Player Matchup

Merlin
Merlin
AvatarKobe
Merlin
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,250 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KodiakTheZodiak
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,273 Elo+
Party 3
Hel
Hel
cgGangstaBot
Hel
Level 23
God Stats
26W - 17L
1,559 SR
Queue Stats
29W - 26L
1,391 Elo+
Party 2
Ganesha
Ganesha
kiraamour
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,384 Elo+
Party 2
Hou Yi
Hou Yi
sajmo94
Hou Yi
Level 5
God Stats
3W - 3L
1,310 SR
Queue Stats
10W - 7L
1,243 Elo+
Party 2
Team Averages
Level 17
1,474 SR
1,308 Elo+

VS

Team Averages
Level 13
1,404 SR
1,283 Elo+
Artemis
Artemis
BloodSnagz
Artemis
Level 6
God Stats
1W - 2L
1,461 SR
Queue Stats
3W - 5L
1,223 Elo+
Party 1
Neith
Neith
DusTheres
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,234 Elo+
Solo
Xbalanque
Xbalanque
Juixegodgabe
Xbalanque
Level 25
God Stats
128W - 94L
1,546 SR
Queue Stats
170W - 152L
1,410 Elo+
Solo
Geb
Geb
XscapeArtiist
Geb
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
22W - 21L
1,389 Elo+
Solo
Vulcan
Vulcan
rnyboard
Vulcan
Level 10
God Stats
1W - 4L
1,233 SR
Queue Stats
6W - 15L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AvatarKobe
Merlin
19
5 / 2 / 13
12,192
938
12,922
12,112
11,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
KodiakTheZodiak
Morgan Le Fay
20
8 / 6 / 20
13,689
1,053
22,007
18,417
10,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 1 / 16
13,307
1,024
8,995
8,277
6,458
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
kiraamour
Ganesha
20
0 / 1 / 31
12,445
957
12,349
22,109
29,476
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
sajmo94
Hou Yi
20
23 / 9 / 13
16,007
1,231
44,268
24,126
12,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BloodSnagz
Artemis
18
1 / 9 / 8
11,433
879
8,390
19,596
6,825
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
DusTheres
Neith
18
2 / 10 / 9
11,881
914
10,882
17,338
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Juixegodgabe
Xbalanque
18
10 / 4 / 5
14,616
1,124
27,169
23,239
6,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 9 / 9
12,593
969
11,395
27,537
31,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
rnyboard
Vulcan
19
3 / 11 / 13
12,799
985
22,108
21,540
11,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
63
43
Kills
19
19
Deaths
43
93
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Merlin
AvatarKobe
Merlin
5
2
13
5.75
L
Artemis
BloodSnagz
Artemis
1
9
8
0.56
L
Neith
DusTheres
Neith
2
10
9
0.65
L
Xbalanque
Juixegodgabe
Xbalanque
10
4
5
3.13
W
Morgan Le Fay
KodiakTheZodiak
Morgan Le Fay
8
6
20
3
L
3
9
9
0.83
W
7
1
16
15
W
Ganesha
kiraamour
Ganesha
0
1
31
15.5
L
Vulcan
rnyboard
Vulcan
3
11
13
0.86
W
Hou Yi
sajmo94
Hou Yi
23
9
13
3.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,541
Damage
79,944
85,041
Taken
109,250
70,051
Mitigated
61,794
23,194
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AvatarKobe
Merlin
12,922
1,479
248
1,256
12,112
11,789
0
4,198
7,914
27,473
0
L
Artemis
BloodSnagz
Artemis
8,390
6,664
0
0
19,596
6,825
0
11,433
8,163
0
26,901
L
Neith
DusTheres
Neith
10,882
6,194
0
1,230
17,338
5,552
0
7,800
9,538
0
30,362
L
Xbalanque
Juixegodgabe
Xbalanque
27,169
20,257
0
2,045
23,239
6,703
0
8,944
14,295
0
53,616
W
Morgan Le Fay
KodiakTheZodiak
Morgan Le Fay
22,007
4,674
0
1,108
18,417
10,153
0
8,797
9,580
32,914
0
L
11,395
2,235
0
276
27,537
31,429
0
17,055
10,482
20,665
0
W
8,995
254
7,512
4,774
8,277
6,458
0
3,651
4,626
32,388
0
W
Ganesha
kiraamour
Ganesha
12,349
1,109
283
2,367
22,109
29,476
0
10,266
11,843
27,866
0
L
Vulcan
rnyboard
Vulcan
22,108
7,660
0
2,471
21,540
11,285
0
11,041
10,499
43,287
0
W
Hou Yi
sajmo94
Hou Yi
44,268
25,169
0
5,646
24,126
12,175
0
6,551
17,575
0
62,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,640
Gold Earned
63,322
200
Minions Killed
185
1
Camps Cleared
8
1,019,933
Distance Traveled
1,073,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,192
938
32
2
0
185,686
0
L
Artemis
11,433
879
35
3
1
167,143
3
L
Neith
11,881
914
40
3
0
186,275
0
L
Xbalanque
14,616
1,124
50
4
7
217,378
0
W
Morgan Le Fay
13,689
1,053
33
3
0
216,900
0
L
Geb
12,593
969
13
1
0
284,539
0
W
Hel
13,307
1,024
87
7
0
230,410
0
W
Ganesha
12,445
957
2
0
0
202,550
0
L
Vulcan
12,799
985
47
4
0
217,804
0
W
Hou Yi
16,007
1,231
46
4
1
184,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role