Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DestroyahGG
Morgan Le Fay
Level 160
God Stats
19W - 16L
1,641 SR
Queue Stats
214W - 209L
1,635 Elo+
Party 2
Achilles
Achilles
Rana RVNG
Achilles
Level 160
God Stats
7W - 3L
1,657 SR
Queue Stats
271W - 265L
1,592 Elo+
Party 2
Athena
Athena
el ivancito
Athena
Level 44
God Stats
2W - 2L
1,545 SR
Queue Stats
9W - 11L
1,293 Elo+
Party 2
Team Averages
Level 137
1,569 SR
1,504 Elo+

VS

Team Averages
Level 91
1,545 SR
1,556 Elo+
Tsukuyomi
Tsukuyomi
A Sadistic Crab
Tsukuyomi
Level 124
God Stats
16W - 14L
1,524 SR
Queue Stats
86W - 99L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
Exiled Hate
Zhong Kui
Level 81
God Stats
3W - 5L
1,521 SR
Queue Stats
71W - 49L
1,597 Elo+
Party 1
Ra
Ra
Souchihiro
Ra
Level 123
God Stats
14W - 18L
1,355 SR
Queue Stats
408W - 429L
1,447 Elo+
Solo
Cthulhu
Cthulhu
TigerKing7749
Cthulhu
Level 100
God Stats
25W - 18L
1,656 SR
Queue Stats
383W - 347L
1,530 Elo+
Party 1
Artemis
Artemis
simplysimpie09
Artemis
Level 26
God Stats
31W - 14L
1,669 SR
Queue Stats
97W - 57L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 0 / 1
7,533
685
7,006
5,829
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
11
1 / 0 / 2
6,164
560
2,217
5,839
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DestroyahGG
Morgan Le Fay
12
3 / 1 / 3
7,432
676
5,281
5,540
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Rana RVNG
Achilles
12
0 / 1 / 1
6,450
586
4,248
7,024
4,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
0 / 0 / 4
5,880
535
1,440
3,983
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
A Sadistic Crab
Tsukuyomi
7
0 / 2 / 0
4,822
438
2,037
6,124
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
Exiled Hate
Zhong Kui
12
1 / 1 / 0
6,920
629
4,343
7,980
8,537
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 4 / 1
6,297
572
1,596
6,680
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
1 / 1 / 0
5,879
534
3,478
5,237
2,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 4 / 0
5,152
468
3,070
5,106
1,042
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
1
8.5
W
Cernunnos
 
Cernunnos
1
0
2
2
L
Tsukuyomi
A Sadistic Crab
Tsukuyomi
0
2
0
0
W
Morgan Le Fay
DestroyahGG
Morgan Le Fay
3
1
3
4.5
L
Zhong Kui
Exiled Hate
Zhong Kui
1
1
0
1
W
Achilles
Rana RVNG
Achilles
0
1
1
0.5
L
0
4
1
0.13
L
Cthulhu
1
1
0
1
W
Athena
0
0
4
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,192
Damage
14,524
28,215
Taken
31,127
12,411
Mitigated
14,946
9,288
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,006
2,531
0
363
5,829
2,005
0
537
5,292
0
42,511
W
Cernunnos
 
Cernunnos
2,217
1,058
0
2,860
5,839
1,726
0
2,030
3,809
0
48,010
L
Tsukuyomi
A Sadistic Crab
Tsukuyomi
2,037
824
0
2,473
6,124
1,412
0
1,251
4,745
0
16,242
W
Morgan Le Fay
DestroyahGG
Morgan Le Fay
5,281
166
0
401
5,540
1,939
30
2,120
3,420
44,627
0
L
Zhong Kui
Exiled Hate
Zhong Kui
4,343
1,324
0
4,533
7,980
8,537
97
0
7,980
47,476
0
W
Achilles
Rana RVNG
Achilles
4,248
1,428
0
4,013
7,024
4,588
0
3,953
3,071
0
43,730
L
1,596
163
147
1,178
6,680
1,561
0
3,647
2,765
39,966
0
L
Cthulhu
3,478
282
0
625
5,237
2,394
0
961
4,252
24,376
0
W
Athena
1,440
385
0
1,651
3,983
2,153
0
842
3,141
10,253
0
L
3,070
767
0
757
5,106
1,042
0
732
4,374
0
27,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
29,070
389
Minions Killed
341
0
Camps Cleared
0
1,124,448
Distance Traveled
1,065,359
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,533
685
74
7
0
227,584
2
W
Cernunnos
6,164
560
111
10
0
197,767
4
L
Tsukuyomi
4,822
438
39
4
0
239,924
5
W
Morgan Le Fay
7,432
676
96
9
0
221,502
1
L
Zhong Kui
6,920
629
117
11
0
189,407
4
W
Achilles
6,450
586
92
8
0
234,605
3
L
Ra
6,297
572
88
8
0
222,830
4
L
Cthulhu
5,879
534
37
3
0
225,861
4
W
Athena
5,880
535
16
1
0
242,990
2
L
Artemis
5,152
468
60
5
0
187,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role