Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CurzedEclipse
Apollo
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 98L
1,654 Elo+
Party 1
Eset
Eset
Lonely XVII
Eset
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 49L
1,667 Elo+
Party 1
Chang'e
Chang'e
OkkLay
Chang'e
Level 89
God Stats
19W - 8L
1,686 SR
Queue Stats
159W - 159L
1,465 Elo+
Party 2
Agni
Agni
OkkNay
Agni
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 215L
1,467 Elo+
Party 2
Team Averages
Level 87
1,537 SR
1,551 Elo+

VS

Team Averages
Level 85
1,440 SR
1,434 Elo+
Chaac
Chaac
CharlesX15
Chaac
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,602 Elo+
Party 4
Medusa
Medusa
Hiram2512
Medusa
Level 29
God Stats
8W - 12L
1,455 SR
Queue Stats
20W - 50L
1,230 Elo+
Party 4
Kukulkan
Kukulkan
Machura89
Kukulkan
Level 25
God Stats
0W - 2L
1,149 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
Sendarelloman420
Artemis
Level 142
God Stats
0W - 2L
1,565 SR
Queue Stats
9W - 10L
1,340 Elo+
Party 3
Ymir
Ymir
SteveRich14
Ymir
Level 128
God Stats
0W - 1L
1,529 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
6 / 1 / 2
7,112
647
4,446
6,299
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
12 / 0 / 4
8,134
739
12,982
6,999
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 0 / 12
6,988
635
4,339
8,543
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
OkkLay
Chang'e
12
3 / 0 / 5
7,136
649
5,486
3,742
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Agni
OkkNay
Agni
13
1 / 0 / 0
7,630
694
3,546
2,769
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
1 / 6 / 0
4,477
407
2,334
8,823
4,541
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Hiram2512
Medusa
7
0 / 6 / 0
4,260
387
3,193
6,370
1,831
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Machura89
Kukulkan
10
0 / 1 / 0
5,429
494
234
5,126
1,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 7 / 0
4,408
401
3,661
7,055
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 6 / 0
4,479
407
2,311
9,601
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
1
26
Kills
1
1
Deaths
26
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
2
7
L
Chaac
1
6
0
0.17
W
12
0
4
14
L
Medusa
Hiram2512
Medusa
0
6
0
0
W
4
0
12
10
L
Kukulkan
Machura89
Kukulkan
0
1
0
0
W
Chang'e
OkkLay
Chang'e
3
0
5
5.5
W
Agni
OkkNay
Agni
1
0
0
1
L
0
7
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
11,733
28,352
Taken
36,975
12,219
Mitigated
14,302
12,946
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,446
2,655
0
2,329
6,299
2,717
0
0
6,299
0
36,857
L
Chaac
2,334
747
220
2,723
8,823
4,541
0
3,885
4,938
0
16,077
W
12,982
7,298
0
1,908
6,999
2,680
3,838
1,242
5,757
0
52,799
L
Medusa
Hiram2512
Medusa
3,193
1,628
0
431
6,370
1,831
0
1,896
4,474
0
13,274
W
4,339
1,078
593
4,192
8,543
2,915
1,274
1,069
7,474
15,966
0
L
Kukulkan
Machura89
Kukulkan
234
76
0
0
5,126
1,658
0
3,432
1,426
28,424
0
W
Chang'e
OkkLay
Chang'e
5,486
960
700
2,045
3,742
3,057
457
0
3,742
30,701
0
W
Agni
OkkNay
Agni
3,546
201
0
1,179
2,769
850
0
234
2,535
48,123
0
L
3,661
1,472
0
0
7,055
1,752
0
1,276
5,779
0
18,787
L
2,311
609
0
473
9,601
4,520
0
2,614
6,987
10,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
23,053
378
Minions Killed
169
0
Camps Cleared
0
986,445
Distance Traveled
855,478
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,112
647
83
8
0
221,186
0
L
Chaac
4,477
407
24
2
0
176,788
0
W
Apollo
8,134
739
92
8
0
190,253
2
L
Medusa
4,260
387
24
2
0
160,247
0
W
Eset
6,988
635
25
2
0
179,831
0
L
Kukulkan
5,429
494
72
7
0
185,966
0
W
Chang'e
7,136
649
68
6
0
171,048
3
W
Agni
7,630
694
110
10
0
224,127
2
L
Artemis
4,408
401
39
4
0
149,103
3
L
Ymir
4,479
407
10
1
0
183,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role