Player Matchup

Cthulhu
Cthulhu
GosxX-Shadow-Xx
Cthulhu
Level 159
God Stats
0W - 2L
1,605 SR
Queue Stats
255W - 213L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PhatBoiiKiller59
Ah Muzen Cab
Level 122
God Stats
3W - 6L
1,456 SR
Queue Stats
119W - 103L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
WhoZAH
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,464 Elo+
Party 1
Ravana
Ravana
ilovemyhouse420
Ravana
Level 28
God Stats
12W - 8L
1,344 SR
Queue Stats
220W - 182L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
yungprettyboy
Gilgamesh
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 104L
1,675 Elo+
Party 1
Team Averages
Level 64
1,481 SR
1,532 Elo+

VS

Team Averages
Level 23
1,577 SR
1,525 Elo+
Anubis
Anubis
Imaginewagons337
Anubis
Level 29
God Stats
161W - 101L
1,672 SR
Queue Stats
239W - 190L
1,665 Elo+
Solo
Danzaburou
Danzaburou
Itsnozz
Danzaburou
Level 14
God Stats
2W - 2L
1,579 SR
Queue Stats
11W - 6L
1,605 Elo+
Solo
Ymir
Ymir
KittySmews
Ymir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 67L
1,229 Elo+
Solo
Vamana
Vamana
MeatPlopper
Vamana
Level 29
God Stats
5W - 7L
1,539 SR
Queue Stats
105W - 103L
1,551 Elo+
Solo
Aphrodite
Aphrodite
eclipseapex
Aphrodite
Level 29
God Stats
19W - 14L
1,596 SR
Queue Stats
263W - 255L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 7 / 6
12,562
598
29,294
44,290
32,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
PhatBoiiKiller59
Ah Muzen Cab
14
5 / 9 / 6
9,853
469
13,850
19,161
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
WhoZAH
Sun Wukong
12
0 / 10 / 11
8,425
401
7,565
21,996
13,919
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 9 / 4
9,352
445
10,994
16,818
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
yungprettyboy
Gilgamesh
13
1 / 9 / 3
8,219
391
4,848
17,881
9,814
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 12
12,984
618
36,666
30,838
20,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Itsnozz
Danzaburou
19
11 / 4 / 5
13,959
665
21,761
14,699
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 10 / 6
9,592
457
7,308
16,455
12,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
19
12 / 3 / 7
12,702
605
20,411
23,384
15,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
eclipseapex
Aphrodite
17
4 / 2 / 16
11,553
550
16,505
17,924
15,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
23
Kills
44
44
Deaths
23
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
12
7
6
2.14
W
16
4
12
5.5
W
Danzaburou
Itsnozz
Danzaburou
11
4
5
3.38
W
1
10
6
0.4
W
Vamana
12
3
7
5.17
L
Ah Muzen Cab
PhatBoiiKiller59
Ah Muzen Cab
5
9
6
0.89
L
Sun Wukong
WhoZAH
Sun Wukong
0
10
11
0.55
W
Aphrodite
eclipseapex
Aphrodite
4
2
16
6
L
5
9
4
0.78
L
Gilgamesh
yungprettyboy
Gilgamesh
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,551
Damage
102,651
120,146
Taken
103,300
69,281
Mitigated
70,679
19,843
Healing
56,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,294
3,049
480
11,114
44,290
32,514
0
19,645
24,645
63,286
0
W
36,666
2,710
0
15,717
30,838
20,042
4,176
9,224
21,614
94,915
0
W
Danzaburou
Itsnozz
Danzaburou
21,761
11,622
0
5,078
14,699
6,798
612
5,052
9,647
0
126,004
W
7,308
2,621
0
1,145
16,455
12,157
756
5,655
10,800
23,834
0
W
Vamana
20,411
11,003
0
8,745
23,384
15,751
1,851
4,072
19,312
0
107,530
L
Ah Muzen Cab
PhatBoiiKiller59
Ah Muzen Cab
13,850
4,540
0
3,278
19,161
5,381
249
6,596
12,565
0
51,490
L
Sun Wukong
WhoZAH
Sun Wukong
7,565
2,107
0
733
21,996
13,919
0
14,196
7,800
0
25,884
W
Aphrodite
eclipseapex
Aphrodite
16,505
1,787
11,940
14,026
17,924
15,931
1,788
6,133
11,791
47,603
0
L
10,994
2,426
0
3,587
16,818
7,653
0
8,354
8,464
0
42,695
L
Gilgamesh
yungprettyboy
Gilgamesh
4,848
2,474
0
651
17,881
9,814
642
11,688
6,193
0
27,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,411
Gold Earned
60,790
320
Minions Killed
525
0
Camps Cleared
0
1,781,725
Distance Traveled
1,870,975
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,562
598
80
4
0
362,420
1
W
Anubis
12,984
618
122
6
0
352,210
2
W
Danzaburou
13,959
665
163
8
0
366,203
4
W
Ymir
9,592
457
35
2
0
371,699
0
W
Vamana
12,702
605
127
6
0
408,558
0
L
Ah Muzen Cab
9,853
469
84
4
0
320,404
1
L
Sun Wukong
8,425
401
37
2
0
384,501
0
W
Aphrodite
11,553
550
78
4
0
372,305
2
L
Ravana
9,352
445
66
3
0
351,014
4
L
Gilgamesh
8,219
391
53
3
0
363,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role