Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Amdbaygon
Anubis
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,416 Elo+
Party 1
Cerberus
Cerberus
NeBuRoK
Cerberus
Level 24
God Stats
13W - 8L
1,652 SR
Queue Stats
35W - 33L
1,498 Elo+
Party 1
Mulan
Mulan
XanaDiBoi
Mulan
Level 26
God Stats
5W - 4L
1,755 SR
Queue Stats
16W - 9L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
iDotto
Hun Batz
Level 27
God Stats
6W - 1L
1,809 SR
Queue Stats
95W - 78L
1,530 Elo+
Solo
Team Averages
Level 50
1,643 SR
1,486 Elo+

VS

Team Averages
Level 26
1,584 SR
1,510 Elo+
Loki
Loki
ChoraMinina
Loki
Level 24
God Stats
5W - 9L
1,290 SR
Queue Stats
75W - 95L
1,571 Elo+
Solo
Hun Batz
Hun Batz
capitec
Hun Batz
Level 35
God Stats
2W - 1L
1,855 SR
Queue Stats
7W - 7L
1,577 Elo+
Party 3
Ymir
Ymir
valenbreppe
Ymir
Level 15
God Stats
1W - 3L
1,664 SR
Queue Stats
21W - 24L
1,548 Elo+
Party 3
Artemis
Artemis
yEnzinho_
Artemis
Level 28
God Stats
12W - 8L
1,524 SR
Queue Stats
195W - 225L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
yGordinZ
Morgan Le Fay
Level 28
God Stats
35W - 22L
1,588 SR
Queue Stats
144W - 151L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 4 / 5
9,669
569
12,294
10,726
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Amdbaygon
Anubis
15
5 / 3 / 5
9,471
557
10,816
12,257
6,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NeBuRoK
Cerberus
14
5 / 1 / 11
9,765
574
6,184
9,836
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
XanaDiBoi
Mulan
16
4 / 0 / 3
9,846
579
6,749
9,364
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
iDotto
Hun Batz
19
9 / 0 / 3
11,961
704
8,283
9,187
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,464
498
6,757
12,210
7,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
capitec
Hun Batz
12
1 / 5 / 2
7,542
444
3,175
9,663
2,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
3 / 4 / 5
7,164
421
3,788
14,556
9,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
yEnzinho_
Artemis
13
1 / 8 / 7
7,956
468
5,977
14,903
3,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
yGordinZ
Morgan Le Fay
13
2 / 6 / 1
8,121
478
10,237
11,793
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
28
Kills
8
8
Deaths
28
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
4
5
1.88
W
Anubis
Amdbaygon
Anubis
5
3
5
2.5
L
1
5
1
0.3
W
Cerberus
NeBuRoK
Cerberus
5
1
11
10.5
W
Mulan
XanaDiBoi
Mulan
4
0
3
5.5
L
Hun Batz
capitec
Hun Batz
1
5
2
0.4
W
Hun Batz
iDotto
Hun Batz
9
0
3
10.5
L
3
4
5
1.38
L
Artemis
yEnzinho_
Artemis
1
8
7
0.56
L
Morgan Le Fay
yGordinZ
Morgan Le Fay
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,326
Damage
29,934
51,370
Taken
63,125
32,040
Mitigated
26,064
16,248
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,294
5,852
0
3,336
10,726
3,198
2,280
3,123
7,603
0
65,693
W
Anubis
Amdbaygon
Anubis
10,816
520
0
5,017
12,257
6,096
2,066
6,254
6,003
46,869
0
L
6,757
2,032
0
3,010
12,210
7,198
175
1,862
9,866
0
46,785
W
Cerberus
NeBuRoK
Cerberus
6,184
203
0
2,074
9,836
8,528
278
3,368
6,468
25,922
0
W
Mulan
XanaDiBoi
Mulan
6,749
1,018
0
2,489
9,364
9,475
451
870
8,494
8,309
42,254
L
Hun Batz
capitec
Hun Batz
3,175
725
0
1,318
9,663
2,432
188
2,406
7,211
0
41,434
W
Hun Batz
iDotto
Hun Batz
8,283
3,544
0
3,332
9,187
4,743
2,486
594
8,593
0
94,073
L
3,788
956
0
2,534
14,556
9,081
105
4,928
9,536
14,673
0
L
Artemis
yEnzinho_
Artemis
5,977
3,731
0
2,916
14,903
3,989
1,071
3,516
11,387
0
36,381
L
Morgan Le Fay
yGordinZ
Morgan Le Fay
10,237
1,256
0
1,032
11,793
3,364
126
4,942
6,754
54,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
39,247
489
Minions Killed
329
0
Camps Cleared
0
1,619,565
Distance Traveled
1,566,396
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,669
569
86
5
0
306,282
3
W
Anubis
9,471
557
100
6
0
264,727
2
L
Loki
8,464
498
93
5
0
309,939
5
W
Cerberus
9,765
574
39
2
0
340,552
6
W
Mulan
9,846
579
102
6
0
319,956
7
L
Hun Batz
7,542
444
72
4
0
368,111
2
W
Hun Batz
11,961
704
162
10
0
388,048
0
L
Ymir
7,164
421
20
1
0
311,388
0
L
Artemis
7,956
468
59
3
0
285,979
0
L
Morgan Le Fay
8,121
478
85
5
0
290,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role