Player Matchup

Zeus
Zeus
Biggie_Bawlz
Zeus
Level 6
God Stats
0W - 5L
1,697 SR
Queue Stats
34W - 66L
1,230 Elo+
Party 1
Medusa
Medusa
SpiralPrince946
Medusa
Level 18
God Stats
0W - 1L
1,772 SR
Queue Stats
2W - 14L
1,119 Elo+
Solo
Fenrir
Fenrir
b_very_nasty
Fenrir
Level 13
God Stats
0W - 1L
1,697 SR
Queue Stats
49W - 82L
1,240 Elo+
Party 1
Team Averages
Level 12
1,722 SR
1,196 Elo+

VS

Team Averages
Level 51
1,402 SR
1,273 Elo+
Merlin
Merlin
FatNinja1897
Merlin
Level 17
God Stats
38W - 46L
1,409 SR
Queue Stats
196W - 235L
1,319 Elo+
Solo
Anhur
Anhur
InfectedMind18
Anhur
Level 28
God Stats
6W - 9L
1,297 SR
Queue Stats
66W - 114L
1,245 Elo+
Party 2
Fafnir
Fafnir
Spartan_C817
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 78L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 1
8,320
693
9,397
10,366
3,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 11 / 2
6,784
565
789
10,298
2,828
Fenrir
12
1 / 8 / 4
7,848
654
3,508
13,339
5,597
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
9 / 2 / 13
10,201
850
10,464
5,942
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
14 / 2 / 6
11,009
917
11,141
7,964
2,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
13
4 / 2 / 19
10,527
877
5,022
10,296
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
27
27
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
W
Merlin
9
2
13
7.75
W
14
2
6
8.5
W
Fafnir
4
2
19
6.75
L
0
11
2
0.09
L
Fenrir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
26,627
34,003
Taken
24,202
11,435
Mitigated
18,258
2,587
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,397
1,682
0
599
10,366
3,010
0
5,340
5,026
29,759
0
W
Merlin
10,464
964
0
0
5,942
2,203
435
2,245
3,697
42,951
0
W
11,141
6,506
0
0
7,964
2,822
1,373
3,154
4,810
0
41,419
W
Fafnir
5,022
2,268
0
1,946
10,296
13,233
518
3,998
6,298
16,588
0
L
789
183
0
0
10,298
2,828
0
5,918
4,380
0
3,781
L
Fenrir
3,508
279
0
1,988
13,339
5,597
0
4,228
9,111
0
19,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,952
Gold Earned
31,737
75
Minions Killed
156
0
Camps Cleared
0
461,778
Distance Traveled
618,389
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,320
693
37
3
0
147,248
0
W
Merlin
10,201
850
83
7
0
201,261
1
W
Anhur
11,009
917
51
4
0
214,433
0
W
Fafnir
10,527
877
22
2
0
202,695
2
L
Medusa
6,784
565
4
0
0
123,828
0
L
Fenrir
7,848
654
34
3
0
190,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role