Player Matchup

Xing Tian
Xing Tian
CrosscutTable03
Xing Tian
Level 23
God Stats
0W - 2L
1,267 SR
Queue Stats
133W - 156L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
Kawaiineko-Nya
Gilgamesh
Level 66
God Stats
26W - 13L
1,618 SR
Queue Stats
135W - 153L
1,454 Elo+
Party 3
Serqet
Serqet
Spooky Klondike
Serqet
Level 61
God Stats
6W - 18L
1,253 SR
Queue Stats
325W - 326L
1,443 Elo+
Party 1
Persephone
Persephone
Spooky Krypt
Persephone
Level 61
God Stats
6W - 9L
1,095 SR
Queue Stats
401W - 383L
1,467 Elo+
Party 1
King Arthur
King Arthur
Viet_BoyZ22
King Arthur
Level 108
God Stats
126W - 141L
1,473 SR
Queue Stats
1,042W - 1,110L
1,439 Elo+
Party 3
Team Averages
Level 64
1,341 SR
1,431 Elo+

VS

Team Averages
Level 70
1,560 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
Kyngsterjake
Morgan Le Fay
Level 26
God Stats
4W - 2L
1,396 SR
Queue Stats
99W - 80L
1,465 Elo+
Party 2
Sol
Sol
PublicMenace
Sol
Level 120
God Stats
12W - 10L
1,698 SR
Queue Stats
196W - 168L
1,575 Elo+
Party 2
Loki
Loki
Shak_a_lac_BOOM
Loki
Level 44
God Stats
2W - 3L
1,498 SR
Queue Stats
48W - 67L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
Shizno18
Kuzenbo
Level 15
God Stats
6W - 3L
1,596 SR
Queue Stats
12W - 10L
1,544 Elo+
Party 2
Achilles
Achilles
Sinjal
Achilles
Level 144
God Stats
27W - 21L
1,614 SR
Queue Stats
326W - 281L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrosscutTable03
Xing Tian
19
0 / 7 / 8
11,289
941
6,272
18,821
23,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kawaiineko-Nya
Gilgamesh
18
2 / 8 / 6
11,533
961
18,237
29,161
21,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 6 / 6
11,054
921
8,415
17,746
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Spooky Krypt
Persephone
18
8 / 6 / 4
14,135
1,178
26,833
18,059
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Viet_BoyZ22
King Arthur
17
1 / 2 / 2
11,093
924
7,200
19,386
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

72

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kyngsterjake
Morgan Le Fay
19
4 / 3 / 15
11,996
1,000
22,497
11,865
5,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 5 / 13
13,493
1,124
29,175
18,045
6,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 14
12,420
1,035
6,004
5,228
2,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Shizno18
Kuzenbo
19
2 / 2 / 16
12,236
1,020
12,652
17,932
27,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Sinjal
Achilles
19
11 / 1 / 12
13,828
1,152
24,859
21,331
27,215
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
12
Kills
29
29
Deaths
12
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CrosscutTable03
Xing Tian
0
7
8
0.57
L
Gilgamesh
Kawaiineko-Nya
Gilgamesh
2
8
6
0.63
W
Morgan Le Fay
Kyngsterjake
Morgan Le Fay
4
3
15
3.83
W
9
5
13
3.1
W
3
1
14
10
W
Kuzenbo
Shizno18
Kuzenbo
2
2
16
5
W
Achilles
Sinjal
Achilles
11
1
12
17
L
1
6
6
0.67
L
Persephone
Spooky Krypt
Persephone
8
6
4
1.67
L
King Arthur
Viet_BoyZ22
King Arthur
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,957
Damage
95,187
103,173
Taken
74,401
75,080
Mitigated
68,664
11,246
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CrosscutTable03
Xing Tian
6,272
839
0
98
18,821
23,499
0
12,264
6,557
18,451
0
L
Gilgamesh
Kawaiineko-Nya
Gilgamesh
18,237
4,760
0
213
29,161
21,676
0
17,050
12,111
0
34,505
W
Morgan Le Fay
Kyngsterjake
Morgan Le Fay
22,497
2,361
0
540
11,865
5,010
0
5,918
5,947
44,037
0
W
29,175
12,222
0
8,812
18,045
6,886
0
8,225
9,820
61,305
0
W
6,004
2,427
0
444
5,228
2,040
0
2,392
2,836
0
24,726
W
Kuzenbo
Shizno18
Kuzenbo
12,652
4,677
1,316
886
17,932
27,513
0
7,619
10,071
24,756
0
W
Achilles
Sinjal
Achilles
24,859
6,870
0
2,060
21,331
27,215
0
8,951
12,380
0
40,872
L
8,415
3,448
0
849
17,746
8,448
0
12,094
5,652
0
16,978
L
Persephone
Spooky Krypt
Persephone
26,833
1,570
320
5,011
18,059
6,238
0
11,931
6,122
65,871
0
L
King Arthur
Viet_BoyZ22
King Arthur
7,200
498
0
4,755
19,386
15,219
0
10,983
8,403
0
24,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,104
Gold Earned
63,973
208
Minions Killed
233
3
Camps Cleared
11
1,184,420
Distance Traveled
1,253,764
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,289
941
24
2
1
217,704
0
L
Gilgamesh
11,533
961
24
2
0
249,898
2
W
Morgan Le Fay
11,996
1,000
39
3
1
228,196
0
W
Sol
13,493
1,124
82
7
2
213,017
1
W
Loki
12,420
1,035
47
4
5
274,376
0
W
Kuzenbo
12,236
1,020
27
2
1
239,026
0
W
Achilles
13,828
1,152
38
3
2
299,149
1
L
Serqet
11,054
921
18
2
0
233,521
1
L
Persephone
14,135
1,178
105
9
2
246,781
2
L
King Arthur
11,093
924
37
3
0
236,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role