Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Maeve-Remix
Achilles
Level 157
God Stats
2W - 2L
1,220 SR
Queue Stats
627W - 563L
1,630 Elo+
Party 1
Team Averages
Level 76
1,407 SR
1,543 Elo+

VS

Team Averages
Level 15
1,509 SR
1,194 Elo+
Ares
Ares
Cruxxible
Ares
Level 8
God Stats
3W - 2L
1,573 SR
Queue Stats
18W - 21L
1,112 Elo+
Party 2
Danzaburou
Danzaburou
GilbertMontgomry
Danzaburou
Level 18
God Stats
10W - 16L
1,454 SR
Queue Stats
23W - 32L
1,218 Elo+
Party 2
Hera
Hera
TrxshChild
Hera
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
17 / 1 / 5
9,621
962
14,488
6,617
2,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
11
3 / 2 / 18
8,000
800
5,409
5,419
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Maeve-Remix
Achilles
11
4 / 2 / 18
8,129
813
4,406
12,876
8,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 7 / 4
7,171
717
2,592
12,947
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GilbertMontgomry
Danzaburou
9
0 / 10 / 4
6,355
636
4,521
10,297
3,326
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 8 / 1
8,194
819
6,216
7,815
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
24
Kills
5
5
Deaths
25
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
17
1
5
19.5
W
Ra
 
Ra
3
2
18
6
L
Ares
1
7
4
0.43
L
Danzaburou
GilbertMontgomry
Danzaburou
0
10
4
0.2
W
Achilles
Maeve-Remix
Achilles
4
2
18
6.5
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
13,329
24,912
Taken
31,059
13,419
Mitigated
12,148
5,395
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,488
8,519
0
1,840
6,617
2,419
2,168
3,437
3,180
0
43,505
W
Ra
 
Ra
5,409
207
648
375
5,419
2,037
576
2,449
2,970
19,769
0
L
Ares
2,592
297
107
667
12,947
6,396
0
1,678
11,009
9,516
0
L
Danzaburou
GilbertMontgomry
Danzaburou
4,521
1,561
0
229
10,297
3,326
270
2,012
8,115
0
14,703
W
Achilles
Maeve-Remix
Achilles
4,406
1,338
0
2,532
12,876
8,963
195
2,922
9,954
0
12,316
L
6,216
1,566
0
0
7,815
2,426
449
1,219
6,526
23,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
21,720
100
Minions Killed
56
0
Camps Cleared
0
568,487
Distance Traveled
452,076
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,621
962
54
5
0
184,201
0
W
Ra
8,000
800
42
4
0
199,458
0
L
Ares
7,171
717
13
1
0
166,723
2
L
Danzaburou
6,355
636
16
2
0
137,807
1
W
Achilles
8,129
813
4
0
0
184,828
0
L
Hera
8,194
819
27
3
0
147,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role