Player Matchup

Baron Samedi
Baron Samedi
NyaamBullets
Baron Samedi
Level 6
God Stats
6W - 6L
1,765 SR
Queue Stats
8W - 21L
1,087 Elo+
Solo
Bakasura
Bakasura
TTVkillerFn
Bakasura
Level 18
God Stats
17W - 26L
1,356 SR
Queue Stats
53W - 59L
1,344 Elo+
Solo
Mulan
Mulan
WorldlyNickel7
Mulan
Level 29
God Stats
21W - 29L
1,555 SR
Queue Stats
158W - 195L
1,384 Elo+
Solo
Nemesis
Nemesis
XpAnDaXJ9
Nemesis
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
13W - 16L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Yazmín
Kukulkan
Level 29
God Stats
7W - 21L
1,343 SR
Queue Stats
71W - 95L
1,388 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,329 Elo+

VS

Team Averages
Level 21
1,457 SR
1,465 Elo+
Cerberus
Cerberus
GheeButtersnap12
Cerberus
Level 13
God Stats
2W - 4L
1,299 SR
Queue Stats
26W - 22L
1,427 Elo+
Solo
Bakasura
Bakasura
Moooomoo1720
Bakasura
Level 26
God Stats
1W - 7L
1,129 SR
Queue Stats
4W - 9L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
Y0UR N0SE
Sun Wukong
Level 25
God Stats
15W - 12L
1,514 SR
Queue Stats
190W - 150L
1,540 Elo+
Solo
Merlin
Merlin
crazy432tin
Merlin
Level 13
God Stats
15W - 11L
1,580 SR
Queue Stats
15W - 12L
1,440 Elo+
Solo
Artemis
Artemis
norcalcole
Artemis
Level 26
God Stats
5W - 1L
1,765 SR
Queue Stats
7W - 4L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NyaamBullets
Baron Samedi
20
4 / 9 / 13
14,353
897
18,333
28,433
12,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
TTVkillerFn
Bakasura
19
5 / 1 / 2
13,288
831
4,065
2,642
788
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 8 / 10
16,119
1,007
25,731
39,655
38,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
XpAnDaXJ9
Nemesis
20
3 / 7 / 12
14,008
876
20,609
31,926
14,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Yazmín
Kukulkan
20
5 / 3 / 11
14,979
936
18,588
15,621
9,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
16,332
1,021
21,730
20,490
30,794
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Moooomoo1720
Bakasura
20
8 / 11 / 9
15,350
959
24,559
27,075
13,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Y0UR N0SE
Sun Wukong
20
4 / 0 / 18
15,740
984
24,988
17,524
19,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
2 / 11 / 8
13,427
839
13,212
19,660
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
norcalcole
Artemis
20
7 / 2 / 11
15,856
991
26,606
12,482
5,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
26
Kills
28
28
Deaths
27
48
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
W
Bakasura
Moooomoo1720
Bakasura
8
11
9
1.14
L
Baron Samedi
NyaamBullets
Baron Samedi
4
9
13
1.17
L
Bakasura
TTVkillerFn
Bakasura
5
1
2
6
L
9
8
10
1.75
L
Nemesis
XpAnDaXJ9
Nemesis
3
7
12
1.29
W
Sun Wukong
Y0UR N0SE
Sun Wukong
4
0
18
13
L
Kukulkan
Yazmín
Kukulkan
5
3
11
3.5
W
Merlin
2
11
8
0.55
W
Artemis
norcalcole
Artemis
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,326
Damage
111,095
118,277
Taken
97,231
75,607
Mitigated
76,282
11,278
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,730
1,443
0
6,898
20,490
30,794
0
7,811
12,419
48,124
0
W
Bakasura
Moooomoo1720
Bakasura
24,559
14,731
0
1,309
27,075
13,201
0
7,391
19,684
0
33,439
L
Baron Samedi
NyaamBullets
Baron Samedi
18,333
3,844
1,860
2,586
28,433
12,929
0
11,885
15,982
29,573
0
L
Bakasura
TTVkillerFn
Bakasura
4,065
2,963
0
451
2,642
788
0
1,170
1,472
0
7,821
L
25,731
5,319
0
2,511
39,655
38,250
0
8,645
28,946
0
59,149
L
Nemesis
XpAnDaXJ9
Nemesis
20,609
12,276
0
1,514
31,926
14,335
0
10,245
20,996
0
37,438
W
Sun Wukong
Y0UR N0SE
Sun Wukong
24,988
5,740
0
519
17,524
19,635
0
6,689
10,447
0
57,588
L
Kukulkan
Yazmín
Kukulkan
18,588
1,803
374
1,982
15,621
9,305
0
2,997
11,779
51,061
0
W
Merlin
13,212
1,839
448
1,028
19,660
7,237
0
8,361
9,767
34,700
0
W
Artemis
norcalcole
Artemis
26,606
20,076
0
0
12,482
5,415
0
6,426
5,846
0
63,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,747
Gold Earned
76,705
224
Minions Killed
291
5
Camps Cleared
14
1,263,982
Distance Traveled
1,506,924
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,332
1,021
65
4
8
287,058
0
W
Bakasura
15,350
959
36
2
2
334,007
0
L
Baron Samedi
14,353
897
19
1
2
251,602
0
L
Bakasura
13,288
831
23
1
1
128,990
0
L
Mulan
16,119
1,007
71
4
1
292,053
0
L
Nemesis
14,008
876
40
3
1
344,821
1
W
Sun Wukong
15,740
984
60
4
2
359,213
0
L
Kukulkan
14,979
936
71
4
0
246,516
0
W
Merlin
13,427
839
39
2
0
255,253
0
W
Artemis
15,856
991
91
6
2
271,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role