Player Matchup

Artemis
Artemis
Diamond III
 
Artemis
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum II
 
Yemoja
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
Galviscocho
Hun Batz
Platinum II
Level 80
God Stats
2W - 0L
1,730 SR
Queue Stats
117W - 114L
1,959 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
H0th
Cthulhu
Platinum I
Level 125
God Stats
1W - 1L
1,533 SR
Queue Stats
102W - 91L
1,912 MMR
Solo
Thoth
Thoth
Diamond V
TablePepper
Thoth
Diamond V
Level 148
God Stats
4W - 1L
1,652 SR
Queue Stats
44W - 44L
1,996 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,583 SR
1,773 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,598 SR
1,854 MMR
Heimdallr
Heimdallr
Platinum II
 
Heimdallr
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum I
Addictionnv
Athena
Platinum I
Level 149
God Stats
1W - 2L
1,644 SR
Queue Stats
64W - 48L
2,009 MMR
Party 2
Hercules
Hercules
Diamond V
BetoBotanas
Hercules
Diamond V
Level 129
God Stats
1W - 1L
1,754 SR
Queue Stats
79W - 68L
1,990 MMR
Solo
Chronos
Chronos
Platinum V
WinorContent
Chronos
Platinum V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,931 MMR
Party 2
Ravana
Ravana
Platinum IV
swiine
Ravana
Platinum IV
Level 157
God Stats
9W - 11L
1,590 SR
Queue Stats
524W - 524L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 2 / 5
9,956
622
10,578
9,031
2,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
 
Yemoja
14
3 / 1 / 5
9,231
577
4,458
10,786
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Galviscocho
Hun Batz
16
5 / 0 / 6
9,960
623
8,178
12,782
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
H0th
Cthulhu
17
1 / 1 / 2
10,785
674
10,942
11,704
12,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 1 / 3
10,015
626
5,925
6,311
2,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatMorgan Le FayOdinGilgameshOsiris

VS

Bans
SobekSusanoAnhurAresRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 4 / 2
8,135
508
3,466
8,916
3,231
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 4 / 1
7,404
463
4,051
12,054
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
BetoBotanas
Hercules
14
0 / 1 / 1
8,592
537
4,825
14,600
8,339
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
WinorContent
Chronos
15
2 / 3 / 2
9,002
563
7,688
10,374
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
swiine
Ravana
13
2 / 4 / 1
7,855
491
4,121
9,957
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
5
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
5
2.75
W
Yemoja
 
Yemoja
3
1
5
5.5
L
Heimdallr
 
Heimdallr
0
4
2
0.25
L
Athena
1
4
1
0.38
L
Hercules
BetoBotanas
Hercules
0
1
1
0.5
W
Hun Batz
Galviscocho
Hun Batz
5
0
6
8
W
Cthulhu
H0th
Cthulhu
1
1
2
2
W
4
1
3
5.5
L
Chronos
WinorContent
Chronos
2
3
2
1
L
Ravana
swiine
Ravana
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
24,151
50,614
Taken
55,901
32,540
Mitigated
28,170
24,863
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,578
5,070
0
3,353
9,031
2,977
161
1,919
7,112
0
92,892
W
Yemoja
 
Yemoja
4,458
1,281
3,035
3,661
10,786
9,162
48
4,035
6,687
19,295
0
L
Heimdallr
 
Heimdallr
3,466
1,911
0
2,030
8,916
3,231
0
1,307
7,609
0
56,831
L
Athena
4,051
672
0
2,218
12,054
8,829
0
3,526
8,528
17,054
0
L
Hercules
BetoBotanas
Hercules
4,825
2,213
0
7,132
14,600
8,339
0
9,664
4,936
0
58,290
W
Hun Batz
Galviscocho
Hun Batz
8,178
2,489
0
5,287
12,782
4,988
0
3,412
9,217
0
77,504
W
Cthulhu
H0th
Cthulhu
10,942
1,296
0
6,526
11,704
12,500
120
1,042
10,662
81,292
0
W
5,925
1,039
0
3,001
6,311
2,913
0
4,074
2,237
66,990
0
L
Chronos
WinorContent
Chronos
7,688
2,583
0
2,706
10,374
3,782
0
3,823
6,551
80,947
0
L
Ravana
swiine
Ravana
4,121
801
0
2,841
9,957
3,989
0
3,187
6,770
0
54,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,947
Gold Earned
40,988
609
Minions Killed
551
0
Camps Cleared
0
1,614,161
Distance Traveled
1,639,870
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,956
622
137
9
0
276,584
4
W
Yemoja
9,231
577
23
1
0
302,599
6
L
Heimdallr
8,135
508
114
7
0
315,511
6
L
Athena
7,404
463
36
2
0
346,930
8
L
Hercules
8,592
537
139
9
0
320,408
3
W
Hun Batz
9,960
623
124
8
0
368,993
3
W
Cthulhu
10,785
674
178
11
0
337,712
7
W
Thoth
10,015
626
147
9
0
328,273
10
L
Chronos
9,002
563
168
11
0
322,468
6
L
Ravana
7,855
491
94
6
0
334,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role