Player Matchup

Baba Yaga
Baba Yaga
Platinum IV
TTV-MellSoClutch
Baba Yaga
Platinum IV
Level 88
God Stats
5W - 3L
1,553 SR
Queue Stats
91W - 66L
1,726 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
XxFLINTxSTONExX
Gilgamesh
Gold II
Level 146
God Stats
8W - 0L
1,657 SR
Queue Stats
115W - 95L
1,502 MMR
Party 1
Cerberus
Cerberus
Platinum IV
bvsedxjay_
Cerberus
Platinum IV
Level 157
God Stats
2W - 1L
1,420 SR
Queue Stats
78W - 67L
1,730 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,544 SR
1,653 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,542 SR
1,376 MMR
Terra
Terra
Gold I
SLeVaN4555
Terra
Gold I
Level 128
God Stats
6W - 8L
1,599 SR
Queue Stats
123W - 121L
1,438 MMR
Solo
Achilles
Achilles
Gold II
SoulTides3652
Achilles
Gold II
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 149L
1,555 MMR
Solo
Nox
Nox
Silver I
sS tblaze Ss
Nox
Silver I
Level 143
God Stats
57W - 56L
1,527 SR
Queue Stats
367W - 363L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
16
4 / 2 / 10
11,173
698
19,168
10,960
5,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
XxFLINTxSTONExX
Gilgamesh
15
6 / 3 / 7
11,288
706
15,543
17,409
16,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
bvsedxjay_
Cerberus
15
5 / 2 / 9
11,270
704
13,454
19,987
20,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SolAthenaGaneshaMorgan Le FayScylla

VS

Bans
AphroditeHeraMedusaTiamatCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 2 / 5
9,602
600
8,744
26,393
22,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
SoulTides3652
Achilles
15
5 / 4 / 2
10,996
687
12,378
22,574
23,095
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 9 / 6
9,288
581
6,224
12,561
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
5
7
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
0
2
5
1.25
L
Achilles
SoulTides3652
Achilles
5
4
2
1.5
W
Baba Yaga
4
2
10
4.5
W
Gilgamesh
XxFLINTxSTONExX
Gilgamesh
6
3
7
3.17
W
Cerberus
bvsedxjay_
Cerberus
5
2
9
4.75
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,165
Damage
27,346
48,356
Taken
61,528
42,158
Mitigated
49,594
13,694
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
8,744
650
1,870
11,809
26,393
22,319
0
14,388
12,005
29,898
0
L
Achilles
SoulTides3652
Achilles
12,378
4,480
0
4,087
22,574
23,095
19
11,660
10,914
0
28,104
W
Baba Yaga
19,168
1,256
0
2,288
10,960
5,032
136
3,578
7,382
67,234
0
W
Gilgamesh
XxFLINTxSTONExX
Gilgamesh
15,543
4,057
0
1,922
17,409
16,939
1,802
5,163
12,246
0
42,889
W
Cerberus
bvsedxjay_
Cerberus
13,454
1,260
1,408
8,076
19,987
20,187
412
6,227
13,760
42,333
0
L
6,224
214
0
32
12,561
4,180
80
6,574
5,987
29,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,731
Gold Earned
29,886
198
Minions Killed
130
0
Camps Cleared
0
867,877
Distance Traveled
789,929
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,602
600
23
1
0
309,086
3
L
Achilles
10,996
687
42
3
0
266,154
0
W
Baba Yaga
11,173
698
76
5
0
308,376
2
W
Gilgamesh
11,288
706
51
3
0
284,785
3
W
Cerberus
11,270
704
71
4
0
274,716
0
L
Nox
9,288
581
65
4
0
214,689
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role