Player Matchup

Anubis
Anubis
AoJuang
Anubis
Level 89
God Stats
8W - 5L
1,536 SR
Queue Stats
40W - 33L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
Matt3100
Gilgamesh
Level 139
God Stats
0W - 2L
1,601 SR
Queue Stats
50W - 58L
1,557 Elo+
Party 1
Ullr
Ullr
RamboJuanPio
Ullr
Level 128
God Stats
1W - 3L
1,439 SR
Queue Stats
23W - 38L
1,485 Elo+
Party 1
Team Averages
Level 119
1,525 SR
1,530 Elo+

VS

Team Averages
Level 35
1,641 SR
1,757 Elo+
Ra
Ra
Icychiller
Ra
Level 22
God Stats
3W - 0L
1,685 SR
Queue Stats
45W - 11L
1,781 Elo+
Party 2
Hercules
Hercules
PainfulVD
Hercules
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 17L
1,762 Elo+
Party 2
Xing Tian
Xing Tian
RiskRunner
Xing Tian
Level 58
God Stats
3W - 0L
1,738 SR
Queue Stats
81W - 36L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AoJuang
Anubis
17
7 / 6 / 4
13,263
698
24,918
19,416
12,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Matt3100
Gilgamesh
15
1 / 5 / 6
11,845
623
12,657
22,566
25,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 5
12,761
672
11,911
16,543
7,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
14,794
779
16,781
17,198
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
PainfulVD
Hercules
18
8 / 5 / 6
13,937
734
20,732
22,155
20,398
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
RiskRunner
Xing Tian
16
1 / 4 / 11
13,330
702
8,821
25,891
36,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
12
Kills
16
16
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
AoJuang
Anubis
7
6
4
1.5
W
7
3
6
3.33
L
Gilgamesh
Matt3100
Gilgamesh
1
5
6
0.8
W
Hercules
PainfulVD
Hercules
8
5
6
2.2
L
4
5
5
1.3
W
Xing Tian
RiskRunner
Xing Tian
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,486
Damage
46,334
58,525
Taken
65,244
44,955
Mitigated
72,078
13,568
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AoJuang
Anubis
24,918
1,266
0
9,726
19,416
12,017
330
11,591
7,825
76,104
0
W
16,781
1,431
5,303
6,706
17,198
15,530
843
6,714
10,484
91,752
0
L
Gilgamesh
Matt3100
Gilgamesh
12,657
2,758
0
1,111
22,566
25,516
126
7,320
15,246
0
58,516
W
Hercules
PainfulVD
Hercules
20,732
6,231
0
5,723
22,155
20,398
1,625
8,555
13,600
0
49,502
L
11,911
8,424
0
2,731
16,543
7,422
2,199
6,691
9,852
0
54,959
W
Xing Tian
RiskRunner
Xing Tian
8,821
1,115
0
1,748
25,891
36,150
504
9,649
16,242
22,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
42,061
229
Minions Killed
195
0
Camps Cleared
0
998,050
Distance Traveled
1,071,518
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,263
698
91
5
0
291,047
1
W
Ra
14,794
779
124
7
0
359,976
0
L
Gilgamesh
11,845
623
47
2
0
364,868
0
W
Hercules
13,937
734
44
2
0
352,001
2
L
Ullr
12,761
672
91
5
0
342,135
0
W
Xing Tian
13,330
702
27
1
0
359,541
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role