Player Matchup

Cthulhu
Cthulhu
G R A V I T I31
Cthulhu
Level 23
God Stats
37W - 32L
1,423 SR
Queue Stats
104W - 101L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
IIFerchusII
Kukulkan
Level 8
God Stats
3W - 0L
1,763 SR
Queue Stats
17W - 11L
1,361 Elo+
Party 1
Mercury
Mercury
Sezft
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
beast99619
Zeus
Level 13
God Stats
15W - 7L
1,632 SR
Queue Stats
119W - 122L
1,497 Elo+
Solo
Izanami
Izanami
xxforest_runxx
Izanami
Level 28
God Stats
38W - 23L
1,830 SR
Queue Stats
296W - 297L
1,508 Elo+
Solo
Team Averages
Level 17
1,629 SR
1,466 Elo+

VS

Team Averages
Level 17
1,447 SR
1,453 Elo+
Mercury
Mercury
Alexcy04
Mercury
Level 28
God Stats
2W - 8L
1,237 SR
Queue Stats
249W - 245L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Drczi
Cthulhu
Level 21
God Stats
23W - 18L
1,482 SR
Queue Stats
95W - 89L
1,481 Elo+
Solo
Zeus
Zeus
Idripyayo
Zeus
Level 27
God Stats
12W - 16L
1,534 SR
Queue Stats
84W - 100L
1,443 Elo+
Solo
Artemis
Artemis
XxGOBUCS34xX
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,445 Elo+
Party 2
Poseidon
Poseidon
x_PERKY_JERKY_x
Poseidon
Level 5
God Stats
2W - 4L
1,483 SR
Queue Stats
3W - 5L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
11,035
1,003
12,438
15,436
18,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
IIFerchusII
Kukulkan
18
3 / 5 / 15
10,530
957
11,236
10,213
4,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Sezft
Mercury
18
11 / 3 / 13
12,391
1,126
16,153
11,625
5,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 0 / 14
11,764
1,069
16,160
4,158
1,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 2 / 11
13,019
1,184
19,505
12,854
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

194

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alexcy04
Mercury
17
3 / 4 / 9
11,168
1,015
6,646
22,597
15,928
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Drczi
Cthulhu
15
0 / 1 / 2
8,532
776
3,220
4,551
3,573
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
18
3 / 11 / 8
11,568
1,052
12,981
19,163
7,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
XxGOBUCS34xX
Artemis
18
9 / 7 / 5
12,486
1,135
17,932
18,497
7,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
16
0 / 10 / 6
9,691
881
7,008
14,250
5,313
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
33
Kills
15
15
Deaths
33
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
Alexcy04
Mercury
3
4
9
1.88
L
Cthulhu
Drczi
Cthulhu
0
1
2
1
W
3
5
14
2
W
Kukulkan
IIFerchusII
Kukulkan
3
5
15
2.1
L
Zeus
3
11
8
0.64
W
Mercury
Sezft
Mercury
11
3
13
5.83
L
Artemis
XxGOBUCS34xX
Artemis
9
7
5
1.64
W
5
0
14
12
L
Poseidon
0
10
6
0.3
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,492
Damage
47,787
54,286
Taken
79,058
34,644
Mitigated
40,208
6,889
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Alexcy04
Mercury
6,646
3,165
0
323
22,597
15,928
0
7,771
14,826
0
19,161
L
Cthulhu
Drczi
Cthulhu
3,220
195
135
0
4,551
3,573
0
2,675
1,876
7,653
0
W
12,438
587
234
0
15,436
18,321
0
8,265
7,171
27,011
0
W
Kukulkan
IIFerchusII
Kukulkan
11,236
2,585
0
197
10,213
4,015
0
5,072
5,141
21,739
0
L
Zeus
12,981
3,290
116
1,695
19,163
7,500
0
11,588
7,575
37,646
0
W
Mercury
Sezft
Mercury
16,153
12,458
0
120
11,625
5,016
0
2,736
8,889
0
24,585
L
Artemis
XxGOBUCS34xX
Artemis
17,932
14,110
0
1,796
18,497
7,894
0
8,412
10,085
0
37,872
W
16,160
1,104
113
1,465
4,158
1,579
0
2,553
1,605
44,054
0
L
Poseidon
7,008
1,302
55
101
14,250
5,313
0
9,388
4,862
37,824
0
W
19,505
12,454
0
4,760
12,854
5,713
0
4,583
8,271
0
49,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,739
Gold Earned
53,445
219
Minions Killed
199
11
Camps Cleared
6
952,681
Distance Traveled
891,351
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,168
1,015
21
2
3
245,458
0
L
Cthulhu
8,532
776
8
1
0
109,697
0
W
Cthulhu
11,035
1,003
30
3
1
175,806
0
W
Kukulkan
10,530
957
31
3
0
161,898
0
L
Zeus
11,568
1,052
61
6
0
163,768
0
W
Mercury
12,391
1,126
15
1
4
227,297
0
L
Artemis
12,486
1,135
26
2
3
183,538
0
W
Zeus
11,764
1,069
68
6
0
197,933
0
L
Poseidon
9,691
881
83
8
0
188,890
1
W
Izanami
13,019
1,184
75
7
6
189,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role