Player Matchup

Fenrir
Fenrir
AbelSkunk
Fenrir
Level 29
God Stats
28W - 27L
1,461 SR
Queue Stats
98W - 118L
1,280 Elo+
Solo
Achilles
Achilles
InfectedLeader
Achilles
Level 5
God Stats
1W - 0L
1,380 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
OurHill Cat
Olorun
Level 28
God Stats
2W - 1L
1,682 SR
Queue Stats
122W - 124L
1,358 Elo+
Solo
Artio
Artio
SmexySage
Artio
Level 2
God Stats
7W - 3L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Artemis
Artemis
TheEsotero123
Artemis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,446 Elo+
Party 3
Team Averages
Level 26
1,504 SR
1,417 Elo+

VS

Team Averages
Level 23
1,391 SR
1,264 Elo+
Nemesis
Nemesis
B1ACKOUT099
Nemesis
Level 16
God Stats
18W - 9L
1,710 SR
Queue Stats
38W - 46L
1,256 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GlssPiece
Morgan Le Fay
Level 24
God Stats
58W - 53L
1,454 SR
Queue Stats
78W - 73L
1,326 Elo+
Party 2
Cthulhu
Cthulhu
Gorefiend365
Cthulhu
Level 26
God Stats
43W - 34L
1,244 SR
Queue Stats
233W - 250L
1,168 Elo+
Party 1
Athena
Athena
agscruggs97
Athena
Level 27
God Stats
37W - 35L
1,135 SR
Queue Stats
212W - 228L
1,243 Elo+
Party 1
Olorun
Olorun
lilbrownbean57
Olorun
Level 23
God Stats
91W - 91L
1,411 SR
Queue Stats
139W - 161L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbelSkunk
Fenrir
14
7 / 2 / 9
9,658
508
9,032
14,425
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
10
1 / 5 / 4
7,177
378
3,338
10,005
7,805
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
17
9 / 2 / 8
10,985
578
19,877
19,156
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
SmexySage
Artio
17
8 / 0 / 12
10,435
549
13,631
18,952
15,243
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
18
10 / 0 / 3
11,502
605
16,505
10,648
4,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B1ACKOUT099
Nemesis
11
0 / 8 / 4
7,451
392
8,319
16,722
5,543
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
GlssPiece
Morgan Le Fay
13
0 / 6 / 2
7,889
415
7,852
13,236
6,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Gorefiend365
Cthulhu
10
3 / 8 / 0
7,222
380
7,570
15,779
9,817
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
10
0 / 6 / 4
7,102
374
7,464
16,826
7,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 7 / 0
9,835
518
9,268
15,052
5,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
35
Kills
9
9
Deaths
35
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AbelSkunk
Fenrir
7
2
9
5.75
L
Nemesis
B1ACKOUT099
Nemesis
0
8
4
0.25
L
Morgan Le Fay
GlssPiece
Morgan Le Fay
0
6
2
0.17
L
Cthulhu
Gorefiend365
Cthulhu
3
8
0
0.38
W
Achilles
1
5
4
0.6
W
Olorun
9
2
8
6.5
W
Artio
SmexySage
Artio
8
0
12
14
W
Artemis
10
0
3
11.5
L
Athena
0
6
4
0.33
L
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,383
Damage
40,473
73,186
Taken
77,615
44,512
Mitigated
35,441
34,788
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AbelSkunk
Fenrir
9,032
3,155
76
3,877
14,425
9,864
400
4,554
9,871
0
49,315
L
Nemesis
B1ACKOUT099
Nemesis
8,319
2,813
0
2,719
16,722
5,543
0
6,148
10,574
0
43,315
L
Morgan Le Fay
GlssPiece
Morgan Le Fay
7,852
1,043
0
3,554
13,236
6,313
228
6,972
6,264
40,436
0
L
Cthulhu
Gorefiend365
Cthulhu
7,570
1,054
267
877
15,779
9,817
0
6,571
9,208
26,506
0
W
Achilles
3,338
1,563
0
0
10,005
7,805
0
5,378
4,627
0
10,526
W
Olorun
19,877
10,513
276
12,010
19,156
7,558
2,120
10,629
8,527
78,289
0
W
Artio
SmexySage
Artio
13,631
1,662
2,276
10,074
18,952
15,243
173
5,768
13,184
64,009
0
W
Artemis
16,505
9,990
0
6,199
10,648
4,042
5,013
5,825
4,823
0
85,941
L
Athena
7,464
1,749
0
0
16,826
7,960
33
7,502
9,324
28,770
0
L
9,268
5,553
410
2,913
15,052
5,808
4,034
6,315
8,737
51,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
39,499
456
Minions Killed
302
0
Camps Cleared
0
1,829,323
Distance Traveled
1,649,887
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,658
508
59
3
0
332,989
0
L
Nemesis
7,451
392
63
3
0
363,226
0
L
Morgan Le Fay
7,889
415
59
3
0
321,192
1
L
Cthulhu
7,222
380
33
2
0
344,507
0
W
Achilles
7,177
378
17
1
0
434,687
0
W
Olorun
10,985
578
127
7
0
325,518
4
W
Artio
10,435
549
104
5
0
402,369
2
W
Artemis
11,502
605
149
8
0
333,760
4
L
Athena
7,102
374
46
2
0
336,557
0
L
Olorun
9,835
518
101
5
0
284,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role