Player Matchup

Sun Wukong
Sun Wukong
Donte-The-Ace
Sun Wukong
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 126L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
IEMan07
Danzaburou
Level 18
God Stats
11W - 28L
1,233 SR
Queue Stats
52W - 69L
1,285 Elo+
Party 2
Agni
Agni
youremadimblack
Agni
Level 43
God Stats
3W - 4L
1,331 SR
Queue Stats
195W - 272L
1,355 Elo+
Party 2
Team Averages
Level 29
1,355 SR
1,304 Elo+

VS

Team Averages
Level 20
1,455 SR
1,398 Elo+
Neith
Neith
Hippie Trixx449
Neith
Level 17
God Stats
13W - 14L
1,458 SR
Queue Stats
22W - 35L
1,303 Elo+
Party 1
Hercules
Hercules
Io ForgiveN oI
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,390 Elo+
Party 1
Nox
Nox
imadonke
Nox
Level 18
God Stats
5W - 9L
1,407 SR
Queue Stats
124W - 165L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Donte-The-Ace
Sun Wukong
12
2 / 0 / 14
9,312
716
6,318
8,403
6,788
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
IEMan07
Danzaburou
15
16 / 2 / 7
12,282
945
18,423
10,515
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
7 / 5 / 12
10,519
809
10,197
10,377
3,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 2
9,910
762
9,786
12,557
4,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
11
2 / 8 / 4
9,077
698
5,929
19,245
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

11
0 / 7 / 1
7,347
565
4,129
9,369
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
7
7
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Donte-The-Ace
Sun Wukong
2
0
14
9
L
5
10
2
0.6
W
Danzaburou
IEMan07
Danzaburou
16
2
7
9.75
L
Hercules
2
8
4
0.5
L
0
7
1
0.07
W
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,938
Damage
19,844
29,295
Taken
41,171
13,838
Mitigated
27,462
7,324
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Donte-The-Ace
Sun Wukong
6,318
1,507
426
1,306
8,403
6,788
63
1,605
6,798
0
19,322
L
9,786
5,316
0
2,399
12,557
4,441
704
3,055
9,502
0
29,194
W
Danzaburou
IEMan07
Danzaburou
18,423
6,521
629
2,051
10,515
3,825
1,379
826
9,689
0
43,574
L
Hercules
5,929
1,527
0
6,159
19,245
19,430
40
4,925
14,320
0
16,381
L
4,129
182
0
1,180
9,369
3,591
120
2,217
7,152
20,170
0
W
10,197
1,340
0
2,912
10,377
3,225
859
1,698
8,679
34,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
26,334
126
Minions Killed
96
0
Camps Cleared
0
700,086
Distance Traveled
558,710
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,312
716
31
2
0
285,376
1
L
Neith
9,910
762
45
3
0
165,673
1
W
Danzaburou
12,282
945
54
4
0
218,043
0
L
Hercules
9,077
698
16
1
0
210,516
3
L
Nox
7,347
565
35
3
0
182,521
0
W
Agni
10,519
809
41
3
0
196,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role