Player Matchup

Neith
Neith
 
Neith
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alyxander
Chang'e
Level 126
God Stats
11W - 16L
1,540 SR
Queue Stats
85W - 74L
1,434 Elo+
Solo
Fenrir
Fenrir
JustXpired
Fenrir
Level 140
God Stats
3W - 1L
1,477 SR
Queue Stats
144W - 152L
1,452 Elo+
Solo
Hercules
Hercules
PainfulVD
Hercules
Level 25
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
RiskRunner
Scylla
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,460 Elo+
Party 2
Team Averages
Level 89
1,551 SR
1,469 Elo+

VS

Team Averages
Level 60
1,647 SR
1,386 Elo+
Tiamat
Tiamat
Blodboard478
Tiamat
Level 17
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 3
Artemis
Artemis
Pnewskittles
Artemis
Level 86
God Stats
14W - 15L
1,537 SR
Queue Stats
77W - 103L
1,408 Elo+
Party 1
Ares
Ares
TheXDcoolXD
Ares
Level 24
God Stats
1W - 2L
1,645 SR
Queue Stats
3W - 7L
1,371 Elo+
Party 3
Fenrir
Fenrir
UmThatsNotCream
Fenrir
Level 109
God Stats
3W - 2L
1,501 SR
Queue Stats
106W - 127L
1,415 Elo+
Party 1
Izanami
Izanami
blodboard477
Izanami
Level 64
God Stats
2W - 1L
1,855 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 10
7,847
785
7,231
5,651
1,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Alyxander
Chang'e
12
0 / 0 / 8
6,679
668
4,552
7,566
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JustXpired
Fenrir
15
8 / 1 / 7
9,458
946
6,662
5,699
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
PainfulVD
Hercules
15
5 / 1 / 11
8,648
865
13,020
8,916
7,050
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Scylla
RiskRunner
Scylla
17
7 / 1 / 11
9,903
990
9,403
6,964
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 4 / 3
6,138
614
5,168
8,965
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Pnewskittles
Artemis
14
1 / 5 / 1
6,860
686
5,757
8,113
3,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 3
6,729
673
3,926
12,809
9,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 6 / 1
7,367
737
5,272
9,618
7,132
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
blodboard477
Izanami
12
1 / 5 / 1
6,477
648
3,687
9,113
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
22
Kills
4
4
Deaths
22
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
10
7
W
Chang'e
Alyxander
Chang'e
0
0
8
4
L
Tiamat
0
4
3
0.38
W
Fenrir
JustXpired
Fenrir
8
1
7
11.5
W
Hercules
PainfulVD
Hercules
5
1
11
10.5
L
Artemis
Pnewskittles
Artemis
1
5
1
0.3
W
Scylla
RiskRunner
Scylla
7
1
11
12.5
L
0
2
3
0.75
L
2
6
1
0.42
L
Izanami
blodboard477
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,868
Damage
23,810
34,796
Taken
48,618
16,569
Mitigated
27,225
11,272
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,231
1,315
0
861
5,651
1,943
1,977
3,151
2,342
0
23,997
W
Chang'e
Alyxander
Chang'e
4,552
193
2,447
2,901
7,566
2,258
1
2,353
5,071
12,881
0
L
Tiamat
5,168
497
0
866
8,965
4,363
0
2,184
6,781
11,797
0
W
Fenrir
JustXpired
Fenrir
6,662
975
0
1,436
5,699
3,077
414
1,479
4,118
0
25,144
W
Hercules
PainfulVD
Hercules
13,020
3,341
0
2,174
8,916
7,050
353
1,698
7,037
0
21,905
L
Artemis
Pnewskittles
Artemis
5,757
1,680
0
810
8,113
3,519
0
4,093
4,020
0
26,413
W
Scylla
RiskRunner
Scylla
9,403
1,281
0
1,453
6,964
2,241
192
533
6,359
38,081
0
L
3,926
219
0
2,548
12,809
9,202
0
4,304
8,505
10,099
0
L
5,272
1,212
0
643
9,618
7,132
0
2,277
7,341
0
14,509
L
Izanami
blodboard477
Izanami
3,687
1,678
682
1,349
9,113
3,009
0
1,286
7,827
0
20,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,535
Gold Earned
33,571
217
Minions Killed
155
10
Camps Cleared
3
959,024
Distance Traveled
868,842
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,847
785
34
3
5
172,246
1
W
Chang'e
6,679
668
18
2
0
207,601
0
L
Tiamat
6,138
614
25
3
0
172,247
0
W
Fenrir
9,458
946
54
5
3
201,669
3
W
Hercules
8,648
865
27
3
0
185,038
2
L
Artemis
6,860
686
55
6
0
151,864
3
W
Scylla
9,903
990
84
8
2
192,470
2
L
Ares
6,729
673
14
1
0
205,837
1
L
Fenrir
7,367
737
22
2
3
177,096
2
L
Izanami
6,477
648
39
4
0
161,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role