Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Gabeethan
Sol
Masters
Level 160
God Stats
37W - 29L
1,748 SR
Queue Stats
332W - 282L
2,887 MMR
Solo
Sun Wukong
Sun Wukong
Masters
MainHerc
Sun Wukong
Masters
Level 65
God Stats
22W - 16L
1,682 SR
Queue Stats
158W - 135L
2,317 MMR
Solo
Athena
Athena
Diamond IV
SpookyWolf
Athena
Diamond IV
Level 146
God Stats
1W - 4L
1,507 SR
Queue Stats
168W - 155L
2,282 MMR
Solo
Chronos
Chronos
Diamond IV
Waterboy321
Chronos
Diamond IV
Level 153
God Stats
8W - 13L
1,450 SR
Queue Stats
768W - 754L
2,322 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,577 SR
2,262 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,522 SR
2,023 MMR
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Masters
 
Set
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
RonTL
Cabrakan
Diamond I
Level 160
God Stats
12W - 7L
1,608 SR
Queue Stats
36W - 31L
2,519 MMR
Solo
Zhong Kui
Zhong Kui
Masters
yAndruw
Zhong Kui
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 91L
3,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 3 / 0
8,378
598
2,501
8,288
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 0
7,533
538
6,597
10,863
4,269
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
MainHerc
Sun Wukong
10
0 / 3 / 0
6,171
441
3,055
9,968
4,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
SpookyWolf
Athena
9
0 / 5 / 0
5,798
414
3,065
13,578
5,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Waterboy321
Chronos
11
1 / 6 / 0
6,741
482
6,978
13,767
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatMorgan Le FayKaliOsirisGilgamesh

VS

Bans
OdinYemojaGebSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 2 / 3
9,874
705
11,229
10,749
4,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
 
Set
16
8 / 0 / 4
9,525
680
10,042
6,949
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
 
Bacchus
11
1 / 0 / 7
7,625
545
5,412
9,215
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
RonTL
Cabrakan
16
3 / 0 / 4
9,429
674
8,731
10,785
13,962
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
yAndruw
Zhong Kui
15
2 / 0 / 3
8,991
642
6,778
3,631
2,586
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
2
Kills
19
19
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
W
Apollo
 
Apollo
5
2
3
3.25
W
Set
 
Set
8
0
4
10
W
Bacchus
 
Bacchus
1
0
7
4.5
L
0
2
0
0
L
Sun Wukong
MainHerc
Sun Wukong
0
3
0
0
W
Cabrakan
RonTL
Cabrakan
3
0
4
5
L
Athena
SpookyWolf
Athena
0
5
0
0
L
Chronos
Waterboy321
Chronos
1
6
0
0.17
W
Zhong Kui
yAndruw
Zhong Kui
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
42,192
56,464
Taken
41,329
22,650
Mitigated
33,270
13,689
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,501
692
0
1,896
8,288
3,569
381
1,210
7,078
0
70,741
W
Apollo
 
Apollo
11,229
8,540
0
5,237
10,749
4,004
916
4,743
5,860
0
80,642
W
Set
 
Set
10,042
4,386
0
795
6,949
2,693
0
2,282
4,575
0
68,624
W
Bacchus
 
Bacchus
5,412
684
0
3,900
9,215
10,025
212
5,166
3,961
17,043
0
L
6,597
1,815
0
3,937
10,863
4,269
0
6,943
3,920
62,521
0
L
Sun Wukong
MainHerc
Sun Wukong
3,055
344
0
3,778
9,968
4,967
74
5,925
4,043
0
35,579
W
Cabrakan
RonTL
Cabrakan
8,731
1,184
0
4,090
10,785
13,962
294
1,748
9,037
63,263
0
L
Athena
SpookyWolf
Athena
3,065
708
0
1,111
13,578
5,281
0
3,796
9,782
13,164
0
L
Chronos
Waterboy321
Chronos
6,978
2,860
0
2,967
13,767
4,564
0
3,047
10,720
39,741
3,630
W
Zhong Kui
yAndruw
Zhong Kui
6,778
473
0
2,101
3,631
2,586
1,903
1,414
2,028
60,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
45,444
466
Minions Killed
561
0
Camps Cleared
0
1,310,607
Distance Traveled
1,496,956
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,378
598
152
11
0
303,858
5
W
Apollo
9,874
705
137
10
0
269,587
0
W
Set
9,525
680
118
8
0
313,031
7
W
Bacchus
7,625
545
18
1
0
318,841
2
L
Sol
7,533
538
131
9
0
261,289
4
L
Sun Wukong
6,171
441
77
6
0
223,687
4
W
Cabrakan
9,429
674
138
10
0
295,626
3
L
Athena
5,798
414
22
2
0
273,955
2
L
Chronos
6,741
482
84
6
0
247,818
0
W
Zhong Kui
8,991
642
150
11
0
299,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role