Player Matchup

Zeus
Zeus
GizModo4956
Zeus
Level 28
God Stats
332W - 332L
1,480 SR
Queue Stats
384W - 440L
1,369 Elo+
Solo
Pele
Pele
Skorky1
Pele
Level 29
God Stats
9W - 11L
1,620 SR
Queue Stats
71W - 62L
1,527 Elo+
Party 1
Anubis
Anubis
captainfathoots
Anubis
Level 26
God Stats
3W - 1L
1,602 SR
Queue Stats
12W - 9L
1,459 Elo+
Party 1
Vamana
Vamana
giveintoyourlove
Vamana
Level 33
God Stats
27W - 25L
1,579 SR
Queue Stats
56W - 55L
1,467 Elo+
Party 1
Mulan
Mulan
xDrippy420
Mulan
Level 20
God Stats
1W - 0L
1,274 SR
Queue Stats
3W - 3L
1,168 Elo+
Solo
Team Averages
Level 27
1,511 SR
1,398 Elo+

VS

Team Averages
Level 15
1,476 SR
1,378 Elo+
Achilles
Achilles
NONAMESx
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,475 Elo+
Party 2
Tiamat
Tiamat
ReplacedWig5797
Tiamat
Level 4
God Stats
0W - 2L
1,340 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo
Jormungandr
Jormungandr
SIMPLECOMPOSURE
Jormungandr
Level 27
God Stats
15W - 19L
1,485 SR
Queue Stats
41W - 69L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
Solomupoul
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,523 Elo+
Solo
Kukulkan
Kukulkan
TheAdmiralofPK
Kukulkan
Level 28
God Stats
19W - 15L
1,555 SR
Queue Stats
107W - 107L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,945
534
6,256
5,829
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Skorky1
Pele
13
8 / 2 / 7
8,205
631
6,957
8,191
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
9 / 3 / 6
8,195
630
6,832
6,953
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 6
6,736
518
2,745
7,788
3,196
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
12
4 / 1 / 5
7,188
553
4,330
7,551
3,948
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NONAMESx
Achilles
9
2 / 4 / 1
6,216
478
4,384
9,832
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 4 / 1
4,320
332
304
2,894
440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SIMPLECOMPOSURE
Jormungandr
10
1 / 2 / 0
5,928
456
2,329
8,141
2,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Solomupoul
Sun Wukong
6
0 / 13 / 0
4,631
356
634
9,304
2,354
Kukulkan
9
4 / 4 / 1
6,462
497
4,658
5,751
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
26
Kills
7
10
Deaths
27
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Achilles
NONAMESx
Achilles
2
4
1
0.63
L
0
4
1
0.13
L
Jormungandr
SIMPLECOMPOSURE
Jormungandr
1
2
0
0.5
W
Pele
Skorky1
Pele
8
2
7
5.75
L
Sun Wukong
Solomupoul
Sun Wukong
0
13
0
0
L
Kukulkan
4
4
1
1.13
W
9
3
6
4
W
2
3
6
1.67
W
Mulan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
12,309
36,312
Taken
35,922
14,283
Mitigated
9,940
10,459
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,256
1,329
0
2,181
5,829
1,694
816
1,752
4,069
34,473
0
L
Achilles
NONAMESx
Achilles
4,384
2,454
0
2,443
9,832
3,670
120
2,524
7,308
0
19,196
L
304
74
0
404
2,894
440
18
253
2,641
3,592
0
L
Jormungandr
SIMPLECOMPOSURE
Jormungandr
2,329
518
0
870
8,141
2,046
0
5,002
3,139
25,625
0
W
Pele
Skorky1
Pele
6,957
2,745
0
1,066
8,191
2,657
3,664
765
7,276
0
50,796
L
Sun Wukong
Solomupoul
Sun Wukong
634
80
0
0
9,304
2,354
0
3,338
5,966
0
3,890
L
Kukulkan
4,658
843
0
288
5,751
1,430
0
1,971
3,780
19,533
0
W
6,832
1,017
0
2,880
6,953
2,788
2,635
1,280
5,521
39,639
0
W
2,745
1,270
0
2,778
7,788
3,196
613
1,486
6,252
0
24,493
W
Mulan
4,330
1,156
0
1,554
7,551
3,948
1,277
1,570
5,903
0
29,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
27,557
333
Minions Killed
126
0
Camps Cleared
0
1,123,511
Distance Traveled
892,657
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,945
534
64
5
0
219,469
0
L
Achilles
6,216
478
37
3
0
229,299
0
L
Tiamat
4,320
332
2
0
0
95,262
1
L
Jormungandr
5,928
456
38
3
0
210,224
3
W
Pele
8,205
631
86
7
0
230,676
2
L
Sun Wukong
4,631
356
10
1
0
167,110
3
L
Kukulkan
6,462
497
39
3
0
190,762
1
W
Anubis
8,195
630
85
7
0
200,221
0
W
Vamana
6,736
518
41
3
0
256,223
5
W
Mulan
7,188
553
57
4
0
216,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role