Player Matchup

Jing Wei
Jing Wei
RICHSONN
Jing Wei
Level 21
God Stats
16W - 33L
1,366 SR
Queue Stats
79W - 97L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
crazedunderpants
Sun Wukong
Level 85
God Stats
4W - 2L
1,642 SR
Queue Stats
43W - 50L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
mriceman11778
Baron Samedi
Level 29
God Stats
5W - 6L
1,172 SR
Queue Stats
115W - 144L
1,357 Elo+
Party 1
Team Averages
Level 45
1,393 SR
1,337 Elo+

VS

Team Averages
Level 38
1,510 SR
1,324 Elo+
Gilgamesh
Gilgamesh
CaptainColts
Gilgamesh
Level 62
God Stats
22W - 15L
1,634 SR
Queue Stats
84W - 111L
1,339 Elo+
Party 2
He Bo
He Bo
lentari
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,454 Elo+
Solo
Hel
Hel
spartan1092
Hel
Level 26
God Stats
38W - 38L
1,397 SR
Queue Stats
50W - 61L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RICHSONN
Jing Wei
16
1 / 2 / 17
11,587
644
18,564
19,230
7,375
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
crazedunderpants
Sun Wukong
16
8 / 6 / 7
12,229
679
17,469
21,092
27,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
mriceman11778
Baron Samedi
17
10 / 3 / 9
13,015
723
21,074
16,989
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainColts
Gilgamesh
15
3 / 4 / 6
10,952
608
13,902
25,279
26,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
lentari
He Bo
14
4 / 13 / 2
11,164
620
11,997
20,590
7,249
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 6
11,517
640
15,578
21,466
11,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
19
Kills
11
11
Deaths
20
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaptainColts
Gilgamesh
3
4
6
1.5
W
Jing Wei
RICHSONN
Jing Wei
1
2
17
4.75
W
Sun Wukong
crazedunderpants
Sun Wukong
8
6
7
1.92
L
He Bo
lentari
He Bo
4
13
2
0.38
W
Baron Samedi
mriceman11778
Baron Samedi
10
3
9
4.83
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,107
Damage
41,477
57,311
Taken
67,335
43,413
Mitigated
44,952
21,593
Healing
25,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaptainColts
Gilgamesh
13,902
1,740
0
227
25,279
26,213
0
6,681
18,091
0
25,683
W
Jing Wei
RICHSONN
Jing Wei
18,564
16,994
0
6,768
19,230
7,375
1,473
9,730
9,500
0
53,846
W
Sun Wukong
crazedunderpants
Sun Wukong
17,469
4,034
0
4,310
21,092
27,935
203
9,172
11,920
0
38,086
L
He Bo
lentari
He Bo
11,997
1,366
0
1,850
20,590
7,249
0
7,665
12,658
28,645
0
W
Baron Samedi
mriceman11778
Baron Samedi
21,074
2,039
3,870
6,645
16,989
8,103
937
8,673
8,316
63,723
0
L
15,578
50
11,561
11,988
21,466
11,490
0
6,728
14,110
53,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,831
Gold Earned
33,633
187
Minions Killed
127
0
Camps Cleared
0
969,295
Distance Traveled
952,443
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,952
608
19
1
0
354,012
0
W
Jing Wei
11,587
644
58
3
0
337,146
0
W
Sun Wukong
12,229
679
34
2
0
337,062
6
L
He Bo
11,164
620
31
2
0
218,505
0
W
Baron Samedi
13,015
723
95
5
0
295,087
3
L
Hel
11,517
640
77
4
0
379,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role