Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Grubknok_
Geb
Level 26
God Stats
4W - 4L
1,359 SR
Queue Stats
43W - 79L
1,250 Elo+
Party 1
Artemis
Artemis
KOFTE04
Artemis
Level 5
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
LadyDeathtouch_
Amaterasu
Level 23
God Stats
1W - 4L
1,279 SR
Queue Stats
26W - 44L
1,265 Elo+
Party 1
Nemesis
Nemesis
fegefdfdrerfrssf
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,389 SR
1,403 Elo+

VS

Team Averages
Level 29
1,460 SR
1,423 Elo+
Bellona
Bellona
Capriquarius1992
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
bestia1752
Ymir
Level 19
God Stats
54W - 44L
1,445 SR
Queue Stats
64W - 58L
1,370 Elo+
Party 2
Awilix
Awilix
geraccs
Awilix
Level 77
God Stats
6W - 9L
1,425 SR
Queue Stats
387W - 410L
1,421 Elo+
Party 2
Olorun
Olorun
konikuya87
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
quijano2000
Neith
Level 22
God Stats
65W - 67L
1,432 SR
Queue Stats
91W - 92L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 5 / 0
9,960
524
6,223
9,483
3,054
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 9 / 0
6,546
345
2,212
14,510
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
KOFTE04
Artemis
14
0 / 8 / 4
8,714
459
9,094
11,699
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
LadyDeathtouch_
Amaterasu
6
0 / 8 / 1
5,856
308
810
10,803
3,732
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 4 / 1
5,577
294
558
2,817
529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,331
491
1,652
10,248
10,381
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
2 / 2 / 8
10,447
550
3,663
12,769
11,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
geraccs
Awilix
18
8 / 2 / 4
11,452
603
5,636
11,320
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
konikuya87
Olorun
12
4 / 3 / 6
8,926
470
4,827
5,615
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 2 / 6
11,642
613
10,675
10,569
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
27
34
Deaths
10
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
5
0
1.6
W
3
1
3
4.5
L
1
9
0
0.11
L
Artemis
KOFTE04
Artemis
0
8
4
0.25
L
Amaterasu
LadyDeathtouch_
Amaterasu
0
8
1
0.06
W
2
2
8
3
L
0
4
1
0.13
W
Awilix
geraccs
Awilix
8
2
4
5
W
Olorun
konikuya87
Olorun
4
3
6
2.33
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,897
Damage
26,453
49,312
Taken
50,521
14,656
Mitigated
32,883
9,420
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,223
2,346
0
5,485
9,483
3,054
61
1,647
7,836
0
25,467
W
1,652
612
0
3,802
10,248
10,381
2,752
0
10,248
0
28,281
L
2,212
505
0
2,010
14,510
4,377
223
2,162
12,348
26,163
0
L
Artemis
KOFTE04
Artemis
9,094
5,863
0
844
11,699
2,964
600
1,112
10,587
0
36,475
L
Amaterasu
LadyDeathtouch_
Amaterasu
810
612
0
1,013
10,803
3,732
0
2,640
8,163
0
15,354
W
3,663
1,396
0
2,289
12,769
11,871
860
2,278
10,491
41,624
0
L
558
451
0
68
2,817
529
25
362
2,455
0
3,986
W
Awilix
geraccs
Awilix
5,636
2,284
0
4,154
11,320
3,696
1,980
2,063
9,257
0
81,278
W
Olorun
konikuya87
Olorun
4,827
2,130
57
1,176
5,615
1,969
403
630
4,985
24,578
2,846
W
10,675
6,680
0
5,132
10,569
4,966
4,406
1,479
9,090
0
70,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
51,798
172
Minions Killed
418
0
Camps Cleared
0
1,147,666
Distance Traveled
1,645,696
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,960
524
50
3
0
361,203
0
W
Bellona
9,331
491
44
2
0
339,714
1
L
Geb
6,546
345
29
2
0
248,483
0
L
Artemis
8,714
459
70
4
0
254,979
0
L
Amaterasu
5,856
308
16
1
0
215,827
0
W
Ymir
10,447
550
75
4
0
345,559
0
L
Nemesis
5,577
294
7
0
0
67,174
0
W
Awilix
11,452
603
138
7
0
389,761
0
W
Olorun
8,926
470
41
2
0
240,319
2
W
Neith
11,642
613
120
6
0
330,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role