Player Matchup

Fenrir
Fenrir
BlameFiireFTW
Fenrir
Level 85
God Stats
4W - 4L
1,619 SR
Queue Stats
293W - 264L
1,636 Elo+
Party 2
Scylla
Scylla
ClutchSSF
Scylla
Level 158
God Stats
15W - 11L
1,697 SR
Queue Stats
86W - 60L
1,629 Elo+
Party 3
Izanami
Izanami
Fuzzlle
Izanami
Level 147
God Stats
5W - 3L
1,727 SR
Queue Stats
226W - 160L
1,587 Elo+
Party 3
Ares
Ares
SnickersBars
Ares
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 60L
1,595 Elo+
Party 3
Hel
Hel
blackspyder890
Hel
Level 81
God Stats
4W - 2L
1,743 SR
Queue Stats
278W - 260L
1,630 Elo+
Party 2
Team Averages
Level 124
1,657 SR
1,616 Elo+

VS

Team Averages
Level 137
1,565 SR
1,679 Elo+
Janus
Janus
HIIISOKATTV
Janus
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 126L
1,654 Elo+
Party 1
Hun Batz
Hun Batz
MostroOblivion
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,687 Elo+
Solo
Mulan
Mulan
SenpaiBlackOfcl
Mulan
Level 127
God Stats
34W - 25L
1,631 SR
Queue Stats
156W - 143L
1,663 Elo+
Party 1
Ratatoskr
Ratatoskr
fancybooty
Ratatoskr
Level 160
God Stats
2W - 4L
1,582 SR
Queue Stats
298W - 235L
1,714 Elo+
Party 1
Sol
Sol
informationals
Sol
Level 144
God Stats
2W - 3L
1,613 SR
Queue Stats
90W - 85L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,570
541
6,413
12,258
8,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
ClutchSSF
Scylla
13
1 / 0 / 2
7,687
549
4,119
5,942
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Fuzzlle
Izanami
16
7 / 0 / 2
9,835
703
11,927
6,687
2,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 2
7,290
521
6,056
9,972
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 2 / 2
8,002
572
6,429
7,978
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
8,091
578
7,257
6,839
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
14
2 / 3 / 3
7,944
567
4,770
11,148
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,660
547
8,397
13,004
14,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
fancybooty
Ratatoskr
10
0 / 4 / 1
6,245
446
3,188
11,832
4,089
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,236
517
3,418
7,420
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
8
8
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Scylla
ClutchSSF
Scylla
1
0
2
2
W
Izanami
Fuzzlle
Izanami
7
0
2
8
L
4
1
2
5
L
Hun Batz
2
3
3
1.17
L
1
3
2
0.67
W
2
3
2
1
W
1
2
2
1
L
Ratatoskr
fancybooty
Ratatoskr
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
27,030
42,837
Taken
50,243
23,015
Mitigated
26,287
12,247
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,413
2,581
250
1,881
12,258
8,528
0
3,828
8,222
0
14,383
W
Scylla
ClutchSSF
Scylla
4,119
420
0
922
5,942
1,768
0
1,448
4,346
56,248
0
W
Izanami
Fuzzlle
Izanami
11,927
7,630
0
2,580
6,687
2,234
74
2,018
4,633
0
92,768
L
7,257
150
0
1,129
6,839
2,018
0
3,454
3,385
48,265
0
L
Hun Batz
4,770
1,929
0
5,640
11,148
3,896
0
3,411
7,737
0
54,507
L
8,397
1,982
0
6,124
13,004
14,078
0
7,359
5,645
0
50,543
W
6,056
314
0
500
9,972
4,984
0
2,144
7,726
42,281
0
W
6,429
1,091
1,034
5,080
7,978
5,501
0
432
7,516
51,212
0
L
Ratatoskr
fancybooty
Ratatoskr
3,188
411
0
2,331
11,832
4,089
0
1,969
9,863
0
24,481
L
3,418
1,355
0
3,007
7,420
2,206
0
411
7,009
46,094
4,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
37,176
500
Minions Killed
462
0
Camps Cleared
0
1,431,054
Distance Traveled
1,432,739
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,570
541
15
1
0
303,698
12
W
Scylla
7,687
549
122
9
0
273,785
6
W
Izanami
9,835
703
172
12
0
289,565
3
L
Janus
8,091
578
105
8
0
282,618
8
L
Hun Batz
7,944
567
115
8
0
303,962
2
L
Mulan
7,660
547
97
7
0
250,520
6
W
Ares
7,290
521
73
5
0
279,957
1
W
Hel
8,002
572
118
8
0
284,049
5
L
Ratatoskr
6,245
446
46
3
0
304,379
2
L
Sol
7,236
517
99
7
0
291,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role