Player Matchup

Kukulkan
Kukulkan
CrypticWix
Kukulkan
Level 20
God Stats
15W - 16L
1,530 SR
Queue Stats
184W - 198L
1,616 Elo+
Party 1
Susano
Susano
itsrickyice
Susano
Level 27
God Stats
5W - 4L
1,629 SR
Queue Stats
128W - 114L
1,669 Elo+
Solo
Bacchus
Bacchus
k8lynash
Bacchus
Level 22
God Stats
15W - 14L
1,578 SR
Queue Stats
189W - 182L
1,531 Elo+
Party 1
Izanami
Izanami
newplayer4206969
Izanami
Level 7
God Stats
5W - 6L
1,475 SR
Queue Stats
9W - 7L
1,626 Elo+
Party 2
Erlang Shen
Erlang Shen
yeetdhab
Erlang Shen
Level 117
God Stats
1W - 0L
1,280 SR
Queue Stats
49W - 27L
1,719 Elo+
Party 2
Team Averages
Level 39
1,498 SR
1,632 Elo+

VS

Team Averages
Level 17
1,600 SR
1,543 Elo+
Nox
Nox
 
Nox
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
CarlsPR1001
He Bo
Level 13
God Stats
2W - 1L
1,979 SR
Queue Stats
48W - 46L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Cocicaa
Heimdallr
Level 8
God Stats
1W - 1L
1,770 SR
Queue Stats
13W - 12L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
NONAMESx
Gilgamesh
Level 13
God Stats
2W - 5L
1,171 SR
Queue Stats
11W - 15L
1,434 Elo+
Solo
Hercules
Hercules
alan93
Hercules
Level 29
God Stats
14W - 13L
1,580 SR
Queue Stats
168W - 134L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrypticWix
Kukulkan
16
2 / 1 / 2
10,010
527
6,334
6,781
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
16
4 / 3 / 1
9,744
513
6,600
15,457
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
k8lynash
Bacchus
14
3 / 2 / 5
9,613
506
11,341
11,467
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
5 / 1 / 3
11,555
608
12,110
9,326
3,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
yeetdhab
Erlang Shen
16
2 / 2 / 2
10,371
546
9,485
15,709
10,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 3 / 2
9,615
506
5,905
9,395
3,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 2
8,734
460
4,640
10,196
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Cocicaa
Heimdallr
14
1 / 6 / 2
8,606
453
4,374
11,908
3,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
NONAMESx
Gilgamesh
16
2 / 3 / 3
9,398
495
10,904
16,073
11,025
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
alan93
Hercules
13
2 / 0 / 5
8,645
455
4,353
13,428
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
9
9
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
2
1
L
2
4
2
0.75
L
Heimdallr
Cocicaa
Heimdallr
1
6
2
0.33
W
Kukulkan
CrypticWix
Kukulkan
2
1
2
3
L
Gilgamesh
NONAMESx
Gilgamesh
2
3
3
1.17
L
Hercules
alan93
Hercules
2
0
5
4.5
W
Susano
4
3
1
1.5
W
Bacchus
k8lynash
Bacchus
3
2
5
2.75
W
5
1
3
6.5
W
Erlang Shen
yeetdhab
Erlang Shen
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,870
Damage
30,176
58,740
Taken
61,000
37,189
Mitigated
31,830
19,907
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,905
460
0
960
9,395
3,301
1,130
4,534
4,669
67,883
0
L
4,640
170
0
3,192
10,196
3,175
0
4,621
5,531
60,359
0
L
Heimdallr
Cocicaa
Heimdallr
4,374
1,699
0
2,682
11,908
3,633
60
1,899
9,949
0
50,390
W
Kukulkan
CrypticWix
Kukulkan
6,334
545
0
2,022
6,781
2,569
0
3,683
3,026
62,799
0
L
Gilgamesh
NONAMESx
Gilgamesh
10,904
2,315
0
3,926
16,073
11,025
142
1,811
14,103
7,012
48,347
L
Hercules
alan93
Hercules
4,353
727
0
5,844
13,428
10,696
0
4,387
8,894
0
24,608
W
Susano
6,600
1,967
0
2,950
15,457
6,493
0
3,093
12,364
0
68,563
W
Bacchus
k8lynash
Bacchus
11,341
1,084
0
1,682
11,467
13,783
0
3,485
7,982
36,034
0
W
12,110
8,341
0
4,804
9,326
3,454
252
327
8,866
0
120,680
W
Erlang Shen
yeetdhab
Erlang Shen
9,485
4,889
0
8,449
15,709
10,890
332
2,053
13,639
0
64,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,293
Gold Earned
44,998
608
Minions Killed
488
0
Camps Cleared
0
1,882,435
Distance Traveled
1,791,350
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,615
506
139
7
0
359,258
4
L
He Bo
8,734
460
91
5
0
323,725
2
L
Heimdallr
8,606
453
98
5
0
350,699
3
W
Kukulkan
10,010
527
135
7
0
390,747
3
L
Gilgamesh
9,398
495
114
6
0
367,597
0
L
Hercules
8,645
455
46
2
0
390,071
9
W
Susano
9,744
513
103
5
0
345,778
3
W
Bacchus
9,613
506
41
2
0
357,394
3
W
Izanami
11,555
608
217
11
0
387,203
3
W
Erlang Shen
10,371
546
112
6
0
401,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role