Player Matchup

Hel
Hel
BobLoblaw19
Hel
Level 126
God Stats
18W - 12L
1,664 SR
Queue Stats
399W - 266L
1,664 Elo+
Party 1
Camazotz
Camazotz
JohnnyBangarang
Camazotz
Level 125
God Stats
8W - 7L
1,540 SR
Queue Stats
405W - 254L
1,692 Elo+
Party 1
Danzaburou
Danzaburou
ThatJerkDan
Danzaburou
Level 107
God Stats
14W - 8L
1,672 SR
Queue Stats
281W - 182L
1,678 Elo+
Party 1
Team Averages
Level 119
1,625 SR
1,678 Elo+

VS

Team Averages
Level 82
1,348 SR
1,389 Elo+
Discordia
Discordia
D4ddyL1lM0nst3r
Discordia
Level 62
God Stats
5W - 5L
1,515 SR
Queue Stats
75W - 98L
1,363 Elo+
Party 2
Ganesha
Ganesha
Sek9_Elite
Ganesha
Level 119
God Stats
1W - 3L
1,193 SR
Queue Stats
270W - 252L
1,366 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlurpGodUwU
Morgan Le Fay
Level 64
God Stats
4W - 10L
1,336 SR
Queue Stats
81W - 70L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,919
642
17,364
13,861
10,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
15
4 / 0 / 5
11,751
691
12,389
23,061
23,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ThatJerkDan
Danzaburou
16
1 / 1 / 7
10,799
635
8,621
16,643
5,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D4ddyL1lM0nst3r
Discordia
13
2 / 4 / 1
9,391
552
17,947
8,776
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Sek9_Elite
Ganesha
13
0 / 2 / 3
9,250
544
4,764
18,240
18,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SlurpGodUwU
Morgan Le Fay
14
1 / 3 / 0
9,548
562
15,247
15,154
7,264
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Discordia
D4ddyL1lM0nst3r
Discordia
2
4
1
0.63
W
Camazotz
4
0
5
6.5
L
Ganesha
Sek9_Elite
Ganesha
0
2
3
0.75
L
Morgan Le Fay
SlurpGodUwU
Morgan Le Fay
1
3
0
0.33
W
Danzaburou
ThatJerkDan
Danzaburou
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
37,958
53,565
Taken
42,170
39,562
Mitigated
29,812
37,366
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,364
645
11,672
9,025
13,861
10,171
0
8,805
4,293
46,367
0
L
Discordia
D4ddyL1lM0nst3r
Discordia
17,947
1,569
0
377
8,776
3,604
0
3,899
4,587
38,085
0
W
Camazotz
12,389
2,264
801
9,665
23,061
23,815
80
14,399
7,880
0
23,659
L
Ganesha
Sek9_Elite
Ganesha
4,764
953
800
3,003
18,240
18,944
0
6,504
11,110
12,338
0
L
Morgan Le Fay
SlurpGodUwU
Morgan Le Fay
15,247
827
245
2,553
15,154
7,264
0
5,533
9,109
56,676
0
W
Danzaburou
ThatJerkDan
Danzaburou
8,621
3,192
357
5,846
16,643
5,576
2,863
12,527
3,434
0
61,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
28,189
194
Minions Killed
164
0
Camps Cleared
0
958,291
Distance Traveled
900,998
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,919
642
57
3
0
336,190
0
L
Discordia
9,391
552
63
4
0
281,411
0
W
Camazotz
11,751
691
22
1
0
327,028
1
L
Ganesha
9,250
544
0
0
0
321,580
3
L
Morgan Le Fay
9,548
562
101
6
0
298,007
1
W
Danzaburou
10,799
635
115
7
0
295,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role