Player Matchup

Rama
Rama
BUCyoMOM247
Rama
Level 29
God Stats
1W - 2L
1,503 SR
Queue Stats
58W - 24L
1,598 Elo+
Party 4
Arachne
Arachne
CallMeDaddy2603
Arachne
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 145L
1,541 Elo+
Party 4
Cupid
Cupid
CrunchySeaweed
Cupid
Level 29
God Stats
5W - 7L
1,611 SR
Queue Stats
360W - 380L
1,426 Elo+
Party 1
Kali
Kali
nuklarpanda
Kali
Level 149
God Stats
0W - 1L
1,167 SR
Queue Stats
116W - 119L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
xlx Andy H xlx
Baron Samedi
Level 124
God Stats
2W - 2L
1,545 SR
Queue Stats
127W - 149L
1,436 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,487 Elo+

VS

Team Averages
Level 79
1,583 SR
1,385 Elo+
Nu Wa
Nu Wa
Pauly January
Nu Wa
Level 135
God Stats
11W - 8L
1,550 SR
Queue Stats
538W - 565L
1,389 Elo+
Party 3
He Bo
He Bo
Prozac1983
He Bo
Level 108
God Stats
14W - 15L
1,568 SR
Queue Stats
542W - 597L
1,390 Elo+
Party 3
Hera
Hera
Ruck197
Hera
Level 103
God Stats
9W - 1L
1,797 SR
Queue Stats
689W - 713L
1,408 Elo+
Party 2
Medusa
Medusa
Splooshpie
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,342 Elo+
Party 2
Sylvanus
Sylvanus
WarPotato69
Sylvanus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 10
9,073
567
7,921
12,708
4,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 6 / 9
11,261
704
10,984
17,689
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 3 / 9
10,267
642
13,019
15,501
5,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 5 / 9
10,766
673
11,849
18,664
8,608
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xlx Andy H xlx
Baron Samedi
20
3 / 2 / 15
11,542
721
17,399
14,908
6,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 17
12,036
752
19,712
14,618
5,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
18
5 / 4 / 10
11,810
738
13,432
9,950
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
Ruck197
Hera
20
6 / 4 / 8
12,956
810
23,593
13,274
6,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Medusa
Splooshpie
Medusa
18
4 / 4 / 9
11,618
726
10,305
14,677
6,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
WarPotato69
Sylvanus
17
2 / 7 / 11
11,240
703
6,695
20,291
27,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
20
Kills
20
21
Deaths
20
52
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
L
7
6
9
1.92
L
3
3
9
2.5
W
3
1
17
11.5
W
He Bo
5
4
10
2.5
W
Hera
Ruck197
Hera
6
4
8
2.5
W
Medusa
Splooshpie
Medusa
4
4
9
2.13
W
Sylvanus
WarPotato69
Sylvanus
2
7
11
1.07
L
7
5
9
2.3
L
Baron Samedi
xlx Andy H xlx
Baron Samedi
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,172
Damage
73,737
79,470
Taken
72,810
31,036
Mitigated
50,275
39,740
Healing
32,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,921
5,558
745
2,186
12,708
4,037
506
10,561
2,147
0
28,560
L
10,984
8,027
2,666
3,773
17,689
6,528
80
14,801
2,888
0
26,614
L
13,019
6,068
6,482
5,195
15,501
5,118
0
11,622
3,879
0
51,302
W
19,712
5,971
866
5,681
14,618
5,994
971
2,831
11,787
42,856
0
W
He Bo
13,432
0
1,753
1,401
9,950
4,371
451
1,652
8,298
40,707
0
W
Hera
Ruck197
Hera
23,593
4,468
676
3,506
13,274
6,279
1,089
4,237
9,037
49,726
0
W
Medusa
Splooshpie
Medusa
10,305
5,343
0
3,268
14,677
6,213
1,902
3,322
11,355
0
29,708
W
Sylvanus
WarPotato69
Sylvanus
6,695
1,438
9,023
6,314
20,291
27,418
380
5,357
14,934
13,103
0
L
11,849
3,162
1,113
7,082
18,664
8,608
0
13,341
5,323
0
26,738
L
Baron Samedi
xlx Andy H xlx
Baron Samedi
17,399
705
4,867
5,631
14,908
6,745
0
13,107
1,801
55,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,909
Gold Earned
59,660
231
Minions Killed
212
0
Camps Cleared
0
1,530,905
Distance Traveled
1,475,657
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,073
567
41
3
0
296,201
0
L
Arachne
11,261
704
30
2
0
333,938
1
L
Cupid
10,267
642
66
4
0
302,513
0
W
Nu Wa
12,036
752
52
3
0
294,278
0
W
He Bo
11,810
738
48
3
0
297,350
2
W
Hera
12,956
810
61
4
0
303,486
1
W
Medusa
11,618
726
43
3
0
287,926
1
W
Sylvanus
11,240
703
8
1
0
292,617
1
L
Kali
10,766
673
28
2
0
320,339
1
L
Baron Samedi
11,542
721
66
4
0
277,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role