Player Matchup

Athena
Athena
JoseVetoz
Athena
Level 44
God Stats
11W - 8L
1,586 SR
Queue Stats
255W - 188L
1,541 Elo+
Party 1
Neith
Neith
PabloZamo
Neith
Level 148
God Stats
3W - 1L
1,583 SR
Queue Stats
365W - 297L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
el_CLN69
Gilgamesh
Level 47
God Stats
14W - 12L
1,539 SR
Queue Stats
265W - 191L
1,532 Elo+
Solo
Odin
Odin
sorensherwood
Odin
Level 108
God Stats
11W - 8L
1,538 SR
Queue Stats
402W - 311L
1,536 Elo+
Party 1
Janus
Janus
ygfrmda6
Janus
Level 38
God Stats
2W - 2L
1,436 SR
Queue Stats
76W - 120L
1,229 Elo+
Solo
Team Averages
Level 77
1,536 SR
1,483 Elo+

VS

Team Averages
Level 72
1,573 SR
1,506 Elo+
Cthulhu
Cthulhu
CubanGambino
Cthulhu
Level 16
God Stats
2W - 1L
1,880 SR
Queue Stats
9W - 10L
1,496 Elo+
Party 2
Cerberus
Cerberus
P170Tiezo
Cerberus
Level 29
God Stats
12W - 23L
1,349 SR
Queue Stats
466W - 453L
1,564 Elo+
Party 3
Chernobog
Chernobog
SebastianMzk
Chernobog
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 165L
1,458 Elo+
Solo
He Bo
He Bo
Steyelz
He Bo
Level 144
God Stats
2W - 3L
1,636 SR
Queue Stats
651W - 614L
1,545 Elo+
Party 2
Fenrir
Fenrir
WiseCarnival705
Fenrir
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
536W - 540L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JoseVetoz
Athena
16
3 / 4 / 21
12,937
498
8,004
30,834
43,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
PabloZamo
Neith
20
17 / 4 / 10
15,252
587
31,844
19,892
9,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
el_CLN69
Gilgamesh
20
9 / 2 / 11
15,425
593
24,582
23,504
18,959
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
10 / 1 / 13
14,506
558
18,067
15,525
19,196
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
ygfrmda6
Janus
14
0 / 8 / 2
9,926
382
4,234
14,131
3,393
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CubanGambino
Cthulhu
17
0 / 6 / 4
10,824
416
6,561
19,365
25,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
P170Tiezo
Cerberus
15
3 / 10 / 9
10,620
408
12,023
29,926
32,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
SebastianMzk
Chernobog
17
6 / 11 / 8
11,420
439
17,946
23,835
9,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Steyelz
He Bo
19
4 / 5 / 3
12,756
491
14,026
16,353
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 7 / 5
11,961
460
11,525
22,075
10,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
48
39
Kills
19
19
Deaths
39
57
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CubanGambino
Cthulhu
0
6
4
0.33
W
Athena
JoseVetoz
Athena
3
4
21
3.38
L
Cerberus
P170Tiezo
Cerberus
3
10
9
0.75
W
Neith
PabloZamo
Neith
17
4
10
5.5
L
Chernobog
SebastianMzk
Chernobog
6
11
8
0.91
L
He Bo
Steyelz
He Bo
4
5
3
1.1
L
6
7
5
1.21
W
Gilgamesh
el_CLN69
Gilgamesh
9
2
11
7.25
W
10
1
13
16.5
W
Janus
ygfrmda6
Janus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,731
Damage
62,081
103,886
Taken
111,554
93,974
Mitigated
85,087
17,083
Healing
18,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CubanGambino
Cthulhu
6,561
228
456
3,345
19,365
25,363
0
468
18,195
58,540
0
W
Athena
JoseVetoz
Athena
8,004
1,687
0
3,761
30,834
43,423
65
7,228
23,606
29,649
0
L
Cerberus
P170Tiezo
Cerberus
12,023
1,089
0
4,399
29,926
32,118
274
4,856
24,799
42,769
0
W
Neith
PabloZamo
Neith
31,844
19,320
0
5,570
19,892
9,003
4,067
6,805
13,087
0
114,039
L
Chernobog
SebastianMzk
Chernobog
17,946
9,826
0
3,432
23,835
9,862
378
3,480
20,084
0
78,682
L
He Bo
Steyelz
He Bo
14,026
644
0
1,722
16,353
6,994
0
1,438
14,592
98,775
0
L
11,525
2,109
0
5,569
22,075
10,750
464
2,987
18,924
0
60,156
W
Gilgamesh
el_CLN69
Gilgamesh
24,582
9,585
0
2,170
23,504
18,959
1,331
8,250
15,254
0
152,829
W
18,067
3,337
0
5,541
15,525
19,196
303
6,339
9,186
1,849
106,846
W
Janus
ygfrmda6
Janus
4,234
397
0
41
14,131
3,393
849
3,986
10,143
49,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,046
Gold Earned
57,581
649
Minions Killed
569
0
Camps Cleared
0
2,355,315
Distance Traveled
2,195,768
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,824
416
113
4
0
418,976
1
W
Athena
12,937
498
30
1
0
438,918
6
L
Cerberus
10,620
408
69
3
0
427,981
0
W
Neith
15,252
587
162
6
0
419,373
1
L
Chernobog
11,420
439
111
4
0
423,403
1
L
He Bo
12,756
491
173
7
0
443,708
4
L
Fenrir
11,961
460
103
4
0
481,700
0
W
Gilgamesh
15,425
593
196
8
0
568,170
2
W
Odin
14,506
558
176
7
0
506,769
12
W
Janus
9,926
382
85
3
0
422,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role