Player Matchup

Amaterasu
Amaterasu
Frederick Asenc
Amaterasu
Level 123
God Stats
31W - 32L
1,614 SR
Queue Stats
378W - 377L
1,560 Elo+
Solo
Jing Wei
Jing Wei
HamCity
Jing Wei
Level 152
God Stats
0W - 1L
1,052 SR
Queue Stats
311W - 266L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InShaddow
Morgan Le Fay
Level 153
God Stats
2W - 1L
1,579 SR
Queue Stats
138W - 122L
1,588 Elo+
Solo
Fenrir
Fenrir
Shikanorii
Fenrir
Level 84
God Stats
13W - 18L
1,566 SR
Queue Stats
485W - 366L
1,664 Elo+
Party 1
Khepri
Khepri
Somar16
Khepri
Level 56
God Stats
25W - 16L
1,697 SR
Queue Stats
219W - 151L
1,600 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,591 Elo+

VS

Team Averages
Level 96
1,521 SR
1,575 Elo+
Set
Set
BigDaddyDill53
Set
Level 139
God Stats
6W - 3L
1,635 SR
Queue Stats
207W - 178L
1,564 Elo+
Party 3
Janus
Janus
Gator69
Janus
Level 81
God Stats
5W - 3L
1,444 SR
Queue Stats
246W - 247L
1,539 Elo+
Party 3
Izanami
Izanami
Paralvzed
Izanami
Level 89
God Stats
3W - 0L
1,270 SR
Queue Stats
178W - 116L
1,649 Elo+
Party 2
Erlang Shen
Erlang Shen
luvbanditt
Erlang Shen
Level 63
God Stats
6W - 5L
1,447 SR
Queue Stats
278W - 179L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
xNocturnalSleepx
Cthulhu
Level 107
God Stats
1W - 0L
1,808 SR
Queue Stats
147W - 153L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Frederick Asenc
Amaterasu
13
2 / 5 / 0
7,381
568
8,026
16,156
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
HamCity
Jing Wei
12
2 / 3 / 1
7,057
543
5,574
8,475
2,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
InShaddow
Morgan Le Fay
12
0 / 2 / 3
6,888
530
7,010
8,037
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Shikanorii
Fenrir
11
1 / 4 / 0
6,542
503
2,144
9,596
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Somar16
Khepri
10
3 / 3 / 2
6,836
526
3,416
9,461
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,667
667
10,168
8,990
8,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Gator69
Janus
12
2 / 1 / 2
7,004
539
3,449
5,774
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Paralvzed
Izanami
15
3 / 3 / 5
8,903
685
9,208
8,298
2,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
luvbanditt
Erlang Shen
14
7 / 1 / 2
8,238
634
8,866
8,968
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 4
6,432
495
5,024
9,248
5,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
17
17
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Amaterasu
Frederick Asenc
Amaterasu
2
5
0
0.4
W
Janus
Gator69
Janus
2
1
2
3
L
Jing Wei
HamCity
Jing Wei
2
3
1
0.83
L
Morgan Le Fay
InShaddow
Morgan Le Fay
0
2
3
0.75
W
Izanami
Paralvzed
Izanami
3
3
5
1.83
L
Fenrir
Shikanorii
Fenrir
1
4
0
0.25
L
Khepri
Somar16
Khepri
3
3
2
1.33
W
Erlang Shen
luvbanditt
Erlang Shen
7
1
2
8
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
36,715
51,725
Taken
41,278
24,033
Mitigated
23,579
15,385
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,168
5,974
0
3,236
8,990
8,933
0
0
8,990
0
64,448
L
Amaterasu
Frederick Asenc
Amaterasu
8,026
4,637
0
7,094
16,156
8,307
0
696
15,434
0
49,284
W
Janus
Gator69
Janus
3,449
436
0
1,065
5,774
1,687
0
2,478
3,132
39,672
0
L
Jing Wei
HamCity
Jing Wei
5,574
4,720
0
1,996
8,475
2,209
0
1,122
7,353
0
43,382
L
Morgan Le Fay
InShaddow
Morgan Le Fay
7,010
809
0
1,364
8,037
3,242
0
3,093
4,853
43,658
0
W
Izanami
Paralvzed
Izanami
9,208
6,857
0
1,509
8,298
2,644
30
1,025
7,273
0
75,093
L
Fenrir
Shikanorii
Fenrir
2,144
401
0
3,484
9,596
3,147
0
794
8,738
0
34,599
L
Khepri
Somar16
Khepri
3,416
716
0
1,447
9,461
7,128
0
2,568
6,791
21,112
0
W
Erlang Shen
luvbanditt
Erlang Shen
8,866
5,327
0
3,305
8,968
4,861
0
2,937
5,882
0
56,455
W
5,024
884
67
1,191
9,248
5,454
0
3,651
5,510
19,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,704
Gold Earned
39,244
385
Minions Killed
461
0
Camps Cleared
0
1,282,568
Distance Traveled
1,322,612
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,667
667
117
9
0
248,424
2
L
Amaterasu
7,381
568
98
8
0
253,333
4
W
Janus
7,004
539
81
6
0
259,238
3
L
Jing Wei
7,057
543
86
7
0
257,272
6
L
Morgan Le Fay
6,888
530
98
8
0
241,399
7
W
Izanami
8,903
685
153
12
0
244,467
7
L
Fenrir
6,542
503
73
6
0
262,216
7
L
Khepri
6,836
526
30
2
0
268,348
1
W
Erlang Shen
8,238
634
93
7
0
304,352
1
W
Cthulhu
6,432
495
17
1
0
266,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role