Player Matchup

Izanami
Izanami
GalaxyHedgehog22
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,419 Elo+
Party 3
Thanatos
Thanatos
Namikaze_Lord4th
Thanatos
Level 10
God Stats
26W - 33L
1,471 SR
Queue Stats
65W - 75L
1,505 Elo+
Solo
Arachne
Arachne
ThisShadow19
Arachne
Level 28
God Stats
4W - 5L
1,516 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 2
Ymir
Ymir
TryingCabbage38
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,419 Elo+
Party 3
Odin
Odin
superflylive86
Odin
Level 28
God Stats
6W - 7L
1,332 SR
Queue Stats
54W - 59L
1,402 Elo+
Party 2
Team Averages
Level 15
1,464 SR
1,446 Elo+

VS

Team Averages
Level 26
1,723 SR
1,468 Elo+
Set
Set
Alex Anguian0
Set
Level 28
God Stats
5W - 6L
1,319 SR
Queue Stats
11W - 23L
1,276 Elo+
Solo
Ra
Ra
ImAProDud3
Ra
Level 26
God Stats
4W - 0L
1,850 SR
Queue Stats
11W - 10L
1,501 Elo+
Solo
Merlin
Merlin
The Spartan1379
Merlin
Level 16
God Stats
9W - 10L
1,795 SR
Queue Stats
291W - 269L
1,498 Elo+
Party 1
Neith
Neith
TiiGHT R
Neith
Level 8
God Stats
66W - 34L
1,675 SR
Queue Stats
79W - 38L
1,578 Elo+
Party 1
Artemis
Artemis
petripistol
Artemis
Level 54
God Stats
15W - 12L
1,974 SR
Queue Stats
159W - 148L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 2
7,280
910
4,484
16,361
5,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 2
8,532
1,067
6,356
13,334
8,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
ThisShadow19
Arachne
13
1 / 3 / 0
7,066
883
2,411
6,179
2,037
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 13 / 3
8,102
1,013
5,382
22,379
21,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 10 / 2
8,531
1,066
8,536
18,629
8,890
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 26
8,800
1,100
9,004
7,447
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 1 / 28
10,327
1,291
10,565
4,380
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 1 / 23
9,889
1,236
11,293
6,628
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
TiiGHT R
Neith
16
6 / 3 / 27
9,631
1,204
14,827
6,649
2,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
petripistol
Artemis
17
19 / 0 / 19
11,711
1,464
25,990
6,876
3,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
169
6
Kills
46
46
Deaths
6
9
Assists
123
Player
Kills
Deaths
Assists
KDA
W
2
1
26
15
L
0
13
2
0.08
W
10
1
28
24
L
3
7
2
0.57
W
9
1
23
20.5
L
Arachne
ThisShadow19
Arachne
1
3
0
0.33
W
Neith
TiiGHT R
Neith
6
3
27
6.5
L
0
13
3
0.12
W
Artemis
petripistol
Artemis
19
0
19
28.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
71,679
76,882
Taken
31,980
46,018
Mitigated
14,106
2,318
Healing
10,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,004
4,507
201
1,991
7,447
3,290
0
2,247
5,200
0
14,726
L
4,484
3,584
0
394
16,361
5,614
0
4,160
12,201
0
19,978
W
10,565
2,280
2,945
1,487
4,380
2,002
0
465
3,915
35,316
0
L
6,356
1,394
0
1,823
13,334
8,253
0
3,521
9,813
0
10,329
W
11,293
1,725
0
413
6,628
2,920
0
461
6,167
26,171
0
L
Arachne
ThisShadow19
Arachne
2,411
2,077
0
0
6,179
2,037
0
3,485
2,694
0
3,294
W
Neith
TiiGHT R
Neith
14,827
8,901
0
1,848
6,649
2,805
0
502
6,147
0
21,261
L
5,382
1,259
0
0
22,379
21,224
0
6,322
16,057
19,291
0
W
Artemis
petripistol
Artemis
25,990
22,072
0
1,990
6,876
3,089
0
1,707
5,169
0
36,046
L
8,536
1,654
0
101
18,629
8,890
0
4,370
14,259
0
20,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,511
Gold Earned
50,358
92
Minions Killed
161
3
Camps Cleared
6
601,314
Distance Traveled
716,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,800
1,100
13
2
0
145,559
2
L
Izanami
7,280
910
35
4
0
100,548
0
W
Ra
10,327
1,291
66
8
2
175,603
0
L
Thanatos
8,532
1,067
7
1
0
126,472
0
W
Merlin
9,889
1,236
30
4
0
141,199
0
L
Arachne
7,066
883
2
0
0
117,670
0
W
Neith
9,631
1,204
14
2
4
110,154
0
L
Ymir
8,102
1,013
26
3
0
109,528
0
W
Artemis
11,711
1,464
38
5
0
144,343
0
L
Odin
8,531
1,066
22
3
3
147,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role