Player Matchup

Sol
Sol
AngeIo 21
Sol
Level 7
God Stats
4W - 3L
1,644 SR
Queue Stats
8W - 8L
1,538 Elo+
Solo
Bellona
Bellona
HHayes27037
Bellona
Level 7
God Stats
1W - 2L
1,117 SR
Queue Stats
20W - 33L
1,295 Elo+
Solo
Camazotz
Camazotz
Leonidases 300
Camazotz
Level 23
God Stats
4W - 7L
1,500 SR
Queue Stats
248W - 283L
1,268 Elo+
Solo
Merlin
Merlin
crazy432tin
Merlin
Level 13
God Stats
15W - 11L
1,631 SR
Queue Stats
15W - 12L
1,488 Elo+
Solo
Neith
Neith
lalala4825K
Neith
Level 10
God Stats
4W - 6L
1,335 SR
Queue Stats
17W - 23L
1,239 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,366 Elo+

VS

Team Averages
Level 16
1,372 SR
1,311 Elo+
Yemoja
Yemoja
Avishai13120
Yemoja
Level 21
God Stats
3W - 1L
1,335 SR
Queue Stats
135W - 169L
1,284 Elo+
Solo
Ra
Ra
JUNI0323
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo
Pele
Pele
Piccolo1784
Pele
Level 18
God Stats
11W - 14L
1,361 SR
Queue Stats
154W - 175L
1,296 Elo+
Solo
Hachiman
Hachiman
SchmiddyWhop
Hachiman
Level 28
God Stats
8W - 4L
1,163 SR
Queue Stats
59W - 55L
1,390 Elo+
Solo
Artemis
Artemis
jjfg
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 13
13,936
929
14,538
28,364
11,634
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HHayes27037
Bellona
20
0 / 1 / 14
12,803
854
7,194
24,347
21,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
20
11 / 5 / 14
16,605
1,107
16,594
24,370
18,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
3 / 17 / 16
14,190
946
16,262
31,340
13,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 12
15,206
1,014
18,256
13,846
6,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 5 / 11
12,215
814
1,063
11,018
4,159
20
3 / 7 / 17
13,880
925
15,732
16,134
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 10 / 9
14,054
937
23,107
23,658
8,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
SchmiddyWhop
Hachiman
20
11 / 1 / 16
17,092
1,139
32,040
13,813
5,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
jjfg
Artemis
20
10 / 5 / 12
15,510
1,034
41,152
14,330
5,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
97
28
Kills
32
32
Deaths
28
69
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
7
13
1.5
W
Yemoja
0
5
11
1.1
L
Bellona
HHayes27037
Bellona
0
1
14
7
W
3
7
17
1.64
L
Camazotz
11
5
14
3.6
W
8
10
9
1.25
W
Hachiman
SchmiddyWhop
Hachiman
11
1
16
19
L
Merlin
3
17
16
0.65
W
Artemis
jjfg
Artemis
10
5
12
3.2
L
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,844
Damage
113,094
122,267
Taken
78,953
72,031
Mitigated
30,684
17,387
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,538
8,570
0
5,667
28,364
11,634
0
3,225
25,139
38,479
0
W
Yemoja
1,063
304
664
21
11,018
4,159
0
4,697
6,321
3,863
0
L
Bellona
HHayes27037
Bellona
7,194
972
0
85
24,347
21,758
0
2,441
21,906
0
21,310
W
15,732
3,247
2,689
4,221
16,134
7,210
0
6,751
9,383
23,985
0
L
Camazotz
16,594
4,318
0
6,911
24,370
18,604
0
2,979
21,391
0
36,121
W
23,107
8,009
0
2,162
23,658
8,387
0
8,569
15,089
0
41,337
W
Hachiman
SchmiddyWhop
Hachiman
32,040
19,088
650
1,098
13,813
5,132
0
4,317
9,496
0
86,951
L
Merlin
16,262
3,025
331
1,409
31,340
13,755
0
6,285
25,055
37,688
0
W
Artemis
jjfg
Artemis
41,152
22,558
0
2,311
14,330
5,796
0
6,466
7,864
0
61,618
L
18,256
6,781
0
2,984
13,846
6,280
0
1,865
11,981
0
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,740
Gold Earned
72,751
210
Minions Killed
232
4
Camps Cleared
1
1,300,350
Distance Traveled
1,147,007
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,936
929
38
3
1
235,186
0
W
Yemoja
12,215
814
3
0
0
180,375
0
L
Bellona
12,803
854
33
2
0
311,591
0
W
Ra
13,880
925
27
2
1
246,713
1
L
Camazotz
16,605
1,107
29
2
1
277,775
0
W
Pele
14,054
937
38
3
0
236,477
0
W
Hachiman
17,092
1,139
130
9
0
263,102
0
L
Merlin
14,190
946
46
3
0
245,419
0
W
Artemis
15,510
1,034
34
2
0
220,340
0
L
Neith
15,206
1,014
64
4
2
230,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role