Player Matchup

He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond V
BetoBotanas
Aphrodite
Diamond V
Level 129
God Stats
5W - 2L
1,866 SR
Queue Stats
79W - 68L
1,852 MMR
Solo
Scylla
Scylla
Gold IV
MoreMildMeat
Scylla
Gold IV
Level 37
God Stats
3W - 3L
1,718 SR
Queue Stats
24W - 16L
1,770 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
nihhe123
Cernunnos
Platinum II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 256L
1,879 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
oJmannn
Cu Chulainn
Platinum V
Level 126
God Stats
12W - 6L
1,702 SR
Queue Stats
84W - 74L
1,885 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 113
1,657 SR
1,777 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,671 SR
1,839 MMR
Fafnir
Fafnir
Platinum V
BLAZE13799
Fafnir
Platinum V
Level 143
God Stats
18W - 9L
1,577 SR
Queue Stats
770W - 778L
1,735 MMR
Solo
Janus
Janus
Platinum IV
DestoTheGreat
Janus
Platinum IV
Level 84
God Stats
4W - 2L
1,729 SR
Queue Stats
121W - 99L
1,884 MMR
Solo
Tyr
Tyr
Platinum II
ElevateAres
Tyr
Platinum II
Level 145
God Stats
11W - 16L
1,640 SR
Queue Stats
226W - 214L
1,792 MMR
Solo
Izanami
Izanami
Platinum III
KIttyLoverUwU
Izanami
Platinum III
Level 137
God Stats
1W - 1L
1,860 SR
Queue Stats
26W - 33L
1,888 MMR
Solo
Bakasura
Bakasura
Platinum II
jwong5070
Bakasura
Platinum II
Level 122
God Stats
5W - 10L
1,551 SR
Queue Stats
96W - 89L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
5 / 1 / 4
12,116
551
11,922
10,290
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
BetoBotanas
Aphrodite
17
2 / 0 / 8
11,514
523
4,945
16,927
13,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
6 / 1 / 1
12,758
580
12,309
7,606
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
nihhe123
Cernunnos
20
6 / 4 / 4
14,602
664
12,963
18,788
9,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
oJmannn
Cu Chulainn
18
1 / 2 / 8
12,078
549
9,593
18,907
18,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayTiamatArtemisAthenaGilgamesh

VS

Bans
TsukuyomiKaliKhepriArachneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BLAZE13799
Fafnir
15
1 / 4 / 3
10,493
477
6,583
18,446
21,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 2 / 2
10,220
465
9,409
4,977
2,029
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 2
10,622
483
9,724
20,792
17,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
16
2 / 7 / 1
10,673
485
5,629
12,569
3,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
jwong5070
Bakasura
20
4 / 1 / 2
11,899
541
8,629
16,166
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
20
Kills
8
8
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
4
7
L
Fafnir
BLAZE13799
Fafnir
1
4
3
0.63
W
Aphrodite
BetoBotanas
Aphrodite
2
0
8
6
L
0
2
2
0.5
L
1
6
2
0.33
L
Izanami
2
7
1
0.36
W
Scylla
6
1
1
6.5
L
Bakasura
jwong5070
Bakasura
4
1
2
5
W
Cernunnos
nihhe123
Cernunnos
6
4
4
2
W
Cu Chulainn
oJmannn
Cu Chulainn
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,732
Damage
39,974
72,518
Taken
72,950
48,934
Mitigated
51,039
36,416
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,922
518
0
3,998
10,290
3,771
2,056
2,282
7,798
96,479
0
L
Fafnir
BLAZE13799
Fafnir
6,583
206
0
3,576
18,446
21,072
18
7,099
11,151
19,646
0
W
Aphrodite
BetoBotanas
Aphrodite
4,945
681
7,268
9,435
16,927
13,285
280
5,511
10,520
24,690
0
L
9,409
244
0
1,630
4,977
2,029
0
3,357
1,569
90,300
0
L
9,724
773
0
5,295
20,792
17,130
0
11,157
8,759
0
59,399
L
Izanami
5,629
3,150
0
1,687
12,569
3,893
2,106
4,391
8,178
0
71,712
W
Scylla
12,309
1,863
0
2,811
7,606
3,066
3,086
2,353
5,032
114,233
0
L
Bakasura
jwong5070
Bakasura
8,629
5,674
0
3,718
16,166
6,915
53
4,718
11,347
0
100,012
W
Cernunnos
nihhe123
Cernunnos
12,963
5,243
0
5,965
18,788
9,879
6,393
3,514
14,481
0
141,465
W
Cu Chulainn
oJmannn
Cu Chulainn
9,593
1,322
0
6,939
18,907
18,933
921
1,535
16,420
10,847
64,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,068
Gold Earned
53,907
728
Minions Killed
663
0
Camps Cleared
0
2,231,829
Distance Traveled
2,209,563
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,116
551
137
6
0
490,026
8
L
Fafnir
10,493
477
27
1
0
427,225
5
W
Aphrodite
11,514
523
34
2
0
474,538
8
L
Janus
10,220
465
185
8
0
450,919
4
L
Tyr
10,622
483
120
5
0
438,631
3
L
Izanami
10,673
485
141
6
0
388,541
6
W
Scylla
12,758
580
188
9
0
438,108
5
L
Bakasura
11,899
541
190
9
0
504,247
5
W
Cernunnos
14,602
664
221
10
0
368,496
4
W
Cu Chulainn
12,078
549
148
7
0
460,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role