Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Inquis Sarca
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 143L
1,595 Elo+
Party 1
Yemoja
Yemoja
z SpectraI z
Yemoja
Level 148
God Stats
1W - 2L
1,607 SR
Queue Stats
280W - 211L
1,578 Elo+
Party 1
Team Averages
Level 139
1,536 SR
1,558 Elo+

VS

Team Averages
Level 105
1,765 SR
1,585 Elo+
Odin
Odin
Ugh Bruh Bruh
Odin
Level 148
God Stats
15W - 3L
1,988 SR
Queue Stats
371W - 370L
1,646 Elo+
Solo
Anhur
Anhur
gordibuenas69
Anhur
Level 63
God Stats
3W - 1L
1,807 SR
Queue Stats
17W - 17L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
obeyshirt
Zhong Kui
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 276L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 4 / 2
10,506
750
8,528
9,487
4,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 5
9,007
643
6,261
10,304
3,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
13
1 / 4 / 9
9,332
667
5,862
13,923
12,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
9,843
703
7,517
10,586
10,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 3 / 5
10,960
783
11,785
9,879
3,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
obeyshirt
Zhong Kui
14
2 / 5 / 9
9,864
705
10,673
12,198
8,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
13
13
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
4
2
2
L
2
5
5
0.9
W
3
2
9
3.75
W
8
3
5
3.5
W
Zhong Kui
obeyshirt
Zhong Kui
2
5
9
1.3
L
Yemoja
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
29,975
33,714
Taken
32,663
20,264
Mitigated
22,080
7,760
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,528
462
1,427
2,310
9,487
4,263
790
4,345
5,142
49,843
0
L
6,261
2,492
0
793
10,304
3,014
0
4,293
6,011
0
24,019
W
7,517
2,088
0
1,281
10,586
10,034
275
3,731
6,855
0
29,274
W
11,785
6,621
0
1,425
9,879
3,483
1,994
6,074
3,805
0
38,609
W
Zhong Kui
obeyshirt
Zhong Kui
10,673
846
0
3,102
12,198
8,563
744
4,585
7,613
47,157
0
L
Yemoja
5,862
379
833
2,397
13,923
12,987
489
2,035
11,888
15,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
30,667
154
Minions Killed
178
0
Camps Cleared
0
697,307
Distance Traveled
730,449
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,506
750
105
8
0
260,702
0
L
Anhur
9,007
643
27
2
0
212,566
1
W
Odin
9,843
703
43
3
0
262,251
1
W
Anhur
10,960
783
64
5
0
237,668
5
W
Zhong Kui
9,864
705
71
5
0
230,530
0
L
Yemoja
9,332
667
22
2
0
224,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role