
4
3
201,145
0
W
Merlin
14,845
1,237
94
8
3
238,705
0
L
Izanami
11,203
934
67
6
1
168,525
0
W
Ullr
11,363
947
51
4
1
214,336
0
L
Sun Wukong
10,094
841
34
3
1
214,745
0
L
Guan Yu
9,558
797
9
1
3
120,684
2
L
Zeus
9,460
788
31
3
2
73,964
0
L
Ra
11,289
941
44
4
0
229,125
1
W
Geb
10,473
873
5
0
0
217,153
1
W
Nu Wa
11,506
959
35
3
0
215,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role