Player Matchup

He Bo
He Bo
AmeeRacle996707
He Bo
Level 27
God Stats
10W - 11L
1,500 SR
Queue Stats
228W - 264L
1,404 Elo+
Solo
Thanatos
Thanatos
Lord Jasutin
Thanatos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,705 Elo+
Solo
Ymir
Ymir
Polo_95G
Ymir
Level 6
God Stats
9W - 5L
1,538 SR
Queue Stats
11W - 10L
1,294 Elo+
Party 2
Neith
Neith
TopChi35
Neith
Level 10
God Stats
5W - 10L
1,245 SR
Queue Stats
70W - 62L
1,070 Elo+
Party 2
Nox
Nox
diablo_2469
Nox
Level 28
God Stats
8W - 8L
1,447 SR
Queue Stats
37W - 44L
1,347 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,364 Elo+

VS

Team Averages
Level 10
1,580 SR
1,461 Elo+
Medusa
Medusa
ImmortalFoil428
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,222 Elo+
Party 1
Apollo
Apollo
PIeaseDontBM
Apollo
Level 15
God Stats
31W - 4L
1,901 SR
Queue Stats
86W - 14L
1,796 Elo+
Solo
Susano
Susano
SqueeLord
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
WeaZeL854454
Ao Kuang
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 188L
1,222 Elo+
Party 1
Thor
Thor
shabilevi1
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 5
11,470
604
10,630
11,955
5,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Lord Jasutin
Thanatos
18
10 / 5 / 4
11,663
614
14,367
16,678
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
2 / 4 / 5
8,753
461
3,562
15,699
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
TopChi35
Neith
14
2 / 4 / 5
9,472
499
2,581
8,997
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 8 / 4
10,501
553
6,252
18,095
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 10 / 1
6,288
331
1,843
8,431
2,104
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
20
20 / 3 / 0
14,178
746
33,473
19,025
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
SqueeLord
Susano
13
1 / 13 / 1
8,230
433
5,048
15,714
5,004
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
WeaZeL854454
Ao Kuang
7
0 / 11 / 1
6,201
326
1,750
10,014
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

3
0 / 4 / 0
5,506
290
319
2,814
542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
32
Kills
22
25
Deaths
41
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
4
5
3.63
L
1
10
1
0.15
W
Thanatos
Lord Jasutin
Thanatos
10
5
4
2.4
L
Apollo
20
3
0
6.67
W
Ymir
2
4
5
1.13
L
Susano
SqueeLord
Susano
1
13
1
0.12
W
Neith
TopChi35
Neith
2
4
5
1.13
L
Ao Kuang
WeaZeL854454
Ao Kuang
0
11
1
0.05
W
6
8
4
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,392
Damage
42,433
71,424
Taken
55,998
35,210
Mitigated
16,799
27,841
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,630
1,525
0
2,554
11,955
5,045
799
753
11,202
63,042
0
L
1,843
766
0
113
8,431
2,104
129
1,572
6,859
0
7,364
W
Thanatos
Lord Jasutin
Thanatos
14,367
5,955
0
14,424
16,678
8,135
1,966
419
16,259
0
97,793
L
Apollo
33,473
23,419
0
11,449
19,025
6,717
2,063
5,214
13,811
0
128,323
W
Ymir
3,562
1,426
33
3,317
15,699
13,171
430
0
15,699
29,385
0
L
Susano
SqueeLord
Susano
5,048
1,464
0
1,264
15,714
5,004
860
8,855
6,859
0
36,233
W
Neith
TopChi35
Neith
2,581
1,455
0
2,552
8,997
2,538
1,302
82
8,915
0
41,413
L
Ao Kuang
WeaZeL854454
Ao Kuang
1,750
471
0
778
10,014
2,432
49
4,579
5,435
8,365
0
W
6,252
560
209
4,752
18,095
6,321
905
671
17,424
51,384
0
L
319
319
0
0
2,814
542
0
224
2,590
0
1,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,859
Gold Earned
40,403
439
Minions Killed
275
0
Camps Cleared
0
1,650,305
Distance Traveled
1,238,060
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,470
604
95
5
0
324,072
0
L
Medusa
6,288
331
5
0
0
268,569
0
W
Thanatos
11,663
614
148
8
0
379,875
2
L
Apollo
14,178
746
199
10
0
342,687
3
W
Ymir
8,753
461
43
2
0
347,314
6
L
Susano
8,230
433
61
3
0
294,512
1
W
Neith
9,472
499
67
4
0
289,785
1
L
Ao Kuang
6,201
326
8
0
0
261,665
0
W
Nox
10,501
553
86
5
0
309,259
0
L
Thor
5,506
290
2
0
0
70,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role