Player Matchup

Poseidon
Poseidon
Chocolaterain22
Poseidon
Level 124
God Stats
0W - 1L
1,176 SR
Queue Stats
7W - 8L
1,493 Elo+
Party 1
Thanatos
Thanatos
ShoeBdue
Thanatos
Level 90
God Stats
0W - 1L
1,506 SR
Queue Stats
19W - 20L
1,495 Elo+
Party 1
Ullr
Ullr
VickBoi
Ullr
Level 17
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 21L
1,443 Elo+
Party 1
Ymir
Ymir
chromeheartstag
Ymir
Level 5
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 1
Ares
Ares
iLIKEturtIes7
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 1
Team Averages
Level 48
1,441 SR
1,406 Elo+

VS

Team Averages
Level 19
1,494 SR
1,548 Elo+
Merlin
Merlin
DeWittZero
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
QueenDedede
Izanami
Level 27
God Stats
28W - 24L
1,583 SR
Queue Stats
558W - 589L
1,474 Elo+
Solo
Olorun
Olorun
Slumpmuffins
Olorun
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 74L
1,546 Elo+
Solo
Bakasura
Bakasura
SlyJustin101
Bakasura
Level 15
God Stats
8W - 8L
1,504 SR
Queue Stats
230W - 205L
1,504 Elo+
Solo
Athena
Athena
voromirr
Athena
Level 28
God Stats
2W - 0L
1,381 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 8 / 7
11,089
1,109
18,248
18,936
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ShoeBdue
Thanatos
17
6 / 11 / 6
11,922
1,192
18,304
22,936
7,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
VickBoi
Ullr
17
1 / 11 / 8
9,515
952
5,541
18,312
6,578
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 12 / 10
9,541
954
5,475
23,155
20,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 9 / 6
9,638
964
3,793
20,834
10,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeWittZero
Merlin
20
23 / 4 / 20
14,888
1,489
40,548
13,867
4,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
QueenDedede
Izanami
19
7 / 2 / 31
11,526
1,153
14,633
10,461
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
19
8 / 3 / 24
11,210
1,121
10,430
8,559
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SlyJustin101
Bakasura
19
8 / 0 / 25
12,096
1,210
14,887
8,911
3,762
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
voromirr
Athena
19
5 / 4 / 35
11,148
1,115
15,646
16,172
12,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
186
13
Kills
51
51
Deaths
13
37
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
8
7
0.94
W
Merlin
DeWittZero
Merlin
23
4
20
8.25
W
Izanami
QueenDedede
Izanami
7
2
31
11.25
L
Thanatos
ShoeBdue
Thanatos
6
11
6
0.82
W
Olorun
8
3
24
6.67
W
Bakasura
SlyJustin101
Bakasura
8
0
25
20.5
L
Ullr
VickBoi
Ullr
1
11
8
0.45
L
0
12
10
0.42
L
2
9
6
0.56
W
Athena
voromirr
Athena
5
4
35
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,361
Damage
96,144
104,173
Taken
57,970
51,746
Mitigated
28,045
8,357
Healing
12,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
18,248
2,049
0
252
18,936
6,000
0
13,806
4,848
60,678
0
W
Merlin
DeWittZero
Merlin
40,548
2,990
1,449
3,422
13,867
4,788
0
7,975
5,892
67,424
0
W
Izanami
QueenDedede
Izanami
14,633
10,425
0
2,576
10,461
3,553
0
5,825
4,636
0
32,829
L
Thanatos
ShoeBdue
Thanatos
18,304
5,680
0
7,103
22,936
7,939
0
13,999
8,419
0
38,833
W
Olorun
10,430
4,955
1,031
868
8,559
3,302
0
4,926
3,633
16,649
1,369
W
Bakasura
SlyJustin101
Bakasura
14,887
10,573
710
2,766
8,911
3,762
0
3,626
5,285
0
26,621
L
Ullr
VickBoi
Ullr
5,541
3,210
0
669
18,312
6,578
0
11,630
6,089
0
22,236
L
5,475
1,437
0
0
23,155
20,570
0
14,208
7,646
10,997
0
L
3,793
1,248
0
333
20,834
10,659
0
12,155
7,904
10,330
0
W
Athena
voromirr
Athena
15,646
3,266
0
0
16,172
12,640
0
5,164
11,008
28,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
60,868
191
Minions Killed
185
3
Camps Cleared
12
838,238
Distance Traveled
931,690
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,089
1,109
80
8
1
171,585
0
W
Merlin
14,888
1,489
58
6
6
167,028
0
W
Izanami
11,526
1,153
35
4
1
158,547
0
L
Thanatos
11,922
1,192
51
5
1
186,870
0
W
Olorun
11,210
1,121
15
2
1
167,780
0
W
Bakasura
12,096
1,210
48
5
4
254,611
0
L
Ullr
9,515
952
29
3
0
152,652
0
L
Ymir
9,541
954
20
2
0
170,318
1
L
Ares
9,638
964
11
1
1
156,813
0
W
Athena
11,148
1,115
29
3
0
183,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role