Player Matchup

Bellona
Bellona
Large Ice Cap
Bellona
Level 83
God Stats
23W - 18L
1,554 SR
Queue Stats
221W - 174L
1,491 Elo+
Party 2
Sol
Sol
SyKotic_Ysh
Sol
Level 107
God Stats
10W - 4L
1,693 SR
Queue Stats
198W - 168L
1,542 Elo+
Solo
Thor
Thor
Yukxn
Thor
Level 117
God Stats
3W - 4L
1,467 SR
Queue Stats
236W - 191L
1,553 Elo+
Party 2
Ullr
Ullr
badxtimes
Ullr
Level 139
God Stats
0W - 1L
1,496 SR
Queue Stats
28W - 26L
1,537 Elo+
Party 3
Fafnir
Fafnir
l OGPredator l
Fafnir
Level 108
God Stats
0W - 1L
1,770 SR
Queue Stats
21W - 25L
1,470 Elo+
Party 3
Team Averages
Level 111
1,596 SR
1,519 Elo+

VS

Team Averages
Level 107
1,507 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
Fleet_Admiral786
Morgan Le Fay
Level 128
God Stats
5W - 4L
1,622 SR
Queue Stats
864W - 869L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
KRITICALITY
Baron Samedi
Level 127
God Stats
31W - 19L
1,592 SR
Queue Stats
696W - 658L
1,445 Elo+
Party 1
Zhong Kui
Zhong Kui
SenpaiSolution
Zhong Kui
Level 83
God Stats
8W - 12L
1,291 SR
Queue Stats
176W - 183L
1,413 Elo+
Party 1
Anubis
Anubis
XplodingSushi-
Anubis
Level 145
God Stats
86W - 79L
1,531 SR
Queue Stats
624W - 584L
1,546 Elo+
Party 1
Jing Wei
Jing Wei
vibethief
Jing Wei
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
423W - 426L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 8 / 2
10,167
508
9,664
18,654
17,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

14
2 / 6 / 1
9,415
471
5,221
11,129
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
Yukxn
Thor
16
3 / 4 / 8
10,266
513
13,512
16,375
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
15
4 / 5 / 1
9,927
496
7,141
12,524
3,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 4
9,140
457
5,150
16,023
15,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fleet_Admiral786
Morgan Le Fay
15
4 / 4 / 5
10,128
506
6,289
12,758
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
KRITICALITY
Baron Samedi
16
1 / 2 / 13
10,321
516
4,289
13,071
11,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SenpaiSolution
Zhong Kui
15
3 / 2 / 6
9,921
496
8,826
12,905
9,582
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 3
12,153
608
15,562
17,950
11,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
vibethief
Jing Wei
18
8 / 4 / 4
11,696
585
17,110
14,240
4,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
24
25
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fleet_Admiral786
Morgan Le Fay
4
4
5
1.63
W
Baron Samedi
KRITICALITY
Baron Samedi
1
2
13
3.75
L
Bellona
4
8
2
0.63
W
Zhong Kui
SenpaiSolution
Zhong Kui
3
2
6
3
L
2
6
1
0.42
W
8
3
3
3.17
L
Thor
Yukxn
Thor
3
4
8
1.75
L
Ullr
4
5
1
0.9
L
0
2
4
1
W
Jing Wei
vibethief
Jing Wei
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,688
Damage
52,076
74,705
Taken
70,924
48,028
Mitigated
42,205
17,095
Healing
33,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fleet_Admiral786
Morgan Le Fay
6,289
219
0
5,776
12,758
4,064
0
3,217
9,541
49,877
0
W
Baron Samedi
KRITICALITY
Baron Samedi
4,289
511
1,240
4,270
13,071
11,866
770
2,586
10,485
39,752
0
L
Bellona
9,664
2,756
0
1,961
18,654
17,460
528
12,252
6,402
0
54,143
W
Zhong Kui
SenpaiSolution
Zhong Kui
8,826
742
0
6,317
12,905
9,582
1,777
4,711
8,194
62,230
0
L
5,221
1,865
168
2,285
11,129
4,407
2,538
4,656
6,473
42,586
5,524
W
15,562
928
0
12,048
17,950
11,723
486
1,916
16,034
86,483
0
L
Thor
Yukxn
Thor
13,512
2,757
0
5,710
16,375
6,839
0
7,806
8,569
0
74,180
L
Ullr
7,141
3,201
0
1,169
12,524
3,977
1,416
4,214
8,310
0
58,171
L
5,150
1,320
129
5,673
16,023
15,345
39
6,129
9,894
44,006
0
W
Jing Wei
vibethief
Jing Wei
17,110
13,549
0
3,970
14,240
4,970
2,827
2,017
12,223
0
73,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
54,219
505
Minions Killed
513
0
Camps Cleared
0
1,685,956
Distance Traveled
1,818,481
9
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,128
506
87
4
0
374,785
7
W
Baron Samedi
10,321
516
42
2
0
365,623
12
L
Bellona
10,167
508
110
6
0
335,567
1
W
Zhong Kui
9,921
496
107
5
0
374,681
1
L
Sol
9,415
471
99
5
0
292,866
0
W
Anubis
12,153
608
163
8
0
329,459
3
L
Thor
10,266
513
108
5
0
370,175
6
L
Ullr
9,927
496
121
6
0
339,590
0
L
Fafnir
9,140
457
67
3
0
347,758
2
W
Jing Wei
11,696
585
114
6
0
373,933
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role