Player Matchup

Hercules
Hercules
A Rabid Junebug
Hercules
Level 134
God Stats
7W - 4L
1,741 SR
Queue Stats
495W - 474L
1,494 Elo+
Party 2
Xing Tian
Xing Tian
DrachenFier
Xing Tian
Level 136
God Stats
7W - 5L
1,685 SR
Queue Stats
465W - 465L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
Drsatam
Jing Wei
Level 67
God Stats
1W - 2L
1,754 SR
Queue Stats
102W - 84L
1,538 Elo+
Solo
Eset
Eset
NGWCOBRA
Eset
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 2
Anubis
Anubis
i_hav_depression
Anubis
Level 122
God Stats
0W - 2L
1,492 SR
Queue Stats
21W - 21L
1,548 Elo+
Solo
Team Averages
Level 102
1,635 SR
1,482 Elo+

VS

Team Averages
Level 108
1,480 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Banana Jesus 01
Susano
Level 62
God Stats
2W - 0L
1,706 SR
Queue Stats
44W - 42L
1,479 Elo+
Solo
Mulan
Mulan
BlindFuryPR
Mulan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
M_A_N_U_E_L__pR
Cthulhu
Level 144
God Stats
1W - 0L
1,209 SR
Queue Stats
4W - 10L
1,623 Elo+
Party 1
Fafnir
Fafnir
ReallyMediocre
Fafnir
Level 84
God Stats
2W - 2L
1,482 SR
Queue Stats
284W - 285L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
1 / 1 / 7
9,678
744
10,872
16,406
16,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
DrachenFier
Xing Tian
15
1 / 2 / 6
8,944
688
10,977
11,037
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Drsatam
Jing Wei
18
8 / 3 / 3
10,337
795
24,631
10,085
4,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
13
1 / 7 / 3
8,163
628
6,422
9,212
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 8
8,856
681
12,483
8,906
5,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 2 / 10
9,340
718
6,169
23,783
20,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 3 / 7
9,942
765
10,638
16,331
7,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 2 / 10
9,499
731
8,745
11,928
12,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 8
9,825
756
17,944
22,026
23,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 3 / 8
9,934
764
7,879
15,199
25,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
12
Kills
14
14
Deaths
12
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
10
3
L
Hercules
1
1
7
4.5
W
4
3
7
2.5
W
3
2
10
4
L
Xing Tian
DrachenFier
Xing Tian
1
2
6
2
L
Jing Wei
Drsatam
Jing Wei
8
3
3
3.17
W
4
2
8
4
L
Eset
1
7
3
0.36
W
2
3
8
2
L
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,385
Damage
51,375
55,646
Taken
89,267
39,828
Mitigated
88,977
28,767
Healing
41,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,169
320
1,931
11,144
23,783
20,594
762
8,766
15,017
0
20,595
L
Hercules
10,872
1,429
1,033
9,982
16,406
16,052
88
8,851
7,555
0
17,039
W
10,638
359
817
5,017
16,331
7,480
1,410
4,590
11,480
0
21,925
W
8,745
302
3,000
3,638
11,928
12,521
357
3,443
8,485
0
12,026
L
Xing Tian
DrachenFier
Xing Tian
10,977
477
1,037
2,644
11,037
10,790
260
4,570
6,467
20,514
0
L
Jing Wei
Drsatam
Jing Wei
24,631
16,671
835
2,618
10,085
4,617
1,074
4,671
5,414
0
42,164
W
17,944
246
2,718
8,913
22,026
23,325
333
7,765
14,022
28,331
0
L
Eset
6,422
1,045
2,564
720
9,212
3,221
0
5,024
4,188
8,436
0
W
7,879
2,846
1,386
3,256
15,199
25,057
935
4,818
10,381
23,288
0
L
12,483
452
1,848
5,486
8,906
5,148
0
2,707
6,199
32,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
48,540
120
Minions Killed
118
0
Camps Cleared
0
1,135,723
Distance Traveled
1,271,332
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,340
718
21
2
0
274,740
3
L
Hercules
9,678
744
9
1
0
261,222
0
W
Susano
9,942
765
35
3
0
210,338
3
W
Mulan
9,499
731
13
1
0
265,511
0
L
Xing Tian
8,944
688
26
2
0
261,208
3
L
Jing Wei
10,337
795
42
3
0
182,959
1
W
Cthulhu
9,825
756
31
2
0
276,353
1
L
Eset
8,163
628
6
0
0
211,059
0
W
Fafnir
9,934
764
18
1
0
244,390
4
L
Anubis
8,856
681
37
3
0
219,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role