Player Matchup

Mercury
Mercury
Clappdup
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,176 Elo+
Solo
Gilgamesh
Gilgamesh
DRAGORAMA_37
Gilgamesh
Level 37
God Stats
8W - 9L
1,494 SR
Queue Stats
187W - 195L
1,424 Elo+
Party 1
Athena
Athena
KimagureGamer
Athena
Level 27
God Stats
83W - 78L
1,536 SR
Queue Stats
215W - 255L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Reaper0Killz
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,222 Elo+
Party 1
Merlin
Merlin
thatdankboi_21
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,276 Elo+
Party 1
Team Averages
Level 25
1,506 SR
1,319 Elo+

VS

Team Averages
Level 17
1,442 SR
1,303 Elo+
Chernobog
Chernobog
F4cili7ator
Chernobog
Level 15
God Stats
2W - 4L
1,338 SR
Queue Stats
2W - 4L
1,293 Elo+
Solo
Nemesis
Nemesis
Zadroody
Nemesis
Level 8
God Stats
0W - 1L
1,256 SR
Queue Stats
18W - 33L
1,269 Elo+
Solo
Xbalanque
Xbalanque
alanbravo562
Xbalanque
Level 17
God Stats
10W - 15L
1,477 SR
Queue Stats
13W - 23L
1,333 Elo+
Solo
Cerberus
Cerberus
markus5yh
Cerberus
Level 25
God Stats
18W - 21L
1,543 SR
Queue Stats
137W - 196L
1,274 Elo+
Party 2
Baron Samedi
Baron Samedi
micki_mars73
Baron Samedi
Level 22
God Stats
24W - 21L
1,597 SR
Queue Stats
92W - 132L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clappdup
Mercury
19
2 / 5 / 11
12,279
534
5,282
15,519
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
DRAGORAMA_37
Gilgamesh
17
13 / 1 / 9
12,270
533
26,006
14,915
16,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
14 / 0 / 10
13,442
584
12,863
15,796
14,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Reaper0Killz
Heimdallr
16
6 / 5 / 17
11,326
492
15,492
14,522
6,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 12
10,889
473
11,627
8,053
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
F4cili7ator
Chernobog
15
1 / 9 / 2
10,285
447
6,454
15,764
6,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Zadroody
Nemesis
14
2 / 8 / 2
9,654
420
5,428
19,956
14,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
alanbravo562
Xbalanque
16
5 / 7 / 3
10,807
470
8,180
13,181
4,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
markus5yh
Cerberus
13
3 / 5 / 2
9,517
414
5,934
21,680
25,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
micki_mars73
Baron Samedi
15
1 / 8 / 2
9,981
434
10,301
17,267
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
37
Kills
12
12
Deaths
37
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Clappdup
Mercury
2
5
11
1.5
W
Gilgamesh
DRAGORAMA_37
Gilgamesh
13
1
9
17.5
L
Chernobog
F4cili7ator
Chernobog
1
9
2
0.22
W
14
0
10
19
W
Heimdallr
Reaper0Killz
Heimdallr
6
5
17
2.9
L
Nemesis
Zadroody
Nemesis
2
8
2
0.38
L
Xbalanque
alanbravo562
Xbalanque
5
7
3
0.93
L
Cerberus
markus5yh
Cerberus
3
5
2
0.8
L
Baron Samedi
micki_mars73
Baron Samedi
1
8
2
0.25
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,270
Damage
36,297
68,805
Taken
87,848
46,536
Mitigated
57,183
7,807
Healing
11,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Clappdup
Mercury
5,282
2,406
0
2,193
15,519
7,009
2,929
1,085
14,364
0
102,169
W
Gilgamesh
DRAGORAMA_37
Gilgamesh
26,006
6,538
0
600
14,915
16,287
360
3,931
10,828
13,185
52,703
L
Chernobog
F4cili7ator
Chernobog
6,454
3,928
0
888
15,764
6,141
612
3,768
11,923
0
41,646
W
12,863
2,279
646
1,349
15,796
14,268
582
4,056
11,655
50,340
0
W
Heimdallr
Reaper0Killz
Heimdallr
15,492
7,624
279
1,695
14,522
6,141
3,162
2,178
12,282
0
61,007
L
Nemesis
Zadroody
Nemesis
5,428
2,584
0
942
19,956
14,111
0
5,193
14,555
111
48,954
L
Xbalanque
alanbravo562
Xbalanque
8,180
4,565
0
2,609
13,181
4,016
6,293
2,640
10,517
0
57,676
L
Cerberus
markus5yh
Cerberus
5,934
563
0
3,406
21,680
25,741
387
8,649
12,777
26,218
0
L
Baron Samedi
micki_mars73
Baron Samedi
10,301
813
528
2,926
17,267
7,174
753
7,180
9,719
56,027
0
W
11,627
434
0
1,045
8,053
2,831
1,227
4,382
3,330
50,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,206
Gold Earned
50,244
466
Minions Killed
401
0
Camps Cleared
0
2,200,486
Distance Traveled
1,989,423
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,279
534
144
6
0
432,010
0
W
Gilgamesh
12,270
533
89
4
0
483,650
4
L
Chernobog
10,285
447
91
4
0
363,051
0
W
Athena
13,442
584
74
3
0
508,852
1
W
Heimdallr
11,326
492
68
3
0
389,020
1
L
Nemesis
9,654
420
64
3
0
442,849
7
L
Xbalanque
10,807
470
96
4
0
387,986
4
L
Cerberus
9,517
414
48
2
0
431,451
1
L
Baron Samedi
9,981
434
102
4
0
364,086
6
W
Merlin
10,889
473
91
4
0
386,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role