Player Matchup

Morgan Le Fay
Morgan Le Fay
Fidelstix
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,934 SR
Queue Stats
12W - 2L
1,791 Elo+
Party 1
Hercules
Hercules
ToHighToAim
Hercules
Level 27
God Stats
8W - 3L
1,861 SR
Queue Stats
61W - 14L
1,955 Elo+
Party 1
Hou Yi
Hou Yi
Zarroff
Hou Yi
Level 148
God Stats
2W - 0L
1,541 SR
Queue Stats
9W - 3L
1,729 Elo+
Party 1
Team Averages
Level 81
1,779 SR
1,825 Elo+

VS

Team Averages
Level 53
1,692 SR
1,773 Elo+
Loki
Loki
ImAjitPai
Loki
Level 28
God Stats
28W - 4L
1,964 SR
Queue Stats
203W - 44L
1,896 Elo+
Party 2
Sol
Sol
M3rkGlockula
Sol
Level 23
God Stats
0W - 2L
1,334 SR
Queue Stats
5W - 5L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Walrish
Gilgamesh
Level 109
God Stats
9W - 5L
1,779 SR
Queue Stats
207W - 45L
1,924 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fidelstix
Morgan Le Fay
14
8 / 10 / 8
12,044
753
9,926
16,560
8,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
ToHighToAim
Hercules
17
11 / 2 / 10
12,846
803
20,993
23,514
32,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Zarroff
Hou Yi
15
4 / 7 / 15
11,820
739
11,048
15,332
7,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
12 / 8 / 5
11,836
740
18,975
16,042
5,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 11
10,632
665
13,209
13,068
4,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Walrish
Gilgamesh
14
3 / 9 / 13
10,363
648
15,741
19,297
15,838
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
23
Kills
19
19
Deaths
23
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fidelstix
Morgan Le Fay
8
10
8
1.2
L
Loki
12
8
5
1.81
L
4
6
11
1.58
W
Hercules
ToHighToAim
Hercules
11
2
10
8
L
Gilgamesh
Walrish
Gilgamesh
3
9
13
1.06
W
Hou Yi
Zarroff
Hou Yi
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,967
Damage
47,925
55,406
Taken
48,407
47,731
Mitigated
26,025
11,866
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fidelstix
Morgan Le Fay
9,926
618
0
2,012
16,560
8,019
860
2,962
13,598
29,957
0
L
Loki
18,975
5,102
0
40
16,042
5,934
0
3,544
12,498
0
39,464
L
13,209
3,801
0
3,779
13,068
4,253
0
1,055
11,835
42,755
0
W
Hercules
ToHighToAim
Hercules
20,993
7,433
0
6,563
23,514
32,232
314
7,397
16,117
173
39,015
L
Gilgamesh
Walrish
Gilgamesh
15,741
4,767
0
178
19,297
15,838
0
5,430
13,813
0
36,527
W
Hou Yi
Zarroff
Hou Yi
11,048
3,503
0
3,291
15,332
7,480
1,262
2,850
12,482
0
44,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
32,831
139
Minions Killed
152
0
Camps Cleared
0
814,457
Distance Traveled
833,988
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,044
753
39
2
0
240,205
0
L
Loki
11,836
740
45
3
0
276,267
0
L
Sol
10,632
665
69
4
0
274,003
0
W
Hercules
12,846
803
40
3
0
311,691
0
L
Gilgamesh
10,363
648
38
2
0
283,718
2
W
Hou Yi
11,820
739
60
4
0
262,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role