Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Adroitcub6913
Discordia
Level 89
God Stats
4W - 3L
1,447 SR
Queue Stats
206W - 235L
1,452 Elo+
Solo
Hou Yi
Hou Yi
Psvchø
Hou Yi
Level 95
God Stats
8W - 1L
1,825 SR
Queue Stats
156W - 27L
1,960 Elo+
Party 2
Team Averages
Level 111
1,591 SR
1,638 Elo+

VS

Team Averages
Level 77
1,417 SR
1,395 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Zuucker014
Hun Batz
Level 25
God Stats
2W - 9L
1,289 SR
Queue Stats
17W - 28L
1,375 Elo+
Solo
Nu Wa
Nu Wa
skyfall20ve
Nu Wa
Level 86
God Stats
9W - 20L
1,463 SR
Queue Stats
160W - 261L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 4
5,023
837
1,505
6,253
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Adroitcub6913
Discordia
8
1 / 0 / 4
5,250
875
2,183
2,009
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Psvchø
Hou Yi
10
6 / 0 / 1
6,555
1,093
5,973
4,315
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 2 / 2
4,524
754
1,561
6,175
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Zuucker014
Hun Batz
4
0 / 1 / 0
3,968
661
459
1,630
433
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 0
4,720
787
2,122
3,645
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
7
Kills
2
2
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
4
1
L
Sol
 
Sol
0
2
2
0.5
W
Discordia
Adroitcub6913
Discordia
1
0
4
3
W
Hou Yi
Psvchø
Hou Yi
6
0
1
6.5
L
Hun Batz
Zuucker014
Hun Batz
0
1
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,661
Damage
4,142
12,577
Taken
11,450
5,665
Mitigated
3,104
2,986
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,505
130
0
1,140
6,253
3,611
208
1,004
5,097
9,964
0
L
Sol
 
Sol
1,561
348
0
736
6,175
1,569
0
1,253
4,838
8,403
0
W
Discordia
Adroitcub6913
Discordia
2,183
111
0
594
2,009
524
107
717
1,250
11,114
0
W
Hou Yi
Psvchø
Hou Yi
5,973
2,630
0
1,252
4,315
1,530
2,331
1,552
2,547
0
30,134
L
Hun Batz
Zuucker014
Hun Batz
459
124
0
250
1,630
433
0
486
1,028
0
2,439
L
2,122
469
0
125
3,645
1,102
0
1,589
1,896
8,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,828
Gold Earned
13,212
89
Minions Killed
37
0
Camps Cleared
0
341,455
Distance Traveled
240,558
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,023
837
22
4
0
116,346
0
L
Sol
4,524
754
12
2
0
119,293
0
W
Discordia
5,250
875
21
4
0
112,951
1
W
Hou Yi
6,555
1,093
46
8
0
112,158
1
L
Hun Batz
3,968
661
5
1
0
39,710
0
L
Nu Wa
4,720
787
20
3
0
81,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role