Player Matchup

Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CrimsonDrgon666
Kukulkan
Level 148
God Stats
4W - 3L
1,373 SR
Queue Stats
174W - 109L
1,630 Elo+
Party 2
Odin
Odin
HiBRriD DEmoN84
Odin
Level 153
God Stats
3W - 0L
1,326 SR
Queue Stats
192W - 136L
1,630 Elo+
Party 2
Team Averages
Level 142
1,400 SR
1,587 Elo+

VS

Team Averages
Level 75
1,717 SR
1,519 Elo+
Chiron
Chiron
Darth_Reuben
Chiron
Level 148
God Stats
2W - 3L
1,538 SR
Queue Stats
44W - 40L
1,737 Elo+
Party 1
Athena
Athena
EGC_Kayge
Athena
Level 45
God Stats
7W - 3L
1,917 SR
Queue Stats
29W - 30L
1,401 Elo+
Party 1
Tiamat
Tiamat
EGC_Lumin
Tiamat
Level 33
God Stats
8W - 5L
1,696 SR
Queue Stats
52W - 53L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 1 / 8
8,622
862
5,927
11,152
9,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
12
4 / 0 / 7
8,577
858
9,680
4,198
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 7
8,230
823
7,916
8,556
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 4 / 0
7,119
712
7,832
9,515
3,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
EGC_Kayge
Athena
9
1 / 5 / 3
7,248
725
3,388
12,491
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
EGC_Lumin
Tiamat
10
0 / 3 / 4
6,670
667
5,016
8,952
5,434
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
8
7
W
Kukulkan
4
0
7
7.5
L
Chiron
3
4
0
0.75
L
Athena
EGC_Kayge
Athena
1
5
3
0.5
L
Tiamat
EGC_Lumin
Tiamat
0
3
4
0.67
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,523
Damage
16,236
23,906
Taken
30,958
20,371
Mitigated
16,926
6,872
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,927
980
0
3,834
11,152
9,951
60
4,117
6,665
12,118
0
W
Kukulkan
9,680
1,285
0
1,732
4,198
1,281
2,054
1,146
3,052
39,468
0
L
Chiron
7,832
3,700
381
3,282
9,515
3,302
0
4,210
5,110
0
27,819
L
Athena
EGC_Kayge
Athena
3,388
914
0
586
12,491
8,190
21
7,152
4,494
8,258
0
L
Tiamat
EGC_Lumin
Tiamat
5,016
171
259
1,861
8,952
5,434
0
3,612
4,640
20,689
0
W
7,916
1,437
0
1,306
8,556
9,139
117
2,688
5,785
0
19,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,429
Gold Earned
21,037
116
Minions Killed
101
0
Camps Cleared
0
617,596
Distance Traveled
528,215
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,622
862
7
1
0
216,464
1
W
Kukulkan
8,577
858
81
8
0
197,980
1
L
Chiron
7,119
712
48
5
0
181,110
4
L
Athena
7,248
725
13
1
0
159,025
0
L
Tiamat
6,670
667
40
4
0
188,080
0
W
Odin
8,230
823
28
3
0
203,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role