Player Matchup

Nemesis
Nemesis
Claressa93
Nemesis
Level 29
God Stats
1W - 2L
1,353 SR
Queue Stats
64W - 40L
1,656 Elo+
Solo
Izanami
Izanami
Fiksaaa
Izanami
Level 28
God Stats
27W - 30L
1,481 SR
Queue Stats
106W - 136L
1,389 Elo+
Solo
Set
Set
PlzDontBanMe700
Set
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 5L
1,417 Elo+
Solo
Baba Yaga
Baba Yaga
ZukPepe
Baba Yaga
Level 10
God Stats
3W - 9L
1,500 SR
Queue Stats
129W - 130L
1,460 Elo+
Solo
King Arthur
King Arthur
dermikeman123
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,602 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,505 Elo+

VS

Team Averages
Level 16
1,710 SR
1,526 Elo+
Medusa
Medusa
SVILENSVEN
Medusa
Level 17
God Stats
14W - 17L
1,695 SR
Queue Stats
117W - 145L
1,581 Elo+
Solo
Bacchus
Bacchus
SaudTheFork
Bacchus
Level 16
God Stats
11W - 12L
1,924 SR
Queue Stats
65W - 62L
1,481 Elo+
Solo
Discordia
Discordia
TwitFraggle27
Discordia
Level 18
God Stats
8W - 2L
1,732 SR
Queue Stats
110W - 95L
1,625 Elo+
Solo
Amaterasu
Amaterasu
ekul9022
Amaterasu
Level 8
God Stats
1W - 0L
1,701 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
fantom3653434
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Claressa93
Nemesis
18
3 / 7 / 3
11,934
519
10,611
18,731
13,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Fiksaaa
Izanami
17
2 / 6 / 2
11,326
492
7,664
15,511
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 11 / 2
8,609
374
5,961
18,420
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
ZukPepe
Baba Yaga
15
1 / 6 / 2
9,258
403
6,116
11,720
3,652
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
dermikeman123
King Arthur
15
2 / 7 / 3
10,265
446
9,399
19,456
20,619
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SVILENSVEN
Medusa
20
12 / 1 / 8
14,866
646
21,528
20,675
9,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
SaudTheFork
Bacchus
16
5 / 1 / 10
11,629
506
8,550
10,311
13,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
TwitFraggle27
Discordia
20
9 / 1 / 10
13,840
602
17,905
12,912
6,164
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
ekul9022
Amaterasu
4
0 / 1 / 0
7,375
321
199
798
177
Arachne
20
10 / 5 / 6
13,421
584
12,054
17,186
9,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
9
Kills
36
37
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Claressa93
Nemesis
3
7
3
0.64
L
Izanami
Fiksaaa
Izanami
2
6
2
0.5
L
1
11
2
0.18
W
Medusa
SVILENSVEN
Medusa
12
1
8
16
W
Bacchus
SaudTheFork
Bacchus
5
1
10
10
W
Discordia
TwitFraggle27
Discordia
9
1
10
14
L
Baba Yaga
ZukPepe
Baba Yaga
1
6
2
0.33
L
King Arthur
dermikeman123
King Arthur
2
7
3
0.5
W
Amaterasu
ekul9022
Amaterasu
0
1
0
0
W
Arachne
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,751
Damage
60,236
83,838
Taken
61,882
52,013
Mitigated
38,952
10,825
Healing
24,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Claressa93
Nemesis
10,611
4,271
0
3,448
18,731
13,261
0
5,241
13,330
1,502
77,145
L
Izanami
Fiksaaa
Izanami
7,664
5,064
0
2,004
15,511
3,795
0
6,221
9,290
0
72,391
L
5,961
3,034
0
1,784
18,420
10,686
0
4,464
13,897
0
51,460
W
Medusa
SVILENSVEN
Medusa
21,528
14,781
0
11,174
20,675
9,742
5,974
2,389
18,197
0
155,111
W
Bacchus
SaudTheFork
Bacchus
8,550
859
0
896
10,311
13,465
161
1,418
8,664
20,328
0
W
Discordia
TwitFraggle27
Discordia
17,905
1,109
0
6,247
12,912
6,164
393
1,749
11,085
116,197
0
L
Baba Yaga
ZukPepe
Baba Yaga
6,116
652
0
2,113
11,720
3,652
0
5,141
6,579
45,177
0
L
King Arthur
dermikeman123
King Arthur
9,399
630
0
1,476
19,456
20,619
223
4,959
14,213
1,261
61,856
W
Amaterasu
ekul9022
Amaterasu
199
82
0
79
798
177
0
0
798
0
1,252
W
Arachne
12,054
8,074
0
5,944
17,186
9,404
493
3,028
13,962
0
85,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
61,131
522
Minions Killed
508
0
Camps Cleared
0
1,884,032
Distance Traveled
1,840,768
6
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,934
519
121
5
0
468,496
1
L
Izanami
11,326
492
137
6
0
348,807
0
L
Set
8,609
374
67
3
0
338,434
0
W
Medusa
14,866
646
208
9
0
411,260
4
W
Bacchus
11,629
506
24
1
0
458,846
13
W
Discordia
13,840
602
156
7
0
455,450
11
L
Baba Yaga
9,258
403
83
4
0
394,099
3
L
King Arthur
10,265
446
114
5
0
334,196
2
W
Amaterasu
7,375
321
3
0
0
36,947
0
W
Arachne
13,421
584
117
5
0
478,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role