Player Matchup

Merlin
Merlin
DerRumpus
Merlin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 0L
2,097 Elo+
Party 2
Gilgamesh
Gilgamesh
ReVeXeD
Gilgamesh
Level 156
God Stats
44W - 5L
1,811 SR
Queue Stats
1,176W - 95L
2,197 Elo+
Party 2
Loki
Loki
UZeaper
Loki
Level 160
God Stats
90W - 9L
1,814 SR
Queue Stats
1,150W - 149L
2,144 Elo+
Party 2
Team Averages
Level 109
1,708 SR
2,146 Elo+

VS

Team Averages
Level 21
1,572 SR
1,479 Elo+
Discordia
Discordia
BadMotha10
Discordia
Level 10
God Stats
1W - 2L
1,580 SR
Queue Stats
46W - 33L
1,530 Elo+
Party 1
Cernunnos
Cernunnos
ImLikelyTrolling
Cernunnos
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
267W - 167L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
MonteHardo
Baron Samedi
Level 27
God Stats
16W - 7L
1,635 SR
Queue Stats
130W - 74L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DerRumpus
Merlin
18
14 / 0 / 10
13,322
784
25,169
9,326
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ReVeXeD
Gilgamesh
16
4 / 1 / 19
11,803
694
13,487
14,536
10,690
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
UZeaper
Loki
15
7 / 3 / 13
12,164
716
6,860
16,967
15,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BadMotha10
Discordia
12
1 / 14 / 2
9,475
557
3,575
15,773
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
14
2 / 4 / 1
9,827
578
10,970
15,992
4,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MonteHardo
Baron Samedi
13
1 / 7 / 2
9,259
545
8,302
18,293
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
25
Kills
4
4
Deaths
25
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
BadMotha10
Discordia
1
14
2
0.14
W
Merlin
DerRumpus
Merlin
14
0
10
19
L
Cernunnos
2
4
1
0.63
L
Baron Samedi
MonteHardo
Baron Samedi
1
7
2
0.29
W
Gilgamesh
ReVeXeD
Gilgamesh
4
1
19
13.5
W
Loki
UZeaper
Loki
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,516
Damage
22,847
40,829
Taken
50,058
29,766
Mitigated
16,052
6,966
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BadMotha10
Discordia
3,575
138
0
806
15,773
4,360
0
9,193
6,580
22,754
0
W
Merlin
DerRumpus
Merlin
25,169
431
1,136
2,316
9,326
3,484
1,677
3,294
5,690
77,600
0
L
Cernunnos
10,970
4,861
0
2,561
15,992
4,955
0
7,868
8,124
0
41,580
L
Baron Samedi
MonteHardo
Baron Samedi
8,302
178
918
3,833
18,293
6,737
0
8,108
10,087
31,460
0
W
Gilgamesh
ReVeXeD
Gilgamesh
13,487
2,997
0
394
14,536
10,690
546
3,166
10,228
0
36,251
W
Loki
UZeaper
Loki
6,860
1,125
343
2,777
16,967
15,592
190
4,516
11,670
0
39,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
28,561
198
Minions Killed
163
0
Camps Cleared
0
923,194
Distance Traveled
744,496
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,475
557
53
3
0
240,323
2
W
Merlin
13,322
784
130
8
0
285,521
1
L
Cernunnos
9,827
578
77
5
0
248,991
3
L
Baron Samedi
9,259
545
33
2
0
255,182
5
W
Gilgamesh
11,803
694
32
2
0
312,616
0
W
Loki
12,164
716
36
2
0
325,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role