Player Matchup

Neith
Neith
Aztirith
Neith
Level 8
God Stats
5W - 3L
1,611 SR
Queue Stats
11W - 7L
1,509 Elo+
Party 1
Sol
Sol
ChazAshley
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,521 Elo+
Party 1
Ymir
Ymir
Dors4
Ymir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,560 Elo+
Party 1
Horus
Horus
Isanzo
Horus
Level 29
God Stats
73W - 42L
1,715 SR
Queue Stats
152W - 119L
1,653 Elo+
Solo
Kukulkan
Kukulkan
Mrmcscruffle
Kukulkan
Level 28
God Stats
31W - 19L
1,646 SR
Queue Stats
175W - 145L
1,569 Elo+
Solo
Team Averages
Level 29
1,594 SR
1,562 Elo+

VS

Team Averages
Level 27
1,601 SR
1,538 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DeepHer
Kukulkan
Level 28
God Stats
45W - 25L
1,807 SR
Queue Stats
89W - 57L
1,643 Elo+
Party 2
Sol
Sol
Hello-Tiffy-
Sol
Level 28
God Stats
45W - 54L
1,502 SR
Queue Stats
346W - 338L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
ReLoaD69
Guan Yu
Level 22
God Stats
35W - 23L
1,693 SR
Queue Stats
127W - 103L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thejoker0592
Morgan Le Fay
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aztirith
Neith
20
5 / 6 / 20
14,276
1,020
19,375
18,261
7,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 6 / 11
13,599
971
17,942
17,047
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Dors4
Ymir
20
4 / 5 / 24
13,599
971
11,258
21,735
30,360
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Isanzo
Horus
20
1 / 1 / 27
13,538
967
10,486
24,436
28,451
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Mrmcscruffle
Kukulkan
20
13 / 1 / 16
17,057
1,218
28,948
8,158
3,486
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
0 / 4 / 1
10,862
776
1,939
6,047
3,166
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
DeepHer
Kukulkan
20
11 / 6 / 4
16,374
1,170
38,583
18,541
7,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 11
13,734
981
18,981
16,043
5,581
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ReLoaD69
Guan Yu
20
3 / 6 / 12
13,726
980
14,539
32,764
46,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
thejoker0592
Morgan Le Fay
19
1 / 11 / 8
12,605
900
8,728
20,622
8,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
55
30
Kills
19
19
Deaths
30
98
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
W
Neith
Aztirith
Neith
5
6
20
2.5
W
7
6
11
2.08
L
Kukulkan
DeepHer
Kukulkan
11
6
4
2.17
W
Ymir
Dors4
Ymir
4
5
24
3.2
L
4
3
11
3.17
W
Horus
Isanzo
Horus
1
1
27
14.5
W
Kukulkan
Mrmcscruffle
Kukulkan
13
1
16
21
L
Guan Yu
ReLoaD69
Guan Yu
3
6
12
1.5
L
Morgan Le Fay
thejoker0592
Morgan Le Fay
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,009
Damage
82,770
89,637
Taken
94,017
76,070
Mitigated
71,776
29,314
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,939
138
0
250
6,047
3,166
0
3,321
2,620
8,024
0
W
Neith
Aztirith
Neith
19,375
9,778
0
2,663
18,261
7,500
0
14,549
3,712
0
44,800
W
17,942
7,460
0
3,148
17,047
6,273
0
13,712
3,335
47,021
0
L
Kukulkan
DeepHer
Kukulkan
38,583
2,317
0
1,232
18,541
7,857
0
10,579
7,870
80,704
0
W
Ymir
Dors4
Ymir
11,258
2,099
0
0
21,735
30,360
0
16,823
4,912
27,588
0
L
18,981
6,006
0
3,277
16,043
5,581
0
9,956
5,923
52,085
0
W
Horus
Isanzo
Horus
10,486
5,026
8,876
13,191
24,436
28,451
0
17,846
6,590
0
19,363
W
Kukulkan
Mrmcscruffle
Kukulkan
28,948
3,147
811
625
8,158
3,486
0
6,200
1,958
76,791
0
L
Guan Yu
ReLoaD69
Guan Yu
14,539
1,085
2,287
6,522
32,764
46,295
0
21,014
11,250
935
27,467
L
Morgan Le Fay
thejoker0592
Morgan Le Fay
8,728
1,450
0
536
20,622
8,877
0
12,312
8,206
37,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,069
Gold Earned
67,301
319
Minions Killed
280
9
Camps Cleared
6
1,320,821
Distance Traveled
1,157,737
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,862
776
19
1
1
91,099
0
W
Neith
14,276
1,020
65
5
2
252,843
0
W
Sol
13,599
971
83
6
4
241,468
0
L
Kukulkan
16,374
1,170
98
7
1
255,615
5
W
Ymir
13,599
971
34
2
0
260,342
0
L
Sol
13,734
981
77
6
1
273,403
0
W
Horus
13,538
967
13
1
1
299,548
0
W
Kukulkan
17,057
1,218
124
9
2
266,620
0
L
Guan Yu
13,726
980
21
2
1
298,001
0
L
Morgan Le Fay
12,605
900
65
5
2
239,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role