Player Matchup

Serqet
Serqet
Platinum II
 
Serqet
Platinum II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Platinum I
DeathChasingYou
Artemis
Platinum I
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
91W - 96L
2,048 MMR
Solo
Janus
Janus
Platinum IV
Hugs4Drugs2
Janus
Platinum IV
Level 45
God Stats
0W - 1L
1,737 SR
Queue Stats
25W - 20L
2,011 MMR
Solo
Khepri
Khepri
Platinum II
Paranoi5e
Khepri
Platinum II
Level 160
God Stats
15W - 8L
1,564 SR
Queue Stats
543W - 548L
1,953 MMR
Party 2
Hercules
Hercules
Platinum II
nihhe123
Hercules
Platinum II
Level 129
God Stats
3W - 8L
1,240 SR
Queue Stats
258W - 256L
1,970 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,508 SR
1,896 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,576 SR
1,991 MMR
Mulan
Mulan
Platinum I
AlexTsx13
Mulan
Platinum I
Level 160
God Stats
3W - 3L
1,668 SR
Queue Stats
531W - 525L
1,963 MMR
Solo
Anhur
Anhur
Platinum III
Dormant
Anhur
Platinum III
Level 157
God Stats
55W - 50L
1,625 SR
Queue Stats
149W - 141L
1,915 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
LordNM
The Morrigan
Platinum II
Level 87
God Stats
5W - 7L
1,351 SR
Queue Stats
415W - 398L
1,903 MMR
Party 3
Kali
Kali
Platinum III
TacoMePacoXD
Kali
Platinum III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 20L
2,183 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
vаmp
Cabrakan
Diamond V
Level 79
God Stats
3W - 0L
1,736 SR
Queue Stats
261W - 256L
1,993 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 3 / 2
6,187
476
2,486
9,428
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 5 / 2
6,972
536
5,204
8,039
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 0
7,957
612
2,926
7,577
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Paranoi5e
Khepri
8
1 / 2 / 2
5,727
441
1,183
7,509
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
nihhe123
Hercules
10
0 / 6 / 1
6,281
483
3,155
9,231
6,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Morgan Le FayTiamatAthenaOdinGilgamesh

VS

Bans
OsirisSun WukongDanzaburouKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AlexTsx13
Mulan
11
2 / 1 / 3
6,769
521
3,649
8,789
4,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Dormant
Anhur
14
5 / 2 / 2
8,615
663
6,016
6,043
1,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
LordNM
The Morrigan
14
1 / 1 / 5
8,341
642
6,103
4,318
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 4
7,632
587
4,405
6,711
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
vаmp
Cabrakan
14
5 / 1 / 2
8,460
651
5,959
6,900
8,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
17
18
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
2
0.67
W
Mulan
AlexTsx13
Mulan
2
1
3
3.5
L
2
5
2
0.6
W
Anhur
Dormant
Anhur
5
2
2
3
L
2
2
0
1
W
The Morrigan
LordNM
The Morrigan
1
1
5
3.5
L
Khepri
Paranoi5e
Khepri
1
2
2
1
W
4
1
4
6
L
Hercules
nihhe123
Hercules
0
6
1
0.08
W
Cabrakan
vаmp
Cabrakan
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,954
Damage
26,132
41,784
Taken
32,761
17,197
Mitigated
19,070
9,100
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,486
492
0
3,017
9,428
3,031
0
3,121
6,307
0
32,899
W
Mulan
AlexTsx13
Mulan
3,649
523
0
1,733
8,789
4,082
0
1,035
7,424
0
22,663
L
5,204
2,573
0
2,268
8,039
1,297
0
305
7,734
0
38,976
W
Anhur
Dormant
Anhur
6,016
3,692
0
1,812
6,043
1,554
534
628
5,415
0
54,359
L
2,926
191
0
1,073
7,577
2,264
0
2,028
5,549
58,062
0
W
The Morrigan
LordNM
The Morrigan
6,103
1,214
0
1,645
4,318
1,767
280
1,306
3,012
60,106
9,491
L
Khepri
Paranoi5e
Khepri
1,183
213
0
1,283
7,509
4,265
0
1,024
6,485
12,599
0
W
4,405
2,269
0
3,041
6,711
2,846
0
576
6,135
0
47,673
L
Hercules
nihhe123
Hercules
3,155
597
0
1,459
9,231
6,340
0
4,840
4,391
0
31,572
W
Cabrakan
vаmp
Cabrakan
5,959
972
0
2,513
6,900
8,821
100
564
6,252
44,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
39,817
384
Minions Killed
463
0
Camps Cleared
0
1,263,557
Distance Traveled
1,322,786
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,187
476
66
5
0
296,593
3
W
Mulan
6,769
521
30
2
0
275,407
5
L
Artemis
6,972
536
76
6
0
231,199
4
W
Anhur
8,615
663
102
8
0
257,437
5
L
Janus
7,957
612
139
11
0
264,527
5
W
The Morrigan
8,341
642
133
10
0
250,960
6
L
Khepri
5,727
441
23
2
0
249,004
4
W
Kali
7,632
587
87
7
0
292,418
4
L
Hercules
6,281
483
80
6
0
222,234
5
W
Cabrakan
8,460
651
111
9
0
246,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role