Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
JMoney24
Poseidon
Level 95
God Stats
5W - 3L
1,828 SR
Queue Stats
70W - 67L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
SharpSkizzy
Danzaburou
Level 60
God Stats
19W - 29L
1,493 SR
Queue Stats
67W - 82L
1,480 Elo+
Party 1
Ganesha
Ganesha
Snipinguout
Ganesha
Level 107
God Stats
7W - 7L
1,545 SR
Queue Stats
35W - 34L
1,561 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VoidWaffles
Cu Chulainn
Level 149
God Stats
4W - 3L
1,692 SR
Queue Stats
230W - 229L
1,563 Elo+
Party 1
Team Averages
Level 104
1,611 SR
1,529 Elo+

VS

Team Averages
Level 109
1,499 SR
1,541 Elo+
Ne Zha
Ne Zha
AweStuck
Ne Zha
Level 159
God Stats
3W - 1L
1,723 SR
Queue Stats
359W - 319L
1,590 Elo+
Party 2
Skadi
Skadi
Banjo375
Skadi
Level 98
God Stats
1W - 3L
1,242 SR
Queue Stats
10W - 14L
1,461 Elo+
Party 2
Fafnir
Fafnir
Firstername
Fafnir
Level 85
God Stats
11W - 6L
1,745 SR
Queue Stats
369W - 381L
1,540 Elo+
Solo
Tiamat
Tiamat
Noskí
Tiamat
Level 67
God Stats
2W - 3L
1,168 SR
Queue Stats
295W - 218L
1,589 Elo+
Solo
Cabrakan
Cabrakan
UncleOld
Cabrakan
Level 135
God Stats
10W - 5L
1,615 SR
Queue Stats
215W - 204L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 0
8,008
534
3,089
9,885
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
JMoney24
Poseidon
11
0 / 3 / 1
6,729
449
3,206
7,003
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SharpSkizzy
Danzaburou
11
1 / 7 / 4
7,147
476
7,890
10,373
2,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Snipinguout
Ganesha
10
1 / 4 / 5
6,573
438
2,611
11,566
8,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
VoidWaffles
Cu Chulainn
11
0 / 6 / 3
6,738
449
6,336
11,348
5,999
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AweStuck
Ne Zha
15
4 / 1 / 7
8,732
582
7,925
10,451
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Banjo375
Skadi
14
6 / 3 / 8
8,774
585
7,686
8,581
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
12
1 / 2 / 9
7,777
518
3,667
10,223
8,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Noskí
Tiamat
15
1 / 1 / 3
8,669
578
5,625
6,364
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
UncleOld
Cabrakan
16
10 / 0 / 3
10,272
685
11,382
7,384
8,401
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
22
22
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
0
2.5
W
Ne Zha
AweStuck
Ne Zha
4
1
7
7.5
W
Skadi
Banjo375
Skadi
6
3
8
3.33
W
Fafnir
1
2
9
2.75
L
Poseidon
JMoney24
Poseidon
0
3
1
0.17
W
Tiamat
Noskí
Tiamat
1
1
3
2.5
L
Danzaburou
SharpSkizzy
Danzaburou
1
7
4
0.43
L
Ganesha
Snipinguout
Ganesha
1
4
5
0.88
W
Cabrakan
UncleOld
Cabrakan
10
0
3
11.5
L
Cu Chulainn
VoidWaffles
Cu Chulainn
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
36,285
50,175
Taken
43,003
24,258
Mitigated
26,023
7,392
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,089
436
0
1,236
9,885
4,989
0
2,853
7,032
92
44,350
W
Ne Zha
AweStuck
Ne Zha
7,925
3,072
0
5,927
10,451
3,998
848
1,173
9,278
0
57,284
W
Skadi
Banjo375
Skadi
7,686
4,191
0
2,212
8,581
2,569
3,109
408
8,173
0
44,381
W
Fafnir
3,667
867
0
1,660
10,223
8,544
318
2,187
8,036
16,575
0
L
Poseidon
JMoney24
Poseidon
3,206
267
0
1,404
7,003
2,487
282
5,192
1,811
40,187
0
W
Tiamat
Noskí
Tiamat
5,625
681
0
2,960
6,364
2,511
240
1,650
4,714
65,641
0
L
Danzaburou
SharpSkizzy
Danzaburou
7,890
3,686
0
1,790
10,373
2,230
1,523
1,748
8,625
0
35,256
L
Ganesha
Snipinguout
Ganesha
2,611
480
0
580
11,566
8,553
157
3,859
7,707
15,615
0
W
Cabrakan
UncleOld
Cabrakan
11,382
1,408
0
2,534
7,384
8,401
520
980
6,404
60,679
0
L
Cu Chulainn
VoidWaffles
Cu Chulainn
6,336
1,288
0
2,382
11,348
5,999
382
7,022
4,326
1,135
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
44,224
343
Minions Killed
485
0
Camps Cleared
0
1,282,317
Distance Traveled
1,368,044
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,008
534
93
6
0
300,966
4
W
Ne Zha
8,732
582
103
7
0
281,393
10
W
Skadi
8,774
585
86
6
0
257,434
2
W
Fafnir
7,777
518
24
2
0
284,922
7
L
Poseidon
6,729
449
96
6
0
259,988
6
W
Tiamat
8,669
578
127
8
0
267,099
3
L
Danzaburou
7,147
476
74
5
0
218,484
2
L
Ganesha
6,573
438
4
0
0
252,118
2
W
Cabrakan
10,272
685
145
10
0
277,196
3
L
Cu Chulainn
6,738
449
76
5
0
250,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role