Player Matchup

Kukulkan
Kukulkan
Gold V
Baguetterekt
Kukulkan
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,632 MMR
Party 1
Rama
Rama
Silver I
ErrorTheory
Rama
Silver I
Level 66
God Stats
3W - 0L
1,678 SR
Queue Stats
9W - 3L
1,506 MMR
Party 1
Terra
Terra
Gold II
GooJawe
Terra
Gold II
Level 121
God Stats
4W - 2L
1,392 SR
Queue Stats
30W - 14L
1,672 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,523 SR
1,603 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,482 SR
1,473 MMR
Nox
Nox
Silver V
Hierbudo
Nox
Silver V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,190 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
Pardimo
Sylvanus
Bronze III
Level 69
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 3L
1,496 MMR
Solo
Anhur
Anhur
Gold I
chikizR
Anhur
Gold I
Level 148
God Stats
1W - 1L
1,582 SR
Queue Stats
28W - 22L
1,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baguetterekt
Kukulkan
13
4 / 0 / 5
9,009
751
8,815
3,858
1,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 4 / 5
9,480
790
8,927
9,405
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
GooJawe
Terra
12
1 / 1 / 10
9,075
756
5,230
9,322
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayThothTiamatAthenaGilgamesh

VS

Bans
ScyllaAgniArtemisHeraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,824
652
5,974
7,493
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Pardimo
Sylvanus
10
0 / 5 / 4
7,165
597
2,501
12,005
9,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
chikizR
Anhur
12
3 / 3 / 2
8,064
672
3,614
8,598
2,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
5
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Baguetterekt
Kukulkan
4
0
5
6.5
W
6
4
5
2.13
W
Terra
GooJawe
Terra
1
1
10
6
L
2
3
1
0.83
L
Sylvanus
Pardimo
Sylvanus
0
5
4
0.4
L
Anhur
chikizR
Anhur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,972
Damage
12,089
22,585
Taken
28,096
14,537
Mitigated
14,833
4,641
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Baguetterekt
Kukulkan
8,815
1,224
0
250
3,858
1,490
2,166
346
3,472
52,248
0
W
8,927
5,630
0
993
9,405
3,219
670
4,144
4,964
0
36,099
W
Terra
GooJawe
Terra
5,230
258
580
2,818
9,322
9,828
29
3,421
5,674
12,008
0
L
5,974
210
0
630
7,493
2,854
0
4,165
3,328
28,297
0
L
Sylvanus
Pardimo
Sylvanus
2,501
303
1,160
2,449
12,005
9,081
0
6,140
5,865
8,000
0
L
Anhur
chikizR
Anhur
3,614
1,480
0
2,752
8,598
2,898
434
3,740
4,858
0
32,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,564
Gold Earned
23,053
164
Minions Killed
128
0
Camps Cleared
0
684,425
Distance Traveled
650,585
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,009
751
96
8
0
224,842
2
W
Rama
9,480
790
55
5
0
218,173
2
W
Terra
9,075
756
13
1
0
241,410
4
L
Nox
7,824
652
53
4
0
233,324
2
L
Sylvanus
7,165
597
15
1
0
215,660
3
L
Anhur
8,064
672
60
5
0
201,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role