Player Matchup

Artemis
Artemis
BaBy_Z1Hunnit
Artemis
Level 28
God Stats
57W - 59L
1,416 SR
Queue Stats
153W - 175L
1,335 Elo+
Party 3
Zeus
Zeus
DeathBlaze356
Zeus
Level 48
God Stats
20W - 26L
1,417 SR
Queue Stats
604W - 638L
1,307 Elo+
Party 1
Mercury
Mercury
Djstreaks
Mercury
Level 46
God Stats
108W - 105L
1,500 SR
Queue Stats
125W - 136L
1,398 Elo+
Party 3
Khepri
Khepri
Equalizer687
Khepri
Level 42
God Stats
11W - 12L
1,410 SR
Queue Stats
236W - 284L
1,325 Elo+
Party 1
King Arthur
King Arthur
WoN1-retro_YT
King Arthur
Level 53
God Stats
4W - 16L
1,191 SR
Queue Stats
391W - 467L
1,314 Elo+
Party 1
Team Averages
Level 43
1,387 SR
1,336 Elo+

VS

Team Averages
Level 91
1,537 SR
1,433 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Al Prattino
Nike
Level 85
God Stats
7W - 1L
1,739 SR
Queue Stats
44W - 40L
1,384 Elo+
Party 2
Achilles
Achilles
Sid From lceage
Achilles
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
Wirke
Baron Samedi
Level 28
God Stats
4W - 1L
1,536 SR
Queue Stats
22W - 14L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
odst2552
Guan Yu
Level 144
God Stats
5W - 9L
1,412 SR
Queue Stats
432W - 468L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 5 / 4
9,569
456
23,272
12,996
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 7 / 5
10,512
501
20,601
12,909
4,095
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Djstreaks
Mercury
15
2 / 7 / 8
9,571
456
12,319
17,631
6,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
12
0 / 7 / 10
8,310
396
5,549
20,249
19,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
WoN1-retro_YT
King Arthur
15
4 / 11 / 6
9,756
465
10,210
22,718
16,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
11 / 4 / 9
10,133
483
16,630
16,440
10,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 18
9,156
436
10,959
29,172
20,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
17
11 / 3 / 12
11,101
529
16,787
18,369
18,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Wirke
Baron Samedi
17
4 / 2 / 5
10,913
520
9,169
14,745
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
odst2552
Guan Yu
18
9 / 2 / 12
11,767
560
13,924
21,408
16,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
13
Kills
37
37
Deaths
13
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
4
9
3.88
W
2
2
18
5.5
L
Artemis
3
5
4
1
L
4
7
5
0.93
L
Mercury
Djstreaks
Mercury
2
7
8
0.86
L
Khepri
0
7
10
0.71
W
Achilles
11
3
12
5.67
W
Baron Samedi
Wirke
Baron Samedi
4
2
5
3.25
L
King Arthur
WoN1-retro_YT
King Arthur
4
11
6
0.64
W
Guan Yu
odst2552
Guan Yu
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,951
Damage
67,469
86,503
Taken
100,134
52,925
Mitigated
71,083
12,169
Healing
48,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,630
1,795
10,476
7,048
16,440
10,101
1,474
4,833
11,607
43,799
0
W
10,959
739
1,052
9,879
29,172
20,231
528
6,494
22,678
0
39,874
L
Artemis
23,272
9,058
0
634
12,996
6,786
43
4,316
8,680
0
74,700
L
20,601
790
775
2,723
12,909
4,095
0
3,109
9,800
67,513
0
L
Mercury
Djstreaks
Mercury
12,319
5,426
0
354
17,631
6,890
445
3,521
14,110
0
66,445
L
Khepri
5,549
636
460
3,618
20,249
19,043
0
8,454
11,795
17,840
0
W
Achilles
16,787
3,566
1,156
4,013
18,369
18,204
523
3,771
14,598
0
51,018
W
Baron Samedi
Wirke
Baron Samedi
9,169
869
2,411
4,630
14,745
6,446
2,044
5,571
9,174
77,286
0
L
King Arthur
WoN1-retro_YT
King Arthur
10,210
781
0
3,605
22,718
16,111
368
6,399
16,319
0
41,033
W
Guan Yu
odst2552
Guan Yu
13,924
3,043
1,933
5,491
21,408
16,101
3,781
5,727
15,681
0
78,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,718
Gold Earned
53,070
422
Minions Killed
447
0
Camps Cleared
0
1,854,449
Distance Traveled
1,878,516
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,133
483
55
3
0
363,060
2
W
Nike
9,156
436
54
3
0
347,218
0
L
Artemis
9,569
456
109
5
0
346,375
0
L
Zeus
10,512
501
116
6
0
334,719
4
L
Mercury
9,571
456
120
6
0
419,073
0
L
Khepri
8,310
396
24
1
0
387,629
0
W
Achilles
11,101
529
66
3
0
399,504
0
W
Baron Samedi
10,913
520
148
7
0
353,387
0
L
King Arthur
9,756
465
53
3
0
366,653
0
W
Guan Yu
11,767
560
124
6
0
415,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role