Player Matchup

Khepri
Khepri
Imune2Fear
Khepri
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 163L
1,319 Elo+
Solo
Merlin
Merlin
Kandafanz
Merlin
Level 16
God Stats
3W - 3L
1,577 SR
Queue Stats
18W - 19L
1,188 Elo+
Solo
Chaac
Chaac
RedCher_TV
Chaac
Level 28
God Stats
11W - 8L
1,471 SR
Queue Stats
83W - 104L
1,338 Elo+
Solo
Cupid
Cupid
Whitolf
Cupid
Level 24
God Stats
4W - 0L
1,881 SR
Queue Stats
23W - 19L
1,401 Elo+
Party 2
Nemesis
Nemesis
kAzino333
Nemesis
Level 26
God Stats
3W - 4L
1,251 SR
Queue Stats
33W - 28L
1,386 Elo+
Party 2
Team Averages
Level 24
1,536 SR
1,326 Elo+

VS

Team Averages
Level 21
1,449 SR
1,374 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DJPierd
Anubis
Level 22
God Stats
7W - 7L
1,640 SR
Queue Stats
70W - 102L
1,283 Elo+
Party 1
Ymir
Ymir
Elwincc
Ymir
Level 16
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 6L
1,305 Elo+
Solo
Set
Set
MrsDupa
Set
Level 18
God Stats
6W - 5L
1,492 SR
Queue Stats
54W - 77L
1,304 Elo+
Party 1
Thanatos
Thanatos
thcm2
Thanatos
Level 18
God Stats
27W - 34L
1,366 SR
Queue Stats
155W - 162L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Imune2Fear
Khepri
16
1 / 3 / 13
11,501
460
3,826
18,551
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Kandafanz
Merlin
20
20 / 1 / 4
14,983
599
27,667
10,484
4,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
1 / 4 / 7
11,708
468
5,511
16,566
17,080
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Whitolf
Cupid
16
4 / 6 / 12
10,955
438
11,085
15,050
5,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
kAzino333
Nemesis
16
5 / 4 / 13
11,125
445
9,253
18,281
8,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 7 / 4
10,318
413
12,045
14,776
4,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
DJPierd
Anubis
16
0 / 6 / 3
9,751
390
7,231
14,654
6,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Elwincc
Ymir
14
1 / 4 / 7
9,986
399
9,144
16,790
15,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
14
7 / 12 / 0
10,272
411
7,190
20,256
7,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
thcm2
Thanatos
20
6 / 3 / 2
12,737
509
14,982
13,775
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
31
Kills
18
18
Deaths
32
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
4
0.86
L
Anubis
DJPierd
Anubis
0
6
3
0.25
L
Ymir
Elwincc
Ymir
1
4
7
1.13
W
Khepri
Imune2Fear
Khepri
1
3
13
2.5
W
Merlin
Kandafanz
Merlin
20
1
4
22
L
Set
7
12
0
0.58
W
Chaac
1
4
7
1.13
W
Cupid
Whitolf
Cupid
4
6
12
1.67
W
Nemesis
kAzino333
Nemesis
5
4
13
2.88
L
Thanatos
thcm2
Thanatos
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,342
Damage
50,592
78,932
Taken
80,251
57,286
Mitigated
39,718
17,626
Healing
24,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,045
6,939
644
3,173
14,776
4,263
1,293
6,033
8,743
0
70,511
L
Anubis
DJPierd
Anubis
7,231
89
0
2,963
14,654
6,046
0
9,074
5,580
48,503
0
L
Ymir
Elwincc
Ymir
9,144
330
0
1,750
16,790
15,965
184
5,699
11,091
27,011
0
W
Khepri
Imune2Fear
Khepri
3,826
693
0
4,330
18,551
21,073
753
5,414
13,137
29,704
0
W
Merlin
Kandafanz
Merlin
27,667
3,375
0
1,301
10,484
4,655
3,951
1,673
8,811
105,753
0
L
Set
7,190
2,171
0
2,031
20,256
7,079
0
6,865
13,391
0
42,315
W
Chaac
5,511
1,070
0
4,581
16,566
17,080
3,079
1,645
14,921
0
61,878
W
Cupid
Whitolf
Cupid
11,085
7,750
846
2,828
15,050
5,865
2,897
4,803
10,247
0
50,279
W
Nemesis
kAzino333
Nemesis
9,253
3,737
0
3,740
18,281
8,613
2,771
2,913
15,368
0
46,331
L
Thanatos
thcm2
Thanatos
14,982
6,051
0
14,237
13,775
6,365
492
3,951
9,824
0
111,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,272
Gold Earned
53,064
466
Minions Killed
432
0
Camps Cleared
0
2,207,239
Distance Traveled
1,861,449
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,318
413
103
4
0
357,119
2
L
Anubis
9,751
390
98
4
0
381,154
2
L
Ymir
9,986
399
29
1
0
360,037
3
W
Khepri
11,501
460
25
1
0
418,114
1
W
Merlin
14,983
599
150
6
0
464,247
3
L
Set
10,272
411
49
2
0
354,887
0
W
Chaac
11,708
468
118
5
0
338,766
4
W
Cupid
10,955
438
88
4
0
471,407
5
W
Nemesis
11,125
445
85
3
0
514,705
6
L
Thanatos
12,737
509
153
6
0
408,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role