Player Matchup

Cthulhu
Cthulhu
Exedom
Cthulhu
Level 14
God Stats
1W - 3L
1,166 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 2
Neith
Neith
Got A Pod
Neith
Level 19
God Stats
5W - 8L
1,428 SR
Queue Stats
40W - 50L
1,533 Elo+
Party 2
Hades
Hades
Shawn TeamWITT
Hades
Level 96
God Stats
5W - 5L
1,580 SR
Queue Stats
17W - 22L
1,658 Elo+
Party 2
Team Averages
Level 43
1,391 SR
1,501 Elo+

VS

Team Averages
Level 54
1,586 SR
1,381 Elo+
Zeus
Zeus
CloudxPrime_
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 89L
1,239 Elo+
Party 1
Thor
Thor
RoyalFiends
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,434 Elo+
Party 1
Ares
Ares
deathrain44
Ares
Level 125
God Stats
1W - 1L
1,758 SR
Queue Stats
35W - 33L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exedom
Cthulhu
10
1 / 1 / 9
6,880
688
2,764
6,567
5,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Got A Pod
Neith
12
3 / 0 / 10
7,584
758
4,700
3,110
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
10 / 1 / 4
8,828
883
9,698
7,023
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,027
603
1,978
5,336
2,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,225
623
2,542
6,960
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 5 / 1
6,939
694
3,356
10,364
9,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
1
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Cthulhu
Exedom
Cthulhu
1
1
9
5.5
W
Neith
Got A Pod
Neith
3
0
10
8
L
0
3
1
0.17
W
10
1
4
12
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,162
Damage
7,876
16,700
Taken
22,660
9,735
Mitigated
17,342
5,148
Healing
1,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,978
222
0
280
5,336
2,596
210
3,814
1,522
12,357
0
W
Cthulhu
Exedom
Cthulhu
2,764
213
180
0
6,567
5,294
189
1,822
4,745
11,896
0
W
Neith
Got A Pod
Neith
4,700
3,460
0
74
3,110
1,122
1,055
1,133
1,977
0
17,618
L
2,542
585
0
77
6,960
5,169
631
3,386
3,574
0
15,056
W
9,698
1,117
424
4,470
7,023
3,319
175
2,379
4,644
31,847
0
L
3,356
74
125
738
10,364
9,577
532
5,262
5,102
11,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
19,191
107
Minions Killed
69
0
Camps Cleared
0
548,716
Distance Traveled
478,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,027
603
29
3
0
122,560
0
W
Cthulhu
6,880
688
16
2
0
200,836
0
W
Neith
7,584
758
37
4
0
164,103
0
L
Thor
6,225
623
30
3
0
185,254
1
W
Hades
8,828
883
54
5
0
183,777
0
L
Ares
6,939
694
10
1
0
171,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role