Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Azato-
Ullr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
CopycatNebula
Zhong Kui
Level 158
God Stats
12W - 21L
1,436 SR
Queue Stats
1,268W - 1,331L
1,464 Elo+
Solo
Ares
Ares
Mr_John_Wick76
Ares
Level 134
God Stats
3W - 1L
1,630 SR
Queue Stats
35W - 38L
1,482 Elo+
Solo
Medusa
Medusa
Verisar
Medusa
Level 84
God Stats
11W - 9L
1,335 SR
Queue Stats
333W - 359L
1,458 Elo+
Solo
Team Averages
Level 125
1,480 SR
1,471 Elo+

VS

Team Averages
Level 83
1,503 SR
1,446 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Abzolute07
Scylla
Level 37
God Stats
4W - 4L
1,532 SR
Queue Stats
170W - 227L
1,430 Elo+
Party 1
Ravana
Ravana
MrCrispySnipes
Ravana
Level 78
God Stats
3W - 6L
1,214 SR
Queue Stats
922W - 782L
1,439 Elo+
Solo
Cthulhu
Cthulhu
PrinceofGames
Cthulhu
Level 46
God Stats
5W - 3L
1,553 SR
Queue Stats
212W - 268L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
anotherasianguy
Erlang Shen
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
209W - 245L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
0 / 2 / 7
9,415
673
7,338
7,044
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Azato-
Ullr
17
3 / 2 / 6
10,230
731
7,400
8,549
4,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
CopycatNebula
Zhong Kui
18
3 / 5 / 7
10,760
769
13,019
15,859
10,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 7
11,516
823
9,337
15,889
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Verisar
Medusa
17
2 / 3 / 7
10,021
716
11,176
8,549
4,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
7 / 2 / 4
9,511
679
9,424
16,002
8,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Abzolute07
Scylla
19
4 / 2 / 6
9,930
709
16,687
10,087
5,636
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 4
7,994
571
2,210
5,110
3,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
16
1 / 4 / 9
9,583
685
8,460
13,406
17,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
anotherasianguy
Erlang Shen
16
1 / 3 / 5
8,306
593
5,307
11,763
11,358
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
13
Kills
14
14
Deaths
13
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
2
7
1.75
L
Susano
 
Susano
7
2
4
4.5
L
Scylla
Abzolute07
Scylla
4
2
6
3.5
W
Ullr
Azato-
Ullr
3
2
6
3
W
Zhong Kui
CopycatNebula
Zhong Kui
3
5
7
1.3
L
1
2
4
1.5
W
5
2
7
4.25
L
Cthulhu
1
4
9
1.38
W
Medusa
Verisar
Medusa
2
3
7
1.83
L
Erlang Shen
anotherasianguy
Erlang Shen
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,270
Damage
42,088
55,890
Taken
56,368
44,944
Mitigated
47,136
19,040
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,338
6,026
949
617
7,044
3,219
603
3,253
3,641
0
19,113
L
Susano
 
Susano
9,424
1,772
767
5,910
16,002
8,991
0
7,132
8,870
0
18,685
L
Scylla
Abzolute07
Scylla
16,687
330
987
1,816
10,087
5,636
0
4,116
5,971
33,360
0
W
Ullr
Azato-
Ullr
7,400
3,722
1,885
1,344
8,549
4,700
3,078
4,400
3,951
0
24,389
W
Zhong Kui
CopycatNebula
Zhong Kui
13,019
1,127
1,612
5,911
15,859
10,865
421
8,178
7,065
28,627
0
L
2,210
222
356
782
5,110
3,882
0
2,491
2,619
0
8,259
W
9,337
445
994
3,227
15,889
21,361
508
4,738
10,768
16,541
0
L
Cthulhu
8,460
445
1,437
2,681
13,406
17,269
0
4,654
8,752
16,624
0
W
Medusa
Verisar
Medusa
11,176
4,336
1,125
1,376
8,549
4,799
374
3,183
5,318
0
35,121
L
Erlang Shen
anotherasianguy
Erlang Shen
5,307
1,300
574
2,898
11,763
11,358
0
3,963
7,800
0
13,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,942
Gold Earned
45,324
151
Minions Killed
101
0
Camps Cleared
0
1,296,246
Distance Traveled
1,092,202
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,415
673
25
2
0
218,339
0
L
Susano
9,511
679
14
1
0
233,311
5
L
Scylla
9,930
709
43
3
0
261,468
0
W
Ullr
10,230
731
42
3
0
249,399
1
W
Zhong Kui
10,760
769
40
3
0
265,882
2
L
Ravana
7,994
571
10
1
0
106,668
0
W
Ares
11,516
823
18
1
0
287,171
1
L
Cthulhu
9,583
685
19
1
0
231,328
0
W
Medusa
10,021
716
26
2
0
275,455
1
L
Erlang Shen
8,306
593
15
1
0
259,427
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role