Player Matchup

Bakasura
Bakasura
Furriel
Bakasura
Level 5
God Stats
0W - 2L
1,479 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 2
Thanatos
Thanatos
HuluI
Thanatos
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 15L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
LewdThighs
Kukulkan
Level 12
God Stats
21W - 25L
1,569 SR
Queue Stats
51W - 60L
1,375 Elo+
Party 1
Hel
Hel
Zer0f
Hel
Level 12
God Stats
5W - 6L
1,555 SR
Queue Stats
61W - 71L
1,403 Elo+
Party 1
Ares
Ares
antzred88
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 7
1,521 SR
1,374 Elo+

VS

Team Averages
Level 17
1,428 SR
1,401 Elo+
Janus
Janus
 
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dienden
Athena
Level 12
God Stats
20W - 12L
1,500 SR
Queue Stats
206W - 223L
1,383 Elo+
Solo
Ymir
Ymir
Ryujibacon
Ymir
Level 27
God Stats
30W - 23L
1,381 SR
Queue Stats
139W - 178L
1,432 Elo+
Solo
Ravana
Ravana
fgehshjdnbfnxn
Ravana
Level 8
God Stats
1W - 2L
1,258 SR
Queue Stats
45W - 60L
1,187 Elo+
Solo
Apollo
Apollo
l3inghiMan
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Furriel
Bakasura
20
12 / 9 / 9
14,646
1,127
20,722
25,860
11,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
HuluI
Thanatos
20
4 / 13 / 14
13,008
1,001
10,228
25,642
9,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
LewdThighs
Kukulkan
20
8 / 8 / 15
14,688
1,130
37,912
22,622
9,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
Zer0f
Hel
20
2 / 9 / 18
12,675
975
16,572
20,487
13,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
19
1 / 10 / 15
11,471
882
6,907
24,946
25,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
24 / 3 / 18
18,912
1,455
51,470
10,479
3,666
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Dienden
Athena
20
5 / 4 / 30
13,453
1,035
17,886
25,154
34,021
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 31
14,902
1,146
14,721
24,775
28,252
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
1 / 11 / 19
11,291
869
2,959
18,592
7,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
l3inghiMan
Apollo
20
10 / 7 / 17
14,281
1,099
22,663
20,519
8,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
164
27
Kills
49
49
Deaths
27
71
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
24
3
18
11
W
Athena
Dienden
Athena
5
4
30
5
L
Bakasura
Furriel
Bakasura
12
9
9
1.83
L
Thanatos
HuluI
Thanatos
4
13
14
0.85
L
Kukulkan
LewdThighs
Kukulkan
8
8
15
1.94
W
9
2
31
12.25
L
Hel
Zer0f
Hel
2
9
18
1.22
L
Ares
1
10
15
0.85
W
1
11
19
0.95
W
Apollo
l3inghiMan
Apollo
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,341
Damage
109,699
119,557
Taken
99,519
67,807
Mitigated
81,668
22,195
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
51,470
2,516
0
0
10,479
3,666
0
6,462
3,863
104,332
0
W
Athena
Dienden
Athena
17,886
6,348
0
0
25,154
34,021
0
14,872
9,392
26,735
0
L
Bakasura
Furriel
Bakasura
20,722
13,263
0
1,525
25,860
11,210
0
16,484
9,158
0
37,180
L
Thanatos
HuluI
Thanatos
10,228
4,468
0
6,439
25,642
9,222
0
19,411
5,893
0
21,839
L
Kukulkan
LewdThighs
Kukulkan
37,912
5,171
0
996
22,622
9,030
0
16,851
5,445
77,855
0
W
14,721
1,861
0
0
24,775
28,252
0
15,893
7,412
21,693
0
L
Hel
Zer0f
Hel
16,572
3,122
8,113
5,122
20,487
13,175
0
13,087
7,231
37,143
0
L
Ares
6,907
948
0
0
24,946
25,170
0
16,889
7,753
18,963
0
W
2,959
1,277
0
309
18,592
7,174
0
13,714
4,672
0
5,956
W
Apollo
l3inghiMan
Apollo
22,663
12,366
0
1,869
20,519
8,555
0
10,450
9,134
0
51,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,488
Gold Earned
72,839
229
Minions Killed
234
4
Camps Cleared
7
1,164,605
Distance Traveled
1,090,148
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
18,912
1,455
146
11
1
241,905
0
W
Athena
13,453
1,035
16
1
0
219,565
0
L
Bakasura
14,646
1,127
64
5
0
240,304
1
L
Thanatos
13,008
1,001
13
1
1
249,294
3
L
Kukulkan
14,688
1,130
95
7
0
241,706
0
W
Ymir
14,902
1,146
18
1
0
241,745
0
L
Hel
12,675
975
53
4
2
220,778
0
L
Ares
11,471
882
4
0
1
212,523
0
W
Ravana
11,291
869
1
0
1
166,169
1
W
Apollo
14,281
1,099
53
4
5
220,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role